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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <jni.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/resource.h>
#include "android_native_app_glue.h"
#include <android/log.h>
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__))
#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "threaded_app", __VA_ARGS__))
/* For debug builds, always enable the debug traces in this library */
#ifndef NDEBUG
# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "threaded_app", __VA_ARGS__))
#else
# define LOGV(...) ((void)0)
#endif
static void free_saved_state(struct android_app* android_app) {
pthread_mutex_lock(&android_app->mutex);
if (android_app->savedState != NULL) {
free(android_app->savedState);
android_app->savedState = NULL;
android_app->savedStateSize = 0;
}
pthread_mutex_unlock(&android_app->mutex);
}
int8_t android_app_read_cmd(struct android_app* android_app) {
int8_t cmd;
if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
switch (cmd) {
case APP_CMD_SAVE_STATE:
free_saved_state(android_app);
break;
}
return cmd;
} else {
LOGE("No data on command pipe!");
}
return -1;
}
static void print_cur_config(struct android_app* android_app) {
char lang[2], country[2];
AConfiguration_getLanguage(android_app->config, lang);
AConfiguration_getCountry(android_app->config, country);
LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
"keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
"modetype=%d modenight=%d",
AConfiguration_getMcc(android_app->config),
AConfiguration_getMnc(android_app->config),
lang[0], lang[1], country[0], country[1],
AConfiguration_getOrientation(android_app->config),
AConfiguration_getTouchscreen(android_app->config),
AConfiguration_getDensity(android_app->config),
AConfiguration_getKeyboard(android_app->config),
AConfiguration_getNavigation(android_app->config),
AConfiguration_getKeysHidden(android_app->config),
AConfiguration_getNavHidden(android_app->config),
AConfiguration_getSdkVersion(android_app->config),
AConfiguration_getScreenSize(android_app->config),
AConfiguration_getScreenLong(android_app->config),
AConfiguration_getUiModeType(android_app->config),
AConfiguration_getUiModeNight(android_app->config));
}
void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
switch (cmd) {
case APP_CMD_INPUT_CHANGED:
LOGV("APP_CMD_INPUT_CHANGED\n");
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL) {
AInputQueue_detachLooper(android_app->inputQueue);
}
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue != NULL) {
LOGV("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
&android_app->inputPollSource);
}
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
LOGV("APP_CMD_INIT_WINDOW\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = android_app->pendingWindow;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_TERM_WINDOW:
LOGV("APP_CMD_TERM_WINDOW\n");
pthread_cond_broadcast(&android_app->cond);
break;
case APP_CMD_RESUME:
case APP_CMD_START:
case APP_CMD_PAUSE:
case APP_CMD_STOP:
LOGV("activityState=%d\n", cmd);
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
LOGV("APP_CMD_CONFIG_CHANGED\n");
AConfiguration_fromAssetManager(android_app->config,
android_app->activity->assetManager);
print_cur_config(android_app);
break;
case APP_CMD_DESTROY:
LOGV("APP_CMD_DESTROY\n");
android_app->destroyRequested = 1;
break;
}
}
void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
switch (cmd) {
case APP_CMD_TERM_WINDOW:
LOGV("APP_CMD_TERM_WINDOW\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = NULL;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_SAVE_STATE:
LOGV("APP_CMD_SAVE_STATE\n");
pthread_mutex_lock(&android_app->mutex);
android_app->stateSaved = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_RESUME:
free_saved_state(android_app);
break;
}
}
void app_dummy() {
}
static void android_app_destroy(struct android_app* android_app) {
LOGV("android_app_destroy!");
free_saved_state(android_app);
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL) {
AInputQueue_detachLooper(android_app->inputQueue);
}
AConfiguration_delete(android_app->config);
android_app->destroyed = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
// Can't touch android_app object after this.
