Update leenkx/Sources/leenkx/renderpath/RenderPathForward.hx
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@ -522,6 +522,17 @@ class RenderPathForward {
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path.setTarget("lbuffer0", ["lbuffer1", "gbuffer_refraction"]);
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#if rp_shadowmap
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{
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#if lnx_shadowmap_atlas
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Inc.bindShadowMapAtlas();
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#else
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Inc.bindShadowMap();
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#end
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}
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#end
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#if (rp_voxels != "Off")
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path.bindTarget("voxelsOut", "voxels");
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path.bindTarget("voxelsSDF", "voxelsSDF");
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