181 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			181 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BT_MANIFOLD_CONTACT_POINT_H
 | ||
|  | #define BT_MANIFOLD_CONTACT_POINT_H
 | ||
|  | 
 | ||
|  | #include "LinearMath/btVector3.h"
 | ||
|  | #include "LinearMath/btTransformUtil.h"
 | ||
|  | 
 | ||
|  | #ifdef PFX_USE_FREE_VECTORMATH
 | ||
|  | 	#include "physics_effects/base_level/solver/pfx_constraint_row.h"
 | ||
|  | typedef sce::PhysicsEffects::PfxConstraintRow btConstraintRow; | ||
|  | #else
 | ||
|  | 	// Don't change following order of parameters
 | ||
|  | 	ATTRIBUTE_ALIGNED16(struct) btConstraintRow { | ||
|  | 		btScalar m_normal[3]; | ||
|  | 		btScalar m_rhs; | ||
|  | 		btScalar m_jacDiagInv; | ||
|  | 		btScalar m_lowerLimit; | ||
|  | 		btScalar m_upperLimit; | ||
|  | 		btScalar m_accumImpulse; | ||
|  | 	}; | ||
|  | 	typedef btConstraintRow PfxConstraintRow; | ||
|  | #endif //PFX_USE_FREE_VECTORMATH
 | ||
|  | 
 | ||
|  | enum btContactPointFlags | ||
|  | { | ||
|  | 	BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED=1, | ||
|  | 	BT_CONTACT_FLAG_HAS_CONTACT_CFM=2, | ||
|  | 	BT_CONTACT_FLAG_HAS_CONTACT_ERP=4, | ||
|  |     BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING = 8, | ||
|  | 	BT_CONTACT_FLAG_FRICTION_ANCHOR = 16, | ||
|  | }; | ||
|  | 
 | ||
|  | /// ManifoldContactPoint collects and maintains persistent contactpoints.
 | ||
|  | /// used to improve stability and performance of rigidbody dynamics response.
 | ||
|  | class btManifoldPoint | ||
|  | 	{ | ||
|  | 		public: | ||
|  | 			btManifoldPoint() | ||
|  | 				:m_userPersistentData(0), | ||
|  | 				m_contactPointFlags(0), | ||
|  | 				m_appliedImpulse(0.f), | ||
|  |                 m_appliedImpulseLateral1(0.f), | ||
|  | 				m_appliedImpulseLateral2(0.f), | ||
|  | 				m_contactMotion1(0.f), | ||
|  | 				m_contactMotion2(0.f), | ||
|  | 				m_contactCFM(0.f), | ||
|  | 				m_contactERP(0.f), | ||
|  | 				m_frictionCFM(0.f), | ||
|  | 				m_lifeTime(0) | ||
|  | 			{ | ||
|  | 			} | ||
|  | 
 | ||
|  | 			btManifoldPoint( const btVector3 &pointA, const btVector3 &pointB,  | ||
|  | 					const btVector3 &normal,  | ||
|  | 					btScalar distance ) : | ||
|  | 					m_localPointA( pointA ),  | ||
|  | 					m_localPointB( pointB ),  | ||
|  | 					m_normalWorldOnB( normal ),  | ||
|  | 					m_distance1( distance ), | ||
|  | 					m_combinedFriction(btScalar(0.)), | ||
|  | 					m_combinedRollingFriction(btScalar(0.)), | ||
|  |                     m_combinedSpinningFriction(btScalar(0.)), | ||
|  |                     m_combinedRestitution(btScalar(0.)), | ||
|  | 					m_userPersistentData(0), | ||
|  | 					m_contactPointFlags(0), | ||
|  | 					m_appliedImpulse(0.f), | ||
|  |                     m_appliedImpulseLateral1(0.f), | ||
|  | 					m_appliedImpulseLateral2(0.f), | ||
|  | 					m_contactMotion1(0.f), | ||
|  | 					m_contactMotion2(0.f), | ||
|  | 					m_contactCFM(0.f), | ||
|  | 					m_contactERP(0.f), | ||
|  | 					m_frictionCFM(0.f), | ||
|  | 					m_lifeTime(0) | ||
|  | 			{ | ||
|  | 				 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			 | ||
|  | 
 | ||
|  | 			btVector3 m_localPointA;			 | ||
|  | 			btVector3 m_localPointB;			 | ||
|  | 			btVector3	m_positionWorldOnB; | ||
|  | 			///m_positionWorldOnA is redundant information, see getPositionWorldOnA(), but for clarity
 | ||
|  | 			btVector3	m_positionWorldOnA; | ||
|  | 			btVector3 m_normalWorldOnB; | ||
|  | 		 | ||
|  | 			btScalar	m_distance1; | ||
|  | 			btScalar	m_combinedFriction; | ||
|  | 			btScalar	m_combinedRollingFriction;//torsional friction orthogonal to contact normal, useful to make spheres stop rolling forever
 | ||
|  |             btScalar	m_combinedSpinningFriction;//torsional friction around contact normal, useful for grasping objects
 | ||
|  |             btScalar	m_combinedRestitution; | ||
|  | 
 | ||
|  | 			//BP mod, store contact triangles.
