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@ -953,7 +953,10 @@ class RenderPathDeferred {
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path.bindTarget("tex", "tex");
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path.drawShader("shader_datas/copy_pass/copy_pass");
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path.setTarget("gbuffer0", ["tex", "gbuffer_refraction"]);
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path.setTarget("gbuffer0", ["tex", "gbuffer_refraction",
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#if rp_gbuffer2 "gbuffer1", #end
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#if rp_gbuffer_emission "buf", #end
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]);
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#if rp_shadowmap
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{
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