}
static void process_input(struct android_app* app, struct android_poll_source* source) {
AInputEvent* event = NULL;
while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
LOGV("New input event: type=%d\n", AInputEvent_getType(event));
if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
continue;
}
int32_t handled = 0;
if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
AInputQueue_finishEvent(app->inputQueue, event, handled);
}
}
static void process_cmd(struct android_app* app, struct android_poll_source* source) {
int8_t cmd = android_app_read_cmd(app);
android_app_pre_exec_cmd(app, cmd);
if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
android_app_post_exec_cmd(app, cmd);
}
static void* android_app_entry(void* param) {
struct android_app* android_app = (struct android_app*)param;
android_app->config = AConfiguration_new();
AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
print_cur_config(android_app);
android_app->cmdPollSource.id = LOOPER_ID_MAIN;
android_app->cmdPollSource.app = android_app;
android_app->cmdPollSource.process = process_cmd;
android_app->inputPollSource.id = LOOPER_ID_INPUT;
android_app->inputPollSource.app = android_app;
android_app->inputPollSource.process = process_input;
ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL,
&android_app->cmdPollSource);
android_app->looper = looper;
pthread_mutex_lock(&android_app->mutex);
android_app->running = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
android_main(android_app);
android_app_destroy(android_app);
return NULL;
}
// --------------------------------------------------------------------
// Native activity interaction (called from main thread)
// --------------------------------------------------------------------
static struct android_app* android_app_create(ANativeActivity* activity,
void* savedState, size_t savedStateSize) {
struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
memset(android_app, 0, sizeof(struct android_app));
android_app->activity = activity;
pthread_mutex_init(&android_app->mutex, NULL);
pthread_cond_init(&android_app->cond, NULL);
if (savedState != NULL) {
android_app->savedState = malloc(savedStateSize);
android_app->savedStateSize = savedStateSize;
memcpy(android_app->savedState, savedState, savedStateSize);
}
int msgpipe[2];
if (pipe(msgpipe)) {
LOGE("could not create pipe: %s", strerror(errno));
return NULL;
}
android_app->msgread = msgpipe[0];
android_app->msgwrite = msgpipe[1];
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
// Wait for thread to start.
pthread_mutex_lock(&android_app->mutex);
while (!android_app->running) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
return android_app;
}
static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) {
if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) {
LOGE("Failure writing android_app cmd: %s\n", strerror(errno));
}
}
static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) {
pthread_mutex_lock(&android_app->mutex);
android_app->pendingInputQueue = inputQueue;
android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
while (android_app->inputQueue != android_app->pendingInputQueue) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
}
static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
pthread_mutex_lock(&android_app->mutex);
if (android_app->pendingWindow != NULL) {
android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
}
android_app->pendingWindow = window;
if (window != NULL) {
android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
}
while (android_app->window != android_app->pendingWindow) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
}
static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) {
pthread_mutex_lock(&android_app->mutex);
android_app_write_cmd(android_app, cmd);
while (android_app->activityState != cmd) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
}
static void android_app_free(struct android_app* android_app) {
pthread_mutex_lock(&android_app->mutex);
android_app_write_cmd(android_app, APP_CMD_DESTROY);
while (!android_app->destroyed) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
close(android_app->msgread);
close(android_app->msgwrite);
pthread_cond_destroy(&android_app->cond);
pthread_mutex_destroy(&android_app->mutex);
free(android_app);
}
static void onDestroy(ANativeActivity* activity) {
LOGV("Destroy: %p\n", activity);
android_app_free((struct android_app*)activity->instance);
}
static void onStart(ANativeActivity* activity) {
LOGV("Start: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
}
static void onResume(ANativeActivity* activity) {
LOGV("Resume: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
}
static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
struct android_app* android_app = (struct android_app*)activity->instance;
void* savedState = NULL;
LOGV("SaveInstanceState: %p\n", activity);
pthread_mutex_lock(&android_app->mutex);
android_app->stateSaved = 0;
android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
while (!android_app->stateSaved) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
if (android_app->savedState != NULL) {
savedState = android_app->savedState;
*outLen = android_app->savedStateSize;
