62 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			62 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | ///btShapeHull implemented by John McCutchan.
 | ||
|  | 
 | ||
|  | #ifndef BT_SHAPE_HULL_H
 | ||
|  | #define BT_SHAPE_HULL_H
 | ||
|  | 
 | ||
|  | #include "LinearMath/btAlignedObjectArray.h"
 | ||
|  | #include "BulletCollision/CollisionShapes/btConvexShape.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | ///The btShapeHull class takes a btConvexShape, builds a simplified convex hull using btConvexHull and provides triangle indices and vertices.
 | ||
|  | ///It can be useful for to simplify a complex convex object and for visualization of a non-polyhedral convex object.
 | ||
|  | ///It approximates the convex hull using the supporting vertex of 42 directions.
 | ||
|  | ATTRIBUTE_ALIGNED16(class) btShapeHull | ||
|  | { | ||
|  | protected: | ||
|  | 
 | ||
|  | 	btAlignedObjectArray<btVector3> m_vertices; | ||
|  | 	btAlignedObjectArray<unsigned int> m_indices; | ||
|  | 	unsigned int m_numIndices; | ||
|  | 	const btConvexShape* m_shape; | ||
|  | 
 | ||
|  | 	static btVector3* getUnitSpherePoints(); | ||
|  | 
 | ||
|  | public: | ||
|  | 	BT_DECLARE_ALIGNED_ALLOCATOR(); | ||
|  | 	 | ||
|  | 	btShapeHull (const btConvexShape* shape); | ||
|  | 	~btShapeHull (); | ||
|  | 
 | ||
|  | 	bool buildHull (btScalar margin); | ||
|  | 
 | ||
|  | 	int numTriangles () const; | ||
|  | 	int numVertices () const; | ||
|  | 	int numIndices () const; | ||
|  | 
 | ||
|  | 	const btVector3* getVertexPointer() const | ||
|  | 	{ | ||
|  | 		return &m_vertices[0]; | ||
|  | 	} | ||
|  | 	const unsigned int* getIndexPointer() const | ||
|  | 	{ | ||
|  | 		return &m_indices[0]; | ||
|  | 	} | ||
|  | }; | ||
|  | 
 | ||
|  | #endif //BT_SHAPE_HULL_H
 |