Update leenkx/blender/lnx/props.py

This commit is contained in:
Onek8 2025-04-07 16:46:33 +00:00
parent 6b8585c81a
commit 02259985be

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@ -287,6 +287,7 @@ def init_properties():
name="Assertion Level", description="Ignore all assertions below this level (assertions are turned off completely for published builds)", default='Warning', update=assets.invalidate_compiler_cache) name="Assertion Level", description="Ignore all assertions below this level (assertions are turned off completely for published builds)", default='Warning', update=assets.invalidate_compiler_cache)
bpy.types.World.lnx_assert_quit = BoolProperty(name="Quit On Assertion Fail", description="Whether to close the game when an 'Error' level assertion fails", default=False, update=assets.invalidate_compiler_cache) bpy.types.World.lnx_assert_quit = BoolProperty(name="Quit On Assertion Fail", description="Whether to close the game when an 'Error' level assertion fails", default=False, update=assets.invalidate_compiler_cache)
bpy.types.World.lnx_live_patch = BoolProperty(name="Live Patch", description="Live patching for Krom", default=False) bpy.types.World.lnx_live_patch = BoolProperty(name="Live Patch", description="Live patching for Krom", default=False)
bpy.types.World.lnx_render_viewport = BoolProperty(name="Viewport Render", description="Viewport rendering", default=False)
bpy.types.World.lnx_clear_on_compile = BoolProperty(name="Clear Console", description="Clears the system console on compile", default=False) bpy.types.World.lnx_clear_on_compile = BoolProperty(name="Clear Console", description="Clears the system console on compile", default=False)
bpy.types.World.lnx_play_camera = EnumProperty( bpy.types.World.lnx_play_camera = EnumProperty(
items=[('Scene', 'Scene', 'Scene'), items=[('Scene', 'Scene', 'Scene'),