android_app->savedState = NULL;
android_app->savedStateSize = 0;
}
pthread_mutex_unlock(&android_app->mutex);
return savedState;
}
static void onPause(ANativeActivity* activity) {
LOGV("Pause: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
}
static void onStop(ANativeActivity* activity) {
LOGV("Stop: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
}
static void onConfigurationChanged(ANativeActivity* activity) {
struct android_app* android_app = (struct android_app*)activity->instance;
LOGV("ConfigurationChanged: %p\n", activity);
android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
}
static void onLowMemory(ANativeActivity* activity) {
struct android_app* android_app = (struct android_app*)activity->instance;
LOGV("LowMemory: %p\n", activity);
android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
}
static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
LOGV("WindowFocusChanged: %p -- %d\n", activity, focused);
android_app_write_cmd((struct android_app*)activity->instance,
focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
}
static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
LOGV("NativeWindowCreated: %p -- %p\n", activity, window);
android_app_set_window((struct android_app*)activity->instance, window);
}
static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window);
android_app_set_window((struct android_app*)activity->instance, NULL);
}
static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
LOGV("InputQueueCreated: %p -- %p\n", activity, queue);
android_app_set_input((struct android_app*)activity->instance, queue);
}
static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue);
android_app_set_input((struct android_app*)activity->instance, NULL);
}
void ANativeActivity_onCreate(ANativeActivity* activity,
void* savedState, size_t savedStateSize) {
LOGV("Creating: %p\n", activity);
activity->callbacks->onDestroy = onDestroy;
activity->callbacks->onStart = onStart;
activity->callbacks->onResume = onResume;
activity->callbacks->onSaveInstanceState = onSaveInstanceState;
activity->callbacks->onPause = onPause;
activity->callbacks->onStop = onStop;
activity->callbacks->onConfigurationChanged = onConfigurationChanged;
activity->callbacks->onLowMemory = onLowMemory;
activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
activity->callbacks->onInputQueueCreated = onInputQueueCreated;
activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
activity->instance = android_app_create(activity, savedState, savedStateSize);
}

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _ANDROID_NATIVE_APP_GLUE_H
#define _ANDROID_NATIVE_APP_GLUE_H
#include <poll.h>
#include <pthread.h>
#include <sched.h>
#include <android/configuration.h>
#include <android/looper.h>
#include <android/native_activity.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* The native activity interface provided by <android/native_activity.h>
* is based on a set of application-provided callbacks that will be called
* by the Activity's main thread when certain events occur.
*
* This means that each one of this callbacks _should_ _not_ block, or they
* risk having the system force-close the application. This programming
* model is direct, lightweight, but constraining.
*
* The 'android_native_app_glue' static library is used to provide a different
* execution model where the application can implement its own main event
* loop in a different thread instead. Here's how it works:
*
* 1/ The application must provide a function named "android_main()" that
* will be called when the activity is created, in a new thread that is
* distinct from the activity's main thread.
*
* 2/ android_main() receives a pointer to a valid "android_app" structure
* that contains references to other important objects, e.g. the
* ANativeActivity obejct instance the application is running in.
*
* 3/ the "android_app" object holds an ALooper instance that already
* listens to two important things:
*
* - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
* declarations below.
*
* - input events coming from the AInputQueue attached to the activity.
*
* Each of these correspond to an ALooper identifier returned by
* ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
* respectively.
*
* Your application can use the same ALooper to listen to additional
* file-descriptors. They can either be callback based, or with return
* identifiers starting with LOOPER_ID_USER.
*
* 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
* the returned data will point to an android_poll_source structure. You
* can call the process() function on it, and fill in android_app->onAppCmd
* and android_app->onInputEvent to be called for your own processing
* of the event.
*
* Alternatively, you can call the low-level functions to read and process
* the data directly... look at the process_cmd() and process_input()
* implementations in the glue to see how to do this.
*
* See the sample named "native-activity" that comes with the NDK with a
* full usage example. Also look at the JavaDoc of NativeActivity.
*/
struct android_app;
/**
* Data associated with an ALooper fd that will be returned as the "outData"
* when that source has data ready.
