96 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			96 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
 | ||
|  | #define BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
 | ||
|  | 
 | ||
|  | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | ///The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape.
 | ||
|  | ///Note that each btBvhTriangleMeshShape still can have its own local scaling, independent from this btScaledBvhTriangleMeshShape 'localScaling'
 | ||
|  | ATTRIBUTE_ALIGNED16(class) btScaledBvhTriangleMeshShape : public btConcaveShape | ||
|  | { | ||
|  | 	 | ||
|  | 	 | ||
|  | 	btVector3	m_localScaling; | ||
|  | 
 | ||
|  | 	btBvhTriangleMeshShape*	m_bvhTriMeshShape; | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  | 	BT_DECLARE_ALIGNED_ALLOCATOR(); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,const btVector3& localScaling); | ||
|  | 
 | ||
|  | 	virtual ~btScaledBvhTriangleMeshShape(); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | ||
|  | 	virtual void	setLocalScaling(const btVector3& scaling); | ||
|  | 	virtual const btVector3& getLocalScaling() const; | ||
|  | 	virtual void	calculateLocalInertia(btScalar mass,btVector3& inertia) const; | ||
|  | 
 | ||
|  | 	virtual void	processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | ||
|  | 
 | ||
|  | 	btBvhTriangleMeshShape*	getChildShape() | ||
|  | 	{ | ||
|  | 		return m_bvhTriMeshShape; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const btBvhTriangleMeshShape*	getChildShape() const | ||
|  | 	{ | ||
|  | 		return m_bvhTriMeshShape; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//debugging
 | ||
|  | 	virtual const char*	getName()const {return "SCALEDBVHTRIANGLEMESH";} | ||
|  | 
 | ||
|  | 	virtual	int	calculateSerializeBufferSize() const; | ||
|  | 
 | ||
|  | 	///fills the dataBuffer and returns the struct name (and 0 on failure)
 | ||
|  | 	virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const; | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 | ||
|  | struct	btScaledTriangleMeshShapeData | ||
|  | { | ||
|  | 	btTriangleMeshShapeData	m_trimeshShapeData; | ||
|  | 
 | ||
|  | 	btVector3FloatData	m_localScaling; | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | SIMD_FORCE_INLINE	int	btScaledBvhTriangleMeshShape::calculateSerializeBufferSize() const | ||
|  | { | ||
|  | 	return sizeof(btScaledTriangleMeshShapeData); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | ///fills the dataBuffer and returns the struct name (and 0 on failure)
 | ||
|  | SIMD_FORCE_INLINE	const char*	btScaledBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const | ||
|  | { | ||
|  | 	btScaledTriangleMeshShapeData* scaledMeshData = (btScaledTriangleMeshShapeData*) dataBuffer; | ||
|  | 	m_bvhTriMeshShape->serialize(&scaledMeshData->m_trimeshShapeData,serializer); | ||
|  | 	scaledMeshData->m_trimeshShapeData.m_collisionShapeData.m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE; | ||
|  | 	m_localScaling.serializeFloat(scaledMeshData->m_localScaling); | ||
|  | 	return "btScaledTriangleMeshShapeData"; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | #endif //BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
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