LNXSDK/leenkx/blender/lnx/logicnode/physics/LN_on_volume_trigger.py

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2025-01-22 16:18:30 +01:00
from lnx.logicnode.lnx_nodes import *
class OnVolumeTriggerNode(LnxLogicTreeNode):
"""Activates the output when the given object enters, overlaps or leaves the bounding box of the given trigger object. (Note: Works even if objects are not Rigid Bodies).
@input RB: this object is taken as the entering object
@input Trigger: this object is used as the volume trigger
"""
bl_idname = 'LNOnVolumeTriggerNode'
bl_label = 'On Volume Trigger'
lnx_version = 1
property0: HaxeEnumProperty(
'property0',
items = [('begin', 'Begin', 'The contact between the rigid bodies begins'),
('overlap', 'Overlap', 'The contact between the rigid bodies is happening'),
('end', 'End', 'The contact between the rigid bodies ends')],
name='', default='begin')
def lnx_init(self, context):
self.add_input('LnxNodeSocketObject', 'Object 1')
self.add_input('LnxNodeSocketObject', 'Object 2')
self.add_output('LnxNodeSocketAction', 'Out')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')