Update leenkx/Sources/leenkx/renderpath/RenderPathForward.hx
This commit is contained in:
		@ -146,12 +146,13 @@ class RenderPathForward {
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				t.scale = Inc.getSuperSampling();
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				path.createRenderTarget(t);
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				//holds colors before refractive meshes are drawn
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				var t = new RenderTargetRaw();
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				t.name = "refr";
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				t.width = 0;
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				t.height = 0;
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				t.displayp = Inc.getDisplayp();
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				t.format = "RGBA64";
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				t.format = Inc.getHdrFormat();
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				t.scale = Inc.getSuperSampling();
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				path.createRenderTarget(t);
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			}
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@ -200,7 +201,7 @@ class RenderPathForward {
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			Inc.initGI("voxels");
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			Inc.initGI("voxelsOut");
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			Inc.initGI("voxelsOutB");
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			#if (lnx_voxelgi_shadows || (rp_voxels == "Voxel GI"))
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			#if (rp_voxels == "Voxel GI" || lnx_voxelgi_shadows)
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			Inc.initGI("voxelsSDF");
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			Inc.initGI("voxelsSDFtmp");
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			#end
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@ -319,6 +320,7 @@ class RenderPathForward {
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			path.createRenderTarget(t);
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		}
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		#end
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		#if rp_ssr
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		{
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@ -397,7 +399,6 @@ class RenderPathForward {
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			path.setViewport(res, res);
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			path.bindTarget("voxels", "voxels");
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			path.drawMeshes("voxel");
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			Inc.computeVoxelsTemporal();
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@ -422,7 +423,7 @@ class RenderPathForward {
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		#if (rp_ssrefr || lnx_voxelgi_refract)
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		{
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			path.setTarget("gbuffer_refraction"); // Only clear gbuffer0
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			path.clearTarget(0xff000000);
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			path.clearTarget(0xffffff00);
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		}
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		#end
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@ -448,10 +449,12 @@ class RenderPathForward {
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		#if (rp_voxels != "Off")
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		if (leenkx.data.Config.raw.rp_gi != false)
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		{
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			#if (rp_voxels != "Off")
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			path.bindTarget("voxelsOut", "voxels");
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			#if (lnx_voxelgi_shadows || rp_voxels == "Voxel GI")
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			#if (rp_voxels == "Voxel GI" || lnx_voxelgi_shadows)
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			path.bindTarget("voxelsSDF", "voxelsSDF");
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			#end
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			#end
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		}
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		#end
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@ -501,12 +504,19 @@ class RenderPathForward {
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					#if (rp_voxels != "Off")
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					path.bindTarget("voxelsOut", "voxels");
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					#if (rp_voxels == "Voxel GI" || lnx_voxelgi_shadows)
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					path.bindTarget("voxelsSDF", "voxelsSDF");
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					#end
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					#end
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					#if rp_ssrs
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					path.bindTarget("_main", "gbufferD");
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					#end
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					path.drawMeshes("refraction");
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					path.setTarget("lbuffer0");
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					path.bindTarget("lbuffer0", "tex");
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					path.bindTarget("refr", "tex1");
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					path.bindTarget("_main", "gbufferD");
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