Repe [T3DU] and Moises Jpelaez updates

This commit is contained in:
2026-05-12 23:54:06 -07:00
parent 6b404f9da6
commit 39091e8db3
147 changed files with 5539 additions and 1750 deletions

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from lnx.logicnode.lnx_nodes import *
class GlobalSignalNode(LnxLogicTreeNode):
"""Gets or creates a global Signal by name.
Global Signals are stored in a static registry and can be accessed from
any logic tree in the scene. Provide a unique name to identify the signal.
Use this for communication between different objects or logic trees without
needing to pass Signal references directly.
@seeNode Signal
@seeNode On Signal
@seeNode Emit Signal"""
bl_idname = 'LNGlobalSignalNode'
bl_label = 'Global Signal'
lnx_version = 1
lnx_section = 'signal'
def lnx_init(self, context):
self.add_input('LnxStringSocket', 'Property')
self.add_output('LnxDynamicSocket', 'Signal')