This commit is contained in:
2026-05-18 00:31:40 -07:00
parent 5346cbc238
commit 7f9c767bcb
3 changed files with 24 additions and 28 deletions

View File

@ -22,6 +22,11 @@ class DynamicResolutionScale {
if (frameTimeAvg > startScaleMs && frameTimeAvg < 100) { if (frameTimeAvg > startScaleMs && frameTimeAvg < 100) {
var overTime = Math.min(scaleRangeMs, frameTimeAvg - startScaleMs); var overTime = Math.min(scaleRangeMs, frameTimeAvg - startScaleMs);
var scale = 1.0 - (overTime / scaleRangeMs) * (1.0 - maxScale); var scale = 1.0 - (overTime / scaleRangeMs) * (1.0 - maxScale);
#if rp_fsr1
{ scale = scale * 0.5; }
#end
var w = Std.int(iron.App.w() * scale); var w = Std.int(iron.App.w() * scale);
var h = Std.int(iron.App.h() * scale); var h = Std.int(iron.App.h() * scale);
path.setCurrentViewport(w, h); path.setCurrentViewport(w, h);

View File

@ -281,7 +281,7 @@ class RenderPathDeferred {
} }
#end #end
#if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA")) #if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA") || rp_fsr1)
{ {
var t = new RenderTargetRaw(); var t = new RenderTargetRaw();
t.name = "bufa"; t.name = "bufa";
@ -291,7 +291,11 @@ class RenderPathDeferred {
t.format = "RGBA32"; t.format = "RGBA32";
t.scale = Inc.getSuperSampling(); t.scale = Inc.getSuperSampling();
path.createRenderTarget(t); path.createRenderTarget(t);
}
#end
#if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
{
var t = new RenderTargetRaw(); var t = new RenderTargetRaw();
t.name = "bufb"; t.name = "bufb";
t.width = 0; t.width = 0;
@ -1189,32 +1193,11 @@ class RenderPathDeferred {
#if rp_fsr1 #if rp_fsr1
{ {
#if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA")) path.setTarget("bufa");
#if (rp_supersampling == 4) path.bindTarget(framebuffer != "" ? framebuffer : "buf", "tex");
var fsrSource = "buf"; path.drawShader("shader_datas/fsr1_easu_pass/fsr1_easu_pass");
var fsrDest = "buf"; path.setTarget(framebuffer != "" ? framebuffer : "buf");
#else path.bindTarget("bufa", "tex");
path.setTarget("bufb");
path.bindTarget(framebuffer != "" ? framebuffer : "buf", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
var fsrSource = "bufb";
var fsrDest = "";
#end
#else
#if (rp_supersampling == 4)
var fsrSource = "buf";
var fsrDest = "buf";
#else
path.setTarget("bufa");
path.bindTarget(target != "" ? target : "buf", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
var fsrSource = "bufa";
var fsrDest = "";
#end
#end
path.setTarget(fsrDest);
path.bindTarget(fsrSource, "tex");
path.drawShader("shader_datas/fsr1_rcas_pass/fsr1_rcas_pass"); path.drawShader("shader_datas/fsr1_rcas_pass/fsr1_rcas_pass");
} }
#end #end

View File

@ -822,7 +822,15 @@ def extract_filename(s):
def get_render_resolution(scene): def get_render_resolution(scene):
render = scene.render render = scene.render
scale = render.resolution_percentage / 100 scale = render.resolution_percentage / 100
return int(render.resolution_x * scale), int(render.resolution_y * scale) resx = int(render.resolution_x * scale)
resy = int(render.resolution_y * scale)
rpdat = get_rp()
if rpdat.rp_fsr1 != 'Off':
resx = int(resx * 0.5)
resy = int(resy * 0.5)
return resx, resy
def get_texture_quality_percentage() -> int: def get_texture_quality_percentage() -> int:
return int(bpy.data.worlds['Lnx'].lnx_texture_quality * 100) return int(bpy.data.worlds['Lnx'].lnx_texture_quality * 100)