*/
struct android_poll_source {
// The identifier of this source. May be LOOPER_ID_MAIN or
// LOOPER_ID_INPUT.
int32_t id;
// The android_app this ident is associated with.
struct android_app* app;
// Function to call to perform the standard processing of data from
// this source.
void (*process)(struct android_app* app, struct android_poll_source* source);
};
/**
* This is the interface for the standard glue code of a threaded
* application. In this model, the application's code is running
* in its own thread separate from the main thread of the process.
* It is not required that this thread be associated with the Java
* VM, although it will need to be in order to make JNI calls any
* Java objects.
*/
struct android_app {
// The application can place a pointer to its own state object
// here if it likes.
void* userData;
// Fill this in with the function to process main app commands (APP_CMD_*)
void (*onAppCmd)(struct android_app* app, int32_t cmd);
// Fill this in with the function to process input events. At this point
// the event has already been pre-dispatched, and it will be finished upon
// return. Return 1 if you have handled the event, 0 for any default
// dispatching.
int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
// The ANativeActivity object instance that this app is running in.
ANativeActivity* activity;
// The current configuration the app is running in.
AConfiguration* config;
// This is the last instance's saved state, as provided at creation time.
// It is NULL if there was no state. You can use this as you need; the
// memory will remain around until you call android_app_exec_cmd() for
// APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
// These variables should only be changed when processing a APP_CMD_SAVE_STATE,
// at which point they will be initialized to NULL and you can malloc your
// state and place the information here. In that case the memory will be
// freed for you later.
void* savedState;
size_t savedStateSize;
// The ALooper associated with the app's thread.
ALooper* looper;
// When non-NULL, this is the input queue from which the app will
// receive user input events.
AInputQueue* inputQueue;
// When non-NULL, this is the window surface that the app can draw in.
ANativeWindow* window;
// Current content rectangle of the window; this is the area where the
// window's content should be placed to be seen by the user.
ARect contentRect;
// Current state of the app's activity. May be either APP_CMD_START,
// APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
int activityState;
// This is non-zero when the application's NativeActivity is being
// destroyed and waiting for the app thread to complete.
int destroyRequested;
// -------------------------------------------------
// Below are "private" implementation of the glue code.
pthread_mutex_t mutex;
pthread_cond_t cond;
int msgread;
int msgwrite;
pthread_t thread;
struct android_poll_source cmdPollSource;
struct android_poll_source inputPollSource;
int running;
int stateSaved;
int destroyed;
int redrawNeeded;
AInputQueue* pendingInputQueue;
ANativeWindow* pendingWindow;
ARect pendingContentRect;
};
enum {
/**
* Looper data ID of commands coming from the app's main thread, which
* is returned as an identifier from ALooper_pollOnce(). The data for this
* identifier is a pointer to an android_poll_source structure.
* These can be retrieved and processed with android_app_read_cmd()
* and android_app_exec_cmd().
*/
LOOPER_ID_MAIN = 1,
/**
* Looper data ID of events coming from the AInputQueue of the
* application's window, which is returned as an identifier from
* ALooper_pollOnce(). The data for this identifier is a pointer to an
* android_poll_source structure. These can be read via the inputQueue
* object of android_app.
*/
LOOPER_ID_INPUT = 2,
/**
* Start of user-defined ALooper identifiers.
*/
LOOPER_ID_USER = 3,
};
enum {
/**
* Command from main thread: the AInputQueue has changed. Upon processing
* this command, android_app->inputQueue will be updated to the new queue
* (or NULL).
*/
APP_CMD_INPUT_CHANGED,
/**
* Command from main thread: a new ANativeWindow is ready for use. Upon
* receiving this command, android_app->window will contain the new window
* surface.
*/
APP_CMD_INIT_WINDOW,
/**
* Command from main thread: the existing ANativeWindow needs to be
* terminated. Upon receiving this command, android_app->window still
* contains the existing window; after calling android_app_exec_cmd
* it will be set to NULL.
*/
APP_CMD_TERM_WINDOW,
/**
* Command from main thread: the current ANativeWindow has been resized.
* Please redraw with its new size.
*/
APP_CMD_WINDOW_RESIZED,
/**
* Command from main thread: the system needs that the current ANativeWindow
* be redrawn. You should redraw the window before handing this to
* android_app_exec_cmd() in order to avoid transient drawing glitches.
