76 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			76 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								Bullet Continuous Collision Detection and Physics Library
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								Copyright (c) 2003-2008 Erwin Coumans  http://continuousphysics.com/Bullet/
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the
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								use of this software.
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								Permission is granted to anyone to use this software for any purpose,
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								including commercial applications, and to alter it and redistribute it
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								freely,
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not
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								claim that you wrote the original software. If you use this software in a
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								product, an acknowledgment in the product documentation would be appreciated
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								but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be
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								misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								/*
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								GJK-EPA collision solver by Nathanael Presson, 2008
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								*/
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								#ifndef BT_GJK_EPA2_H
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								#define BT_GJK_EPA2_H
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								#include "BulletCollision/CollisionShapes/btConvexShape.h"
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								///btGjkEpaSolver contributed under zlib by Nathanael Presson
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								struct	btGjkEpaSolver2
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								{
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								struct	sResults
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									{
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									enum eStatus
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										{
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										Separated,		/* Shapes doesnt penetrate												*/ 
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										Penetrating,	/* Shapes are penetrating												*/ 
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										GJK_Failed,		/* GJK phase fail, no big issue, shapes are probably just 'touching'	*/ 
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										EPA_Failed		/* EPA phase fail, bigger problem, need to save parameters, and debug	*/ 
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										}		status;
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									btVector3	witnesses[2];
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									btVector3	normal;
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									btScalar	distance;
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									};
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								static int		StackSizeRequirement();
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								static bool		Distance(	const btConvexShape* shape0,const btTransform& wtrs0,
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															const btConvexShape* shape1,const btTransform& wtrs1,
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															const btVector3& guess,
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															sResults& results);
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								static bool		Penetration(const btConvexShape* shape0,const btTransform& wtrs0,
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															const btConvexShape* shape1,const btTransform& wtrs1,
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															const btVector3& guess,
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															sResults& results,
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															bool usemargins=true);
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								#ifndef __SPU__
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								static btScalar	SignedDistance(	const btVector3& position,
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																btScalar margin,
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																const btConvexShape* shape,
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																const btTransform& wtrs,
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																sResults& results);
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								static bool		SignedDistance(	const btConvexShape* shape0,const btTransform& wtrs0,
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																const btConvexShape* shape1,const btTransform& wtrs1,
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																const btVector3& guess,
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																sResults& results);
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								#endif //__SPU__
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								};
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								#endif //BT_GJK_EPA2_H
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