Update leenkx/blender/lnx/material/cycles_nodes/nodes_texture.py
This commit is contained in:
		| @ -278,11 +278,11 @@ def parse_tex_noise(node: bpy.types.ShaderNodeTexNoise, out_socket: bpy.types.No | ||||
|     distortion = c.parse_value_input(node.inputs[5]) | ||||
|     if bpy.app.version >= (4, 1, 0): | ||||
|         if node.noise_type == "FBM": | ||||
|             state.curshader.add_function(c_functions.str_tex_musgrave) | ||||
|             if out_socket == node.outputs[1]: | ||||
|                 state.curshader.add_function(c_functions.str_tex_musgrave) | ||||
|                 res = 'vec3(tex_musgrave_f({0} * {1}), tex_musgrave_f({0} * {1} + 120.0), tex_musgrave_f({0} * {1} + 168.0))'.format(co, scale, detail, distortion) | ||||
|                 res = 'vec3(tex_musgrave_f({0} * {1}, {2}, {3}), tex_musgrave_f({0} * {1} + 120.0, {2}, {3}), tex_musgrave_f({0} * {1} + 168.0, {2}, {3}))'.format(co, scale, detail, distortion) | ||||
|             else: | ||||
|                 res = f'tex_musgrave_f({co} * {scale} * 1.0)' | ||||
|                 res = f'tex_musgrave_f({co} * {scale} * 1.0, {detail}, {distortion})' | ||||
|         else: | ||||
|             if out_socket == node.outputs[1]: | ||||
|                 res = 'vec3(tex_noise({0} * {1},{2},{3}), tex_noise({0} * {1} + 120.0,{2},{3}), tex_noise({0} * {1} + 168.0,{2},{3}))'.format(co, scale, detail, distortion) | ||||
|  | ||||
		Reference in New Issue
	
	Block a user