95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								@:coreApi class Std {
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									@:ifFeature("typed_cast")
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									@:deprecated('Std.is is deprecated. Use Std.isOfType instead.')
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									public static inline function is(v:Dynamic, t:Dynamic):Bool {
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										return isOfType(v, t);
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									}
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									public static function isOfType(v:Dynamic, t:Dynamic):Bool {
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										return untyped neko.Boot.__instanceof(v, t);
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									}
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									public static function downcast<T:{}, S:T>(value:T, c:Class<S>):S {
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										return Std.isOfType(value, c) ? cast value : null;
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									}
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									@:deprecated('Std.instance() is deprecated. Use Std.downcast() instead.')
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									public static function instance<T:{}, S:T>(value:T, c:Class<S>):S {
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										return inline downcast(value, c);
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									}
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									public static function string(s:Dynamic):String {
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										return new String(untyped __dollar__string(s));
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									}
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									public static function int(x:Float):Int {
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										if (x < 0)
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											return Math.ceil(x);
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										return Math.floor(x);
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									}
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									public static function parseInt(x:String):Null<Int>
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										untyped {
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											var t = __dollar__typeof(x);
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											if (t == __dollar__tint)
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												return x;
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											if (t == __dollar__tfloat)
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												return __dollar__int(x);
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											if (t != __dollar__tobject)
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												return null;
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											return __dollar__int(x.__s);
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										}
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									public static function parseFloat(x:String):Float
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										untyped {
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											if (x == null)
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												return Math.NaN;
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											var t = __dollar__float(x.__s);
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											if (t == null)
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												t = Math.NaN;
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											return t;
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										}
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									public static function random(x:Int):Int {
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										return untyped Math._rand_int(Math.__rnd, x);
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									}
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									static function __init__():Void
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										untyped {
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											Int = {__name__: ["Int"]};
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											Float = {__name__: ["Float"]};
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											Bool = {__ename__: ["Bool"]};
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											Dynamic = {__name__: ["Dynamic"]};
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											Class = {__name__: ["Class"]};
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											Enum = {};
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											var cl = neko.Boot.__classes;
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											cl.Int = Int;
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											cl.Float = Float;
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											cl.Bool = Bool;
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											cl.Dynamic = Dynamic;
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											cl.Class = Class;
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											cl.Enum = Enum;
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										}
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								}
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