Update leenkx/Sources/iron/object/ParticleSystem.hx
This commit is contained in:
@ -149,7 +149,7 @@ class ParticleSystem {
|
|||||||
// GPU particles transform is attached to owner object
|
// GPU particles transform is attached to owner object
|
||||||
}
|
}
|
||||||
|
|
||||||
function setupGeomGpu(object: MeshObject, owner: MeshObject) {
|
public function setupGeomGpu(object: MeshObject, owner: MeshObject) {
|
||||||
var instancedData = new Float32Array(particles.length * 6);
|
var instancedData = new Float32Array(particles.length * 6);
|
||||||
var i = 0;
|
var i = 0;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user