223 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			223 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								package kha;
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								import haxe.io.Bytes;
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								import kha.graphics4.Graphics;
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								import kha.graphics4.DepthStencilFormat;
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								import kha.graphics4.TextureFormat;
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								import kha.graphics4.Usage;
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								class Image implements Canvas implements Resource {
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									public var id: Int;
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									public var _rtid: Int;
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									public static var _lastId: Int = -1;
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									static var lastRtId: Int = -1;
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									var w: Int;
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									var h: Int;
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									var rw: Int;
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									var rh: Int;
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									var myFormat: TextureFormat;
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									var bytes: Bytes = null;
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									public function new(id: Int, rtid: Int, width: Int, height: Int, realWidth: Int, realHeight: Int, format: TextureFormat) {
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										this.id = id;
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										this._rtid = rtid;
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										w = width;
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										h = height;
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										rw = realWidth;
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										rh = realHeight;
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										myFormat = format;
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									}
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									public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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										if (format == null)
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											format = TextureFormat.RGBA32;
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										if (usage == null)
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											usage = Usage.StaticUsage;
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										var id = ++_lastId;
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										Worker.postMessage({
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											command: 'createImage',
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											id: id,
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											width: width,
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											height: height,
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											format: format,
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											usage: usage
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										});
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										return new Image(id, -1, width, height, width, height, format);
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									}
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									public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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										return null;
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									}
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									public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null,
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											depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image {
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										if (format == null)
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											format = TextureFormat.RGBA32;
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										var rtid = ++lastRtId;
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										Worker.postMessage({
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											command: 'createRenderTarget',
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											id: rtid,
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											width: width,
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											height: height
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										});
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										return new Image(-1, rtid, width, height, width, height, format);
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									}
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									public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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										return null;
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									}
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									public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
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											readable: Bool = false): Image {
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										return null;
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									}
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									public static var maxSize(get, never): Int;
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									static function get_maxSize(): Int {
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										return 1024 * 4;
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									}
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									public static var nonPow2Supported(get, never): Bool;
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									static function get_nonPow2Supported(): Bool {
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										return true;
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									}
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									public static function renderTargetsInvertedY(): Bool {
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										return true;
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									}
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									public function isOpaque(x: Int, y: Int): Bool {
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										return false;
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									}
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									public function unload(): Void {}
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									public function lock(level: Int = 0): Bytes {
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										if (bytes == null) {
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											switch (myFormat) {
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												case RGBA32:
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													bytes = Bytes.alloc(4 * width * height);
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												case L8:
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													bytes = Bytes.alloc(width * height);
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												case RGBA128:
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													bytes = Bytes.alloc(16 * width * height);
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												case DEPTH16:
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													bytes = Bytes.alloc(2 * width * height);
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												case RGBA64:
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													bytes = Bytes.alloc(8 * width * height);
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												case A32:
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													bytes = Bytes.alloc(4 * width * height);
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												case A16:
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													bytes = Bytes.alloc(2 * width * height);
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											}
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										}
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										return bytes;
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									}
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									public function unlock(): Void {
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										Worker.postMessage({command: 'unlockImage', id: id, bytes: bytes.getData()});
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									}
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									public function getPixels(): Bytes {
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										return null;
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									}
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									public function generateMipmaps(levels: Int): Void {}
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									public function setMipmaps(mipmaps: Array<Image>): Void {}
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									public function setDepthStencilFrom(image: Image): Void {}
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									public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {}
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									public var width(get, never): Int;
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									function get_width(): Int {
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										return w;
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									}
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									public var height(get, never): Int;
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									function get_height(): Int {
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										return h;
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									}
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									public var depth(get, never): Int;
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									function get_depth(): Int {
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										return 1;
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									}
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									public var format(get, never): TextureFormat;
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									function get_format(): TextureFormat {
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										return myFormat;
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									}
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									public var realWidth(get, never): Int;
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									function get_realWidth(): Int {
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										return rw;
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									}
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									public var realHeight(get, never): Int;
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									function get_realHeight(): Int {
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										return rh;
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									}
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									static function formatByteSize(format: TextureFormat): Int {
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										return switch (format) {
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											case RGBA32: 4;
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											case L8: 1;
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											case RGBA128: 16;
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											case DEPTH16: 2;
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											case RGBA64: 8;
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											case A32: 4;
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											case A16: 2;
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											default: 4;
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										}
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									}
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									public var stride(get, never): Int;
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									function get_stride(): Int {
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										return formatByteSize(myFormat) * width;
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									}
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									var graphics1: kha.graphics1.Graphics;
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									var graphics2: kha.graphics2.Graphics;
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									var graphics4: kha.graphics4.Graphics;
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									public var g1(get, never): kha.graphics1.Graphics;
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									function get_g1(): kha.graphics1.Graphics {
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										if (graphics1 == null) {
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											graphics1 = new kha.graphics2.Graphics1(this);
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										}
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										return graphics1;
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									}
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									public var g2(get, never): kha.graphics2.Graphics;
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									function get_g2(): kha.graphics2.Graphics {
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										if (graphics2 == null) {
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											graphics2 = new kha.graphics4.Graphics2(this);
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										}
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										return graphics2;
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									}
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									public var g4(get, never): kha.graphics4.Graphics;
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									function get_g4(): kha.graphics4.Graphics {
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										if (graphics4 == null) {
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											graphics4 = new kha.html5worker.Graphics(this);
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										}
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										return graphics4;
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									}
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								}
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