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@ -53,6 +53,10 @@ interface Graphics {
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function setPipeline(pipeline: PipelineState): Void;
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function setShaderStorageBuffer(buffer: ShaderStorageBuffer, index: Int): Void;
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function setComputeShader(shader: ComputeShader): Void;
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function compute(x: Int, y: Int, z: Int): Void;
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function setBool(location: ConstantLocation, value: Bool): Void;
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function setInt(location: ConstantLocation, value: Int): Void;
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function setInt2(location: ConstantLocation, value1: Int, value2: Int): Void;
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