 | ||
|  | 			int			m_partId0; | ||
|  | 			int			m_partId1; | ||
|  | 			int			m_index0; | ||
|  | 			int			m_index1; | ||
|  | 				 | ||
|  | 			mutable void*	m_userPersistentData; | ||
|  | 			//bool			m_lateralFrictionInitialized;
 | ||
|  | 			int				m_contactPointFlags; | ||
|  | 			 | ||
|  | 			btScalar		m_appliedImpulse; | ||
|  | 			btScalar		m_appliedImpulseLateral1; | ||
|  | 			btScalar		m_appliedImpulseLateral2; | ||
|  | 			btScalar		m_contactMotion1; | ||
|  | 			btScalar		m_contactMotion2; | ||
|  | 			 | ||
|  | 			union | ||
|  | 			{ | ||
|  |                 btScalar		m_contactCFM; | ||
|  |                 btScalar        m_combinedContactStiffness1; | ||
|  | 			}; | ||
|  | 			 | ||
|  | 			union | ||
|  | 			{ | ||
|  |                 btScalar		m_contactERP; | ||
|  |                 btScalar        m_combinedContactDamping1; | ||
|  | 			}; | ||
|  | 
 | ||
|  | 			btScalar		m_frictionCFM; | ||
|  | 
 | ||
|  | 			int				m_lifeTime;//lifetime of the contactpoint in frames
 | ||
|  | 			 | ||
|  | 			btVector3		m_lateralFrictionDir1; | ||
|  | 			btVector3		m_lateralFrictionDir2; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 			btScalar getDistance() const | ||
|  | 			{ | ||
|  | 				return m_distance1; | ||
|  | 			} | ||
|  | 			int	getLifeTime() const | ||
|  | 			{ | ||
|  | 				return m_lifeTime; | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const btVector3& getPositionWorldOnA() const { | ||
|  | 				return m_positionWorldOnA; | ||
|  | //				return m_positionWorldOnB + m_normalWorldOnB * m_distance1;
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const btVector3& getPositionWorldOnB() const | ||
|  | 			{ | ||
|  | 				return m_positionWorldOnB; | ||
|  | 			} | ||
|  | 
 | ||
|  | 			void	setDistance(btScalar dist) | ||
|  | 			{ | ||
|  | 				m_distance1 = dist; | ||
|  | 			} | ||
|  | 			 | ||
|  | 			///this returns the most recent applied impulse, to satisfy contact constraints by the constraint solver
 | ||
|  | 			btScalar	getAppliedImpulse() const | ||
|  | 			{ | ||
|  | 				return m_appliedImpulse; | ||
|  | 			} | ||
|  | 
 | ||
|  | 			 | ||
|  | 
 | ||
|  | 	}; | ||
|  | 
 | ||
|  | #endif //BT_MANIFOLD_CONTACT_POINT_H
 |