222 lines
6.5 KiB
Haxe
222 lines
6.5 KiB
Haxe
|
package kha;
|
||
|
|
||
|
import haxe.io.Bytes;
|
||
|
import js.html.ImageElement;
|
||
|
import js.html.CanvasElement;
|
||
|
import js.html.webgl.GL;
|
||
|
import kha.graphics4.TextureFormat;
|
||
|
import kha.graphics4.DepthStencilFormat;
|
||
|
import kha.graphics4.Usage;
|
||
|
|
||
|
class Image implements Canvas implements Resource {
|
||
|
public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
|
||
|
if (format == null)
|
||
|
format = TextureFormat.RGBA32;
|
||
|
if (usage == null)
|
||
|
usage = Usage.StaticUsage;
|
||
|
if (SystemImpl.gl == null)
|
||
|
return new CanvasImage(width, height, format, false);
|
||
|
else
|
||
|
return new WebGLImage(width, height, format, false, DepthStencilFormat.NoDepthAndStencil, 1, readable);
|
||
|
}
|
||
|
|
||
|
public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null,
|
||
|
depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image {
|
||
|
if (format == null)
|
||
|
format = TextureFormat.RGBA32;
|
||
|
if (SystemImpl.gl == null)
|
||
|
return new CanvasImage(width, height, format, true);
|
||
|
else
|
||
|
return new WebGLImage(width, height, format, true, depthStencil, antiAliasingSamples, false);
|
||
|
}
|
||
|
|
||
|
public static function fromCanvas(canvas: CanvasElement): Image {
|
||
|
if (SystemImpl.gl == null) {
|
||
|
var img = new CanvasImage(canvas.width, canvas.height, TextureFormat.RGBA32, false);
|
||
|
img.image = canvas;
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
else {
|
||
|
var img = new WebGLImage(canvas.width, canvas.height, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, false);
|
||
|
img.image = canvas;
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static function fromImage(image: ImageElement, readable: Bool): Image {
|
||
|
if (SystemImpl.gl == null) {
|
||
|
var img = new CanvasImage(image.width, image.height, TextureFormat.RGBA32, false);
|
||
|
img.image = image;
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
else {
|
||
|
var img = new WebGLImage(image.width, image.height, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, readable);
|
||
|
img.image = image;
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
|
||
|
if (format == null)
|
||
|
format = TextureFormat.RGBA32;
|
||
|
if (usage == null)
|
||
|
usage = Usage.StaticUsage;
|
||
|
if (SystemImpl.gl != null) {
|
||
|
var img = new WebGLImage(width, height, format, false, DepthStencilFormat.NoDepthAndStencil, 1, readable);
|
||
|
img.image = img.bytesToArray(bytes);
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
var img = new CanvasImage(width, height, format, false);
|
||
|
var g2: kha.js.CanvasGraphics = cast img.g2;
|
||
|
@:privateAccess var canvas = g2.canvas;
|
||
|
var imageData = new js.html.ImageData(new js.lib.Uint8ClampedArray(bytes.getData()), width, height);
|
||
|
canvas.putImageData(imageData, 0, 0);
|
||
|
return img;
|
||
|
}
|
||
|
|
||
|
public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
|
||
|
readable: Bool = false): Image {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static function fromEncodedBytes(bytes: Bytes, fileExtention: String, doneCallback: Image->Void, errorCallback: String->Void,
|
||
|
readable: Bool = false): Void {
|
||
|
var dataUrl = "data:image;base64," + haxe.crypto.Base64.encode(bytes);
|
||
|
var imageElement = cast(js.Browser.document.createElement("img"), ImageElement);
|
||
|
imageElement.onload = function() doneCallback(fromImage(imageElement, readable));
|
||
|
imageElement.onerror = function() errorCallback("Image was not created");
|
||
|
imageElement.src = dataUrl;
|
||
|
}
|
||
|
|
||
|
public static function fromVideo(video: kha.Video): Image {
|
||
|
final jsvideo: kha.js.Video = cast video;
|
||
|
|
||
|
if (SystemImpl.gl == null) {
|
||
|
var img = new CanvasImage(jsvideo.element.videoWidth, jsvideo.element.videoHeight, TextureFormat.RGBA32, false);
|
||
|
img.video = jsvideo.element;
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
else {
|
||
|
var img = new WebGLImage(jsvideo.element.videoWidth, jsvideo.element.videoHeight, TextureFormat.RGBA32, false,
|
||
|
DepthStencilFormat.NoDepthAndStencil, 1, false);
|
||
|
img.video = jsvideo.element;
|
||
|
img.createTexture();
|
||
|
return img;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static var maxSize(get, never): Int;
|
||
|
|
||
|
static function get_maxSize(): Int {
|
||
|
return SystemImpl.gl == null ? 1024 * 8 : SystemImpl.gl.getParameter(GL.MAX_TEXTURE_SIZE);
|
||
|
}
|
||
|
|
||
|
public static var nonPow2Supported(get, never): Bool;
|
||
|
|
||
|
static function get_nonPow2Supported(): Bool {
|
||
|
return SystemImpl.gl != null;
|
||
|
}
|
||
|
|
||
|
public static function renderTargetsInvertedY(): Bool {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public function isOpaque(x: Int, y: Int): Bool {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public function at(x: Int, y: Int): Color {
|
||
|
return Color.Black;
|
||
|
}
|
||
|
|
||
|
public function unload(): Void {}
|
||
|
|
||
|
public function lock(level: Int = 0): Bytes {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public function unlock(): Void {}
|
||
|
|
||
|
public function getPixels(): Bytes {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public function generateMipmaps(levels: Int): Void {}
|
||
|
|
||
|
public function setMipmaps(mipmaps: Array<Image>): Void {}
|
||
|
|
||
|
public function setDepthStencilFrom(image: Image): Void {}
|
||
|
|
||
|
public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {}
|
||
|
|
||
|
public var width(get, never): Int;
|
||
|
|
||
|
function get_width(): Int {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
public var height(get, never): Int;
|
||
|
|
||
|
function get_height(): Int {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
public var depth(get, never): Int;
|
||
|
|
||
|
function get_depth(): Int {
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
public var format(get, never): TextureFormat;
|
||
|
|
||
|
function get_format(): TextureFormat {
|
||
|
return TextureFormat.RGBA32;
|
||
|
}
|
||
|
|
||
|
public var realWidth(get, never): Int;
|
||
|
|
||
|
function get_realWidth(): Int {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
public var realHeight(get, never): Int;
|
||
|
|
||
|
function get_realHeight(): Int {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
public var stride(get, never): Int;
|
||
|
|
||
|
function get_stride(): Int {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
public var g1(get, never): kha.graphics1.Graphics;
|
||
|
|
||
|
function get_g1(): kha.graphics1.Graphics {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public var g2(get, never): kha.graphics2.Graphics;
|
||
|
|
||
|
function get_g2(): kha.graphics2.Graphics {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public var g4(get, never): kha.graphics4.Graphics;
|
||
|
|
||
|
function get_g4(): kha.graphics4.Graphics {
|
||
|
return null;
|
||
|
}
|
||
|
}
|