100 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			100 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|  | import lnx.utils | ||
|  | import lnx.material.mat_state as mat_state | ||
|  | 
 | ||
|  | if lnx.is_reload(__name__): | ||
|  |     lnx.utils = lnx.reload_module(lnx.utils) | ||
|  |     mat_state = lnx.reload_module(mat_state) | ||
|  | else: | ||
|  |     lnx.enable_reload(__name__) | ||
|  | 
 | ||
|  | 
 | ||
|  | def write(vert, particle_info=None, shadowmap=False): | ||
|  | 
 | ||
|  |     # Outs | ||
|  |     out_index = True if particle_info != None and particle_info['index'] else False | ||
|  |     out_age = True if particle_info != None and particle_info['age'] else False | ||
|  |     out_lifetime = True if particle_info != None and particle_info['lifetime'] else False | ||
|  |     out_location = True if particle_info != None and particle_info['location'] else False | ||
|  |     out_size = True if particle_info != None and particle_info['size'] else False | ||
|  |     out_velocity = True if particle_info != None and particle_info['velocity'] else False | ||
|  |     out_angular_velocity = True if particle_info != None and particle_info['angular_velocity'] else False | ||
|  | 
 | ||
|  |     vert.add_uniform('mat4 pd', '_particleData') | ||
|  | 
 | ||
|  |     str_tex_hash = "float fhash(float n) { return fract(sin(n) * 43758.5453); }\n" | ||
|  |     vert.add_function(str_tex_hash) | ||
|  | 
 | ||
|  |     prep = 'float ' | ||
|  |     if out_age: | ||
|  |         prep = '' | ||
|  |         vert.add_out('float p_age') | ||
|  |     # var p_age = lapTime - p.i * spawnRate | ||
|  |     vert.write(prep + 'p_age = pd[3][3] - gl_InstanceID * pd[0][1];') | ||
|  |     # p_age -= p_age * fhash(i) * r.lifetime_random; | ||
|  |     vert.write('p_age -= p_age * fhash(gl_InstanceID) * pd[2][3];') | ||
|  | 
 | ||
|  |     # Loop | ||
|  |     # pd[0][0] - animtime, loop stored in sign | ||
|  |     # vert.write('while (p_age < 0) p_age += pd[0][0];') | ||
|  |     vert.write('if (pd[0][0] > 0 && p_age < 0) p_age += (int(-p_age / pd[0][0]) + 1) * pd[0][0];') | ||
|  | 
 | ||
|  |     # lifetime | ||
|  |     prep = 'float ' | ||
|  |     if out_lifetime: | ||
|  |         prep = '' | ||
|  |         vert.add_out('float p_lifetime') | ||
|  |     vert.write(prep + 'p_lifetime = pd[0][2];') | ||
|  |     # clip with nan | ||
|  |     vert.write('if (p_age < 0 || p_age > p_lifetime) {') | ||
|  |     vert.write('    gl_Position /= 0.0;') | ||
|  |     vert.write('    return;') | ||
|  |     vert.write('}') | ||
|  | 
 | ||
|  |     # vert.write('p_age /= 2;') # Match | ||
|  | 
 | ||
|  |     # object_align_factor / 2 + gxyz | ||
|  |     prep = 'vec3 ' | ||
|  |     if out_velocity: | ||
|  |         prep = '' | ||
|  |         vert.add_out('vec3 p_velocity') | ||
|  |     vert.write(prep + 'p_velocity = vec3(pd[1][0], pd[1][1], pd[1][2]);') | ||
|  | 
 | ||
|  |     vert.write('p_velocity.x += fhash(gl_InstanceID)                * pd[1][3] - pd[1][3] / 2;') | ||
|  |     vert.write('p_velocity.y += fhash(gl_InstanceID +     pd[0][3]) * pd[1][3] - pd[1][3] / 2;') | ||
|  |     vert.write('p_velocity.z += fhash(gl_InstanceID + 2 * pd[0][3]) * pd[1][3] - pd[1][3] / 2;') | ||
|  | 
 | ||
|  |     # factor_random = pd[1][3] | ||
|  |     # p.i = gl_InstanceID | ||
|  |     # particles.length = pd[0][3] | ||
|  | 
 | ||
|  |     # gxyz | ||
|  |     vert.write('p_velocity.x += (pd[2][0] * p_age) / 5;') | ||
|  |     vert.write('p_velocity.y += (pd[2][1] * p_age) / 5;') | ||
|  |     vert.write('p_velocity.z += (pd[2][2] * p_age) / 5;') | ||
|  | 
 | ||
|  |     prep = 'vec3 ' | ||
|  |     if out_location: | ||
|  |         prep = '' | ||
|  |         vert.add_out('vec3 p_location') | ||
|  |     vert.write(prep + 'p_location = p_velocity * p_age;') | ||
|  | 
 | ||
|  |     vert.write('spos.xyz += p_location;') | ||
|  | 
 | ||
|  |     # Particle fade | ||
|  |     if mat_state.material.lnx_particle_flag and lnx.utils.get_rp().lnx_particles == 'On' and mat_state.material.lnx_particle_fade: | ||
|  |         vert.add_out('float p_fade') | ||
|  |         vert.write('p_fade = sin(min((p_age / 2) * 3.141592, 3.141592));') | ||
|  | 
 | ||
|  |     if out_index: | ||
|  |         vert.add_out('float p_index'); | ||
|  |         vert.write('p_index = gl_InstanceID;') | ||
|  | 
 | ||
|  | def write_tilesheet(vert): | ||
|  |     # tilesx, tilesy, framerate - pd[3][0], pd[3][1], pd[3][2] | ||
|  |     vert.write('int frame = int((p_age) / pd[3][2]);') | ||
|  |     vert.write('int tx = frame % int(pd[3][0]);') | ||
|  |     vert.write('int ty = int(frame / pd[3][0]);') | ||
|  |     vert.write('vec2 tilesheetOffset = vec2(tx * (1 / pd[3][0]), ty * (1 / pd[3][1]));') | ||
|  |     vert.write('texCoord = tex * texUnpack + tilesheetOffset;') | ||
|  |     # vert.write('texCoord = tex;') |