57 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			57 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								// This file is generated from mozilla\CanvasRenderingContext2D.webidl. Do not edit!
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								package js.html;
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								/**
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									The `Path2D` interface of the Canvas 2D API is used to declare paths that are then later used on `CanvasRenderingContext2D` objects. The path methods of the `CanvasRenderingContext2D` interface are present on this interface as well and are allowing you to create paths that you can retain and replay as required on a canvas.
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									Documentation [Path2D](https://developer.mozilla.org/en-US/docs/Web/API/Path2D) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Path2D$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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									@see <https://developer.mozilla.org/en-US/docs/Web/API/Path2D>
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								**/
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								@:native("Path2D")
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								extern class Path2D {
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									/** @throws DOMError */
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									@:overload( function() : Void {} )
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									@:overload( function( other : Path2D ) : Void {} )
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									function new( pathString : String ) : Void;
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									/**
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										Adds a path to the current path.
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									**/
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									function addPath( path : Path2D, ?transformation : js.html.svg.Matrix ) : Void;
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									function closePath() : Void;
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									function moveTo( x : Float, y : Float ) : Void;
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									function lineTo( x : Float, y : Float ) : Void;
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									function quadraticCurveTo( cpx : Float, cpy : Float, x : Float, y : Float ) : Void;
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									function bezierCurveTo( cp1x : Float, cp1y : Float, cp2x : Float, cp2y : Float, x : Float, y : Float ) : Void;
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									/** @throws DOMError */
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									function arcTo( x1 : Float, y1 : Float, x2 : Float, y2 : Float, radius : Float ) : Void;
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									function rect( x : Float, y : Float, w : Float, h : Float ) : Void;
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									/** @throws DOMError */
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									function arc( x : Float, y : Float, radius : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void;
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									/** @throws DOMError */
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									function ellipse( x : Float, y : Float, radiusX : Float, radiusY : Float, rotation : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void;
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								}
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