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2025-01-22 16:18:30 +01:00
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commit a36294b518
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#pragma once
namespace Kore {
namespace Graphics4 {
class Shader;
}
class ProgramImpl {
protected:
uint programId;
Graphics4::Shader *vertexShader;
Graphics4::Shader *fragmentShader;
Graphics4::Shader *geometryShader;
Graphics4::Shader *tessellationControlShader;
Graphics4::Shader *tessellationEvaluationShader;
ProgramImpl();
virtual ~ProgramImpl();
int findTexture(const char *name);
const char **textures;
int *textureValues;
int textureCount;
};
class ConstantLocationImpl {
public:
int location;
};
}