Update leenkx/blender/lnx/make_renderpath.py
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@ -217,8 +217,12 @@ def build():
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if rpdat.rp_compositornodes:
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if rpdat.rp_compositornodes:
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assets.add_khafile_def('rp_compositornodes')
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assets.add_khafile_def('rp_compositornodes')
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compo_depth = False
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compo_depth = False
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# wrd.compo_defs += ''
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if rpdat.lnx_tonemap != 'Off':
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if rpdat.lnx_tonemap != 'Off':
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wrd.compo_defs = '_CTone' + rpdat.lnx_tonemap
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wrd.compo_defs += '_CTone' + rpdat.lnx_tonemap
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if rpdat.lnx_dithering != 'Off':
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wrd.compo_defs += '_CDithering' + rpdat.lnx_dithering
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wrd.compo_defs += '_CDitheringStrength'
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if rpdat.rp_antialiasing == 'FXAA':
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if rpdat.rp_antialiasing == 'FXAA':
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wrd.compo_defs += '_CFXAA'
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wrd.compo_defs += '_CFXAA'
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if rpdat.lnx_letterbox:
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if rpdat.lnx_letterbox:
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