This commit is contained in:
2026-05-16 10:50:02 -07:00
parent 53612f7d5a
commit 8ccebf4814
9 changed files with 186 additions and 152 deletions

View File

@ -97,12 +97,8 @@ class LightObject extends Object {
this.shadowMapScale = 1.0;
#end
}
else if (type == "point" || type == "area") {
else //if (type == "point" || type == "area" || type == "spot") {
P = Mat4.persp(fov, 1, data.raw.near_plane, data.raw.far_plane);
}
else if (type == "spot") {
P = Mat4.persp(fov, 1, data.raw.near_plane, data.raw.far_plane);
}
Scene.active.lights.push(this);
}

View File

@ -10,6 +10,8 @@ class Inc {
static var path: RenderPath;
public static var superSample = 1.0;
static var pointIndex = 0;
static var spotIndex = 0;
static var lastFrame = -1;
#if lnx_shadowmap_atlas
@ -164,7 +166,7 @@ class Inc {
continue;
}
for(k in 0...6) {
LightObject.pointLightsData[j ] = light.tileOffsetX[k]; // posx
LightObject.pointLightsData[j ] = light.tileOffsetX[k]; // posx
LightObject.pointLightsData[j + 1] = light.tileOffsetY[k]; // posy
LightObject.pointLightsData[j + 2] = light.tileScale[k]; // tile scale factor relative to atlas
LightObject.pointLightsData[j + 3] = 0; // padding
@ -177,39 +179,12 @@ class Inc {
}
public static function bindShadowMapAtlas() {
var hasAtlas = false;
for (atlas in ShadowMapAtlas.shadowMapAtlases) {
path.bindTarget(atlas.target, atlas.target);
hasAtlas = true;
}
if (!hasAtlas) {
#if lnx_shadowmap_atlas_single_map
path.bindTarget("empty_shadowmap", "shadowMapAtlas");
#else
path.bindTarget("empty_shadowmap", "shadowMapAtlasSun");
path.bindTarget("empty_shadowmap", "shadowMapAtlasPoint");
path.bindTarget("empty_shadowmap", "shadowMapAtlasSpot");
#end
}
#if rp_shadowmap_transparent
var hasAtlasT = false;
for (atlas in ShadowMapAtlas.shadowMapAtlasesTransparent) {
path.bindTarget(atlas.target, atlas.target);
hasAtlasT = true;
}
if (!hasAtlasT) {
#if lnx_shadowmap_atlas_single_map
path.bindTarget("empty_shadowmap_transparent", "shadowMapAtlasTransparent");
#else
path.bindTarget("empty_shadowmap_transparent", "shadowMapAtlasSunTransparent");
path.bindTarget("empty_shadowmap_transparent", "shadowMapAtlasPointTransparent");
path.bindTarget("empty_shadowmap_transparent", "shadowMapAtlasSpotTransparent");
#end
}
#end
}
@ -271,11 +246,6 @@ class Inc {
}
#end
}
// update point light data before rendering
updatePointLightAtlasData(false);
#if rp_shadowmap_transparent
updatePointLightAtlasData(true);
#end
for (atlas in ShadowMapAtlas.shadowMapAtlases) {
tilesToRemove.resize(0);
@ -352,6 +322,24 @@ class Inc {
}
path.endStream();
path.currentG = null;
updatePointLightAtlasData(false);
#if lnx_shadowmap_atlas_lod
for (tile in tilesToChangeSize) {
tilesToRemove.push(tile);
var newTile = ShadowMapTile.assignTiles(tile.light, atlas, tile);
if (newTile != null)
atlas.activeTiles.push(newTile);
}
updatePointLightAtlasData(false);
#end
for (tile in tilesToRemove) {
atlas.activeTiles.remove(tile);
tile.freeTile();
}
}
#if rp_shadowmap_transparent
@ -432,6 +420,8 @@ class Inc {
path.currentG = null;
updatePointLightAtlasData(true);
#if lnx_shadowmap_atlas_lod
for (tile in tilesToChangeSize) {
tilesToRemove.push(tile);
@ -461,39 +451,33 @@ class Inc {
path.bindTarget(n, n);
break;
}
var lightIndex = 0;
for (l in iron.Scene.active.lights) {
if (iron.object.LightObject.discardLightCulled(l)) continue;
if (l.data.raw.type == "point") {
var n = "shadowMapPoint[" + lightIndex + "]";
