135 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			135 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/*
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								Bullet Continuous Collision Detection and Physics Library
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								Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose, 
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								including commercial applications, and to alter it and redistribute it freely, 
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								#include "btSoftBodyRigidBodyCollisionConfiguration.h"
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								#include "btSoftRigidCollisionAlgorithm.h"
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								#include "btSoftBodyConcaveCollisionAlgorithm.h"
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								#include "btSoftSoftCollisionAlgorithm.h"
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								#include "LinearMath/btPoolAllocator.h"
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								#define ENABLE_SOFTBODY_CONCAVE_COLLISIONS 1
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								btSoftBodyRigidBodyCollisionConfiguration::btSoftBodyRigidBodyCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo)
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								:btDefaultCollisionConfiguration(constructionInfo)
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								{
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									void* mem;
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									mem = btAlignedAlloc(sizeof(btSoftSoftCollisionAlgorithm::CreateFunc),16);
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									m_softSoftCreateFunc = new(mem) btSoftSoftCollisionAlgorithm::CreateFunc;
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									mem = btAlignedAlloc(sizeof(btSoftRigidCollisionAlgorithm::CreateFunc),16);
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									m_softRigidConvexCreateFunc = new(mem) btSoftRigidCollisionAlgorithm::CreateFunc;
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									mem = btAlignedAlloc(sizeof(btSoftRigidCollisionAlgorithm::CreateFunc),16);
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									m_swappedSoftRigidConvexCreateFunc = new(mem) btSoftRigidCollisionAlgorithm::CreateFunc;
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									m_swappedSoftRigidConvexCreateFunc->m_swapped=true;
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								#ifdef ENABLE_SOFTBODY_CONCAVE_COLLISIONS
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									mem = btAlignedAlloc(sizeof(btSoftBodyConcaveCollisionAlgorithm::CreateFunc),16);
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									m_softRigidConcaveCreateFunc = new(mem) btSoftBodyConcaveCollisionAlgorithm::CreateFunc;
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									mem = btAlignedAlloc(sizeof(btSoftBodyConcaveCollisionAlgorithm::CreateFunc),16);
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									m_swappedSoftRigidConcaveCreateFunc = new(mem) btSoftBodyConcaveCollisionAlgorithm::SwappedCreateFunc;
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									m_swappedSoftRigidConcaveCreateFunc->m_swapped=true;
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								#endif
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									//replace pool by a new one, with potential larger size
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									if (m_ownsCollisionAlgorithmPool && m_collisionAlgorithmPool)
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									{
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										int curElemSize = m_collisionAlgorithmPool->getElementSize();
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										///calculate maximum element size, big enough to fit any collision algorithm in the memory pool
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										int maxSize0 = sizeof(btSoftSoftCollisionAlgorithm);
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										int maxSize1 = sizeof(btSoftRigidCollisionAlgorithm);
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										int maxSize2 = sizeof(btSoftBodyConcaveCollisionAlgorithm);
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										int	collisionAlgorithmMaxElementSize = btMax(maxSize0,maxSize1);
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										collisionAlgorithmMaxElementSize = btMax(collisionAlgorithmMaxElementSize,maxSize2);
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										if (collisionAlgorithmMaxElementSize > curElemSize)
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										{
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											m_collisionAlgorithmPool->~btPoolAllocator();
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											btAlignedFree(m_collisionAlgorithmPool);
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											void* mem = btAlignedAlloc(sizeof(btPoolAllocator),16);
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											m_collisionAlgorithmPool = new(mem) btPoolAllocator(collisionAlgorithmMaxElementSize,constructionInfo.m_defaultMaxCollisionAlgorithmPoolSize);
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										}
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									}
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								}
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								btSoftBodyRigidBodyCollisionConfiguration::~btSoftBodyRigidBodyCollisionConfiguration()
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								{
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									m_softSoftCreateFunc->~btCollisionAlgorithmCreateFunc();
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									btAlignedFree(	m_softSoftCreateFunc);
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									m_softRigidConvexCreateFunc->~btCollisionAlgorithmCreateFunc();
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									btAlignedFree(	m_softRigidConvexCreateFunc);
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									m_swappedSoftRigidConvexCreateFunc->~btCollisionAlgorithmCreateFunc();
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									btAlignedFree(	m_swappedSoftRigidConvexCreateFunc);
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								#ifdef ENABLE_SOFTBODY_CONCAVE_COLLISIONS
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									m_softRigidConcaveCreateFunc->~btCollisionAlgorithmCreateFunc();
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									btAlignedFree(	m_softRigidConcaveCreateFunc);
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									m_swappedSoftRigidConcaveCreateFunc->~btCollisionAlgorithmCreateFunc();
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									btAlignedFree(	m_swappedSoftRigidConcaveCreateFunc);
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								#endif
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								}
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								///creation of soft-soft and soft-rigid, and otherwise fallback to base class implementation
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								btCollisionAlgorithmCreateFunc* btSoftBodyRigidBodyCollisionConfiguration::getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1)
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								{
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									///try to handle the softbody interactions first
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									if ((proxyType0 == SOFTBODY_SHAPE_PROXYTYPE  ) && (proxyType1==SOFTBODY_SHAPE_PROXYTYPE))
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									{
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										return	m_softSoftCreateFunc;
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									}
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									///softbody versus convex
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									if (proxyType0 == SOFTBODY_SHAPE_PROXYTYPE  && btBroadphaseProxy::isConvex(proxyType1))
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									{
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										return	m_softRigidConvexCreateFunc;
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									}
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									///convex versus soft body
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									if (btBroadphaseProxy::isConvex(proxyType0) && proxyType1 == SOFTBODY_SHAPE_PROXYTYPE )
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									{
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										return	m_swappedSoftRigidConvexCreateFunc;
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									}
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								#ifdef ENABLE_SOFTBODY_CONCAVE_COLLISIONS
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									///softbody versus convex
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									if (proxyType0 == SOFTBODY_SHAPE_PROXYTYPE  && btBroadphaseProxy::isConcave(proxyType1))
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									{
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										return	m_softRigidConcaveCreateFunc;
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									}
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									///convex versus soft body
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									if (btBroadphaseProxy::isConcave(proxyType0) && proxyType1 == SOFTBODY_SHAPE_PROXYTYPE )
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									{
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										return	m_swappedSoftRigidConcaveCreateFunc;
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									}
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								#endif
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									///fallback to the regular rigid collision shape
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									return btDefaultCollisionConfiguration::getCollisionAlgorithmCreateFunc(proxyType0,proxyType1);
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								}
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