*/
APP_CMD_WINDOW_REDRAW_NEEDED,
/**
* Command from main thread: the content area of the window has changed,
* such as from the soft input window being shown or hidden. You can
* find the new content rect in android_app::contentRect.
*/
APP_CMD_CONTENT_RECT_CHANGED,
/**
* Command from main thread: the app's activity window has gained
* input focus.
*/
APP_CMD_GAINED_FOCUS,
/**
* Command from main thread: the app's activity window has lost
* input focus.
*/
APP_CMD_LOST_FOCUS,
/**
* Command from main thread: the current device configuration has changed.
*/
APP_CMD_CONFIG_CHANGED,
/**
* Command from main thread: the system is running low on memory.
* Try to reduce your memory use.
*/
APP_CMD_LOW_MEMORY,
/**
* Command from main thread: the app's activity has been started.
*/
APP_CMD_START,
/**
* Command from main thread: the app's activity has been resumed.
*/
APP_CMD_RESUME,
/**
* Command from main thread: the app should generate a new saved state
* for itself, to restore from later if needed. If you have saved state,
* allocate it with malloc and place it in android_app.savedState with
* the size in android_app.savedStateSize. The will be freed for you
* later.
*/
APP_CMD_SAVE_STATE,
/**
* Command from main thread: the app's activity has been paused.
*/
APP_CMD_PAUSE,
/**
* Command from main thread: the app's activity has been stopped.
*/
APP_CMD_STOP,
/**
* Command from main thread: the app's activity is being destroyed,
* and waiting for the app thread to clean up and exit before proceeding.
*/
APP_CMD_DESTROY,
};
/**
* Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
* app command message.
*/
int8_t android_app_read_cmd(struct android_app* android_app);
/**
* Call with the command returned by android_app_read_cmd() to do the
* initial pre-processing of the given command. You can perform your own
* actions for the command after calling this function.
*/
void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
/**
* Call with the command returned by android_app_read_cmd() to do the
* final post-processing of the given command. You must have done your own
* actions for the command before calling this function.
*/
void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
/**
* Dummy function you can call to ensure glue code isn't stripped.
*/
void app_dummy();
/**
* This is the function that application code must implement, representing
* the main entry to the app.
*/
extern void android_main(struct android_app* app);
#ifdef __cplusplus
}
#endif
#endif /* _ANDROID_NATIVE_APP_GLUE_H */

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#pragma once
#include <android_native_app_glue.h>
#ifdef __cplusplus
extern "C" {
#endif
// name in usual Java syntax (points, no slashes)
jclass kinc_android_find_class(JNIEnv *env, const char *name);
ANativeActivity *kinc_android_get_activity(void);
AAssetManager *kinc_android_get_asset_manager(void);
#ifdef __cplusplus
}
#endif

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#if 0
#include "VrInterface.h"
#ifdef VR_GEAR_VR
#include <kha/Image.h>
#include <kha/math/Matrix4.h>
#include <kha/math/Quaternion.h>
#include <kha/math/Vector3.h>
#include <kha/vr/Pose.h>
#include <kha/vr/PoseState.h>
#include <kha/vr/TimeWarpImage.h>
#include <GlTexture.h>
#include <VrApi/VrApi.h>
#include <VrApi/VrApi_Helpers.h>
#include <LibOvr/Src/Kernel/OVR_Math.h>
