62 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			62 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								Bullet Continuous Collision Detection and Physics Library
							 | 
						||
| 
								 | 
							
								Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								This software is provided 'as-is', without any express or implied warranty.
							 | 
						||
| 
								 | 
							
								In no event will the authors be held liable for any damages arising from the use of this software.
							 | 
						||
| 
								 | 
							
								Permission is granted to anyone to use this software for any purpose, 
							 | 
						||
| 
								 | 
							
								including commercial applications, and to alter it and redistribute it freely, 
							 | 
						||
| 
								 | 
							
								subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
							 | 
						||
| 
								 | 
							
								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								///btShapeHull implemented by John McCutchan.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef BT_SHAPE_HULL_H
							 | 
						||
| 
								 | 
							
								#define BT_SHAPE_HULL_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "LinearMath/btAlignedObjectArray.h"
							 | 
						||
| 
								 | 
							
								#include "BulletCollision/CollisionShapes/btConvexShape.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								///The btShapeHull class takes a btConvexShape, builds a simplified convex hull using btConvexHull and provides triangle indices and vertices.
							 | 
						||
| 
								 | 
							
								///It can be useful for to simplify a complex convex object and for visualization of a non-polyhedral convex object.
							 | 
						||
| 
								 | 
							
								///It approximates the convex hull using the supporting vertex of 42 directions.
							 | 
						||
| 
								 | 
							
								ATTRIBUTE_ALIGNED16(class) btShapeHull
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btAlignedObjectArray<btVector3> m_vertices;
							 | 
						||
| 
								 | 
							
									btAlignedObjectArray<unsigned int> m_indices;
							 | 
						||
| 
								 | 
							
									unsigned int m_numIndices;
							 | 
						||
| 
								 | 
							
									const btConvexShape* m_shape;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									static btVector3* getUnitSpherePoints();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
									BT_DECLARE_ALIGNED_ALLOCATOR();
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									btShapeHull (const btConvexShape* shape);
							 | 
						||
| 
								 | 
							
									~btShapeHull ();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									bool buildHull (btScalar margin);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									int numTriangles () const;
							 | 
						||
| 
								 | 
							
									int numVertices () const;
							 | 
						||
| 
								 | 
							
									int numIndices () const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const btVector3* getVertexPointer() const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										return &m_vertices[0];
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									const unsigned int* getIndexPointer() const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										return &m_indices[0];
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif //BT_SHAPE_HULL_H
							 |