Update leenkx/blender/lnx/lightmapper/utility/gui/Viewport.py
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@ -28,7 +28,11 @@ class ViewportDraw:
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w = 400
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w = 400
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h = 200
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h = 200
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self.shader = gpu.shader.from_builtin('2D_IMAGE')
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if bpy.app.version[0] == 3:
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self.shader = gpu.shader.from_builtin('2D_IMAGE')
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else:
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self.shader = gpu.shader.from_builtin('IMAGE')
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self.batch = batch_for_shader(
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self.batch = batch_for_shader(
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self.shader, 'TRI_FAN',
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self.shader, 'TRI_FAN',
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{
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{
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