#include <Kore/log.h>
#endif
namespace Kore {
//
namespace VrInterface {
// // Is Set during Initialize
#ifdef VR_GEAR_VR
static ovrMobile* ovr;
#endif
static JavaVM* cachedJVM;
static jobject instance;
static jclass koreActivity;
static float qx;
static float qy;
static float qz;
static float qw;
//
void SetJVM(JavaVM* jvm) {
cachedJVM = jvm;
// Grab the activity object
JNIEnv* env;
cachedJVM->AttachCurrentThread(&env, 0);
koreActivity = env->FindClass("tech/kode/kore/KoreActivity");
koreActivity = (jclass) env->NewGlobalRef(koreActivity);
jmethodID mid = env->GetStaticMethodID(koreActivity, "getInstance", "()Ltech/kode/kore/KoreActivity;");
instance = env->CallStaticObjectMethod(koreActivity, mid);
// Make sure that the garbage collector does not clean this up for us
instance = env->NewGlobalRef(instance);
}
#ifdef VR_CARDBOARD
void DistortionBefore() {
JNIEnv* env;
cachedJVM->AttachCurrentThread(&env, 0);
jmethodID mid = env->GetMethodID(koreActivity, "DistortionBeforeFrame", "()V");
env->CallObjectMethod(instance, mid);
}
void DistortionAfter() {
JNIEnv* env;
cachedJVM->AttachCurrentThread(&env, 0);
jmethodID mid = env->GetMethodID(koreActivity, "DistortionAfterFrame", "()V");
env->CallObjectMethod(instance, mid);
}
void DistortTexture(kha::Image_obj* image) {
JNIEnv* env;
cachedJVM->AttachCurrentThread(&env, 0);
jmethodID mid = env->GetMethodID(koreActivity, "DistortTexture", "(I)V");
env->CallVoidMethod(instance, mid, image->renderTarget->_texture);
}
void updateGaze(float x, float y, float z, float w) {
qx = x;
qy = y;
qz = z;
qw = w;
}
template<typename T> T* CreateEmpty() {
return dynamic_cast<T*>(T::__CreateEmpty().mPtr);
}
kha::math::Quaternion_obj* getGaze() {
kha::math::Quaternion_obj* result = CreateEmpty<kha::math::Quaternion_obj>();
result->__construct(qx, qy, qz, qw);
return result;
}
#endif
#ifdef VR_GEAR_VR
void Initialize() {
ovrModeParms parms;
parms.AsynchronousTimeWarp = true;
parms.AllowPowerSave = true;
parms.DistortionFileName = 0;
parms.EnableImageServer = false;
parms.SkipWindowFullscreenReset = true;
// Grab the activity object
JNIEnv* env;
cachedJVM->AttachCurrentThread(&env, 0);
jclass koreActivity = env->FindClass("tech/kode/kore/KoreActivity");
jmethodID mid = env->GetStaticMethodID(koreActivity, "getInstance", "()Ltech/kode/kore/KoreActivity;");
jobject instance = env->CallStaticObjectMethod(koreActivity, mid);
// Make sure that the garbage collector does not clean this up for us
instance = env->NewGlobalRef(instance);
parms.ActivityObject = instance;
parms.GameThreadTid = 0;
parms.CpuLevel = 2;
parms.GpuLevel = 2;
ovrHmdInfo returnedHmdInfo;
ovr = ovr_EnterVrMode(parms, &returnedHmdInfo );
}
void WarpSwapBlack() {
// TODO: Not in the API anymore :-(
//ovr_WarpSwapBlack(ovr);
}
void WarpSwapLoadingIcon() {
//ovr_WarpSwapLoadingIcon(ovr);
}
template<typename T> T* CreateEmpty() {
return dynamic_cast<T*>(T::__CreateEmpty().mPtr);
}
kha::math::Quaternion_obj* GetQuaternion(const ovrQuatf& q) {
kha::math::Quaternion_obj* quaternion = CreateEmpty<kha::math::Quaternion_obj>();
quaternion->__construct(0.0f, 0.0f, 0.0f, 0.0f);
quaternion->set_x(q.x);
quaternion->set_y(q.y);
quaternion->set_z(q.z);
quaternion->set_w(q.w);
return quaternion;
}
ovrQuatf GetQuaternion(kha::math::Quaternion_obj* quat) {
ovrQuatf result;
result.x = quat->get_x();
result.y = quat->get_y();
result.z = quat->get_z();