path.bindTarget(n, n);
var n = "shadowMapPointTransparent[" + lightIndex + "]";
path.bindTarget(n, n);
}
else if (l.data.raw.type == "spot" || l.data.raw.type == "area") {
var n = "shadowMapSpot[" + lightIndex + "]";
path.bindTarget(n, n);
var n = "shadowMapSpotTransparent[" + lightIndex + "]";
path.bindTarget(n, n);
}
lightIndex++;
for (i in 0...pointIndex) {
var n = "shadowMapPoint[" + i + "]";
path.bindTarget(n, n);
var n = "shadowMapPointTransparent[" + i + "]";
path.bindTarget(n, n);
}
for (i in 0...spotIndex) {
var n = "shadowMapSpot[" + i + "]";
path.bindTarget(n, n);
var n = "shadowMapSpotTransparent[" + i + "]";
path.bindTarget(n, n);
}
}
static function shadowMapName(light: LightObject, index: Int, transparent: Bool): String {
static function shadowMapName(light: LightObject, transparent: Bool): String {
switch (light.data.raw.type) {
case "sun":
return transparent ? "shadowMapTransparent" : "shadowMap";
case "point":
return transparent ? "shadowMapPointTransparent[" + index + "]" : "shadowMapPoint[" + index + "]";
return transparent ? "shadowMapPointTransparent[" + pointIndex + "]" : "shadowMapPoint[" + pointIndex + "]";
default:
return transparent ? "shadowMapSpotTransparent[" + index + "]" : "shadowMapSpot[" + index + "]";
return transparent ? "shadowMapSpotTransparent[" + spotIndex + "]" : "shadowMapSpot[" + spotIndex + "]";
}
}
static function getShadowMap(l: iron.object.LightObject, index: Int, transparent: Bool): String {
var target = shadowMapName(l, index, transparent);
static function getShadowMap(l: iron.object.LightObject, transparent: Bool): String {
var target = shadowMapName(l, transparent);
var rt = path.renderTargets.get(target);
// Create shadowmap on the fly
if (rt == null) {
@ -536,12 +520,13 @@ class Inc {
lastFrame = RenderPath.active.frame;
#end
var lightIndex = 0;
pointIndex = 0;
spotIndex = 0;
for (l in iron.Scene.active.lights) {
if (!l.visible) continue;
path.light = l;
var shadowmap = Inc.getShadowMap(l, lightIndex, false);
var shadowmap = Inc.getShadowMap(l, false);
var faces = l.data.raw.shadowmap_cube ? 6 : 1;
for (i in 0...faces) {
if (faces > 1) path.currentFace = i;
@ -553,18 +538,18 @@ class Inc {
}
path.currentFace = -1;
if (!iron.object.LightObject.discardLightCulled(l)) {
lightIndex++;
}
if (l.data.raw.type == "point") pointIndex++;
else if (l.data.raw.type == "spot" || l.data.raw.type == "area") spotIndex++;
}
#if rp_shadowmap_transparent
lightIndex = 0;
pointIndex = 0;
spotIndex = 0;
for (l in iron.Scene.active.lights) {
if (!l.visible) continue;
path.light = l;
var shadowmap_transparent = Inc.getShadowMap(l, lightIndex, true);
var shadowmap_transparent = Inc.getShadowMap(l, true);
var faces = l.data.raw.shadowmap_cube ? 6 : 1;
for (i in 0...faces) {
if (faces > 1) path.currentFace = i;
@ -576,9 +561,8 @@ class Inc {
}
path.currentFace = -1;
if (!iron.object.LightObject.discardLightCulled(l)) {
lightIndex++;
}
if (l.data.raw.type == "point") pointIndex++;
else if (l.data.raw.type == "spot" || l.data.raw.type == "area") spotIndex++;
}
#end
#end // rp_shadowmap

View File

@ -1104,7 +1104,6 @@ class RenderPathDeferred {
}
#end
path.setTarget(target);
path.clearTarget(0x00000000);
path.bindTarget("tex", "tex");
#if rp_compositordepth

View File

@ -754,8 +754,7 @@ class RenderPathForward {
}
#end
path.setTarget(target);
path.clearTarget(0x00000000);
#if rp_compositordepth
{
path.bindTarget("_main", "gbufferD");