result.w = quat->get_w();
return result;
}
ovrMatrix4f GetMatrix(kha::math::Matrix4_obj* mat) {
ovrMatrix4f result;
for (int x = 0; x < 4; x++) {
for (int y = 0; y < 4; y++) {
float f = mat->get(x, y);
result.M[x][y] = f;
}
}
return result;
}
kha::math::Vector3_obj* GetVector3(const ovrVector3f& v) {
kha::math::Vector3_obj* vector = CreateEmpty<kha::math::Vector3_obj>();
vector->x = v.x;
vector->y = v.y;
vector->z = v.z;
return vector;
}
ovrVector3f GetVector3(kha::math::Vector3_obj* v) {
ovrVector3f result;
result.x = v->x;
result.y = v->y;
result.z = v->z;
return result;
}
kha::vr::Pose_obj* GetPose(const ovrPosef& nativePose) {
kha::vr::Pose_obj* pose = CreateEmpty<kha::vr::Pose_obj>();
pose->Position = GetVector3(nativePose.Position);
pose->Orientation = GetQuaternion(nativePose.Orientation);
return pose;
}
kha::vr::PoseState_obj* GetPoseState(const ovrPoseStatef& nativeState) {
kha::vr::PoseState_obj* poseState = CreateEmpty<kha::vr::PoseState_obj>();
poseState->TimeInSeconds = nativeState.TimeInSeconds;
poseState->AngularAcceleration = GetVector3(nativeState.AngularAcceleration);
poseState->AngularVelocity = GetVector3(nativeState.AngularVelocity);
poseState->LinearAcceleration = GetVector3(nativeState.LinearAcceleration);
poseState->LinearVelocity = GetVector3(nativeState.LinearVelocity);
poseState->Pose = GetPose(nativeState.Pose);
return poseState;
}
kha::vr::SensorState_obj* GetPredictedSensorState(const float time) {
kha::vr::SensorState_obj* state = dynamic_cast<kha::vr::SensorState_obj*>(kha::vr::SensorState_obj::__CreateEmpty().mPtr);
ovrSensorState nativeState = ovr_GetPredictedSensorState(ovr, time);
state->Temperature = nativeState.Temperature;
state->Status = nativeState.Status;
state->Predicted = GetPoseState(nativeState.Predicted);
state->Recorded = GetPoseState(nativeState.Recorded);
return state;
}
kha::vr::SensorState_obj* GetSensorState() {
// 0.0 gets the last reading
return GetPredictedSensorState(0.0f);
}
ovrPosef GetPose(kha::vr::Pose_obj* pose) {
ovrPosef result;
result.Orientation = GetQuaternion(pose->Orientation.mPtr);
result.Position = GetVector3(pose->Position.mPtr);
return result;
}
ovrPoseStatef GetPoseState(kha::vr::PoseState_obj* poseState) {
ovrPoseStatef result;
result.TimeInSeconds = poseState->TimeInSeconds;
result.AngularAcceleration = GetVector3(poseState->AngularAcceleration.mPtr);
result.AngularVelocity = GetVector3(poseState->AngularVelocity.mPtr);
result.LinearAcceleration = GetVector3(poseState->LinearAcceleration.mPtr);
result.LinearVelocity = GetVector3(poseState->LinearVelocity.mPtr);
result.Pose = GetPose(poseState->Pose.mPtr);
return result;
}
ovrTimeWarpImage GetTimeWarpImage(kha::vr::TimeWarpImage_obj* image) {
ovrTimeWarpImage result;
if (image == 0) {
result.TexId = 0;
return result;
}
if (image->Image->renderTarget != 0) {
result.TexId = image->Image->renderTarget->_texture;
} else {
result.TexId = image->Image->texture->texture;
}
result.Pose = GetPoseState(image->Pose.mPtr);
result.TexCoordsFromTanAngles = GetMatrix(image->TexCoordsFromTanAngles.mPtr);
result.TexCoordsFromTanAngles = //TanAngleMatrixFromProjection(&result.TexCoordsFromTanAngles);
TanAngleMatrixFromFov(90.0f);
return result;
}
bool AreDifferent(ovrMatrix4f& lhs, ovrMatrix4f& rhs) {
for (int x = 0; x < 4; x++) {
for (int y = 0; y < 4; y++) {
if (Kore::abs(lhs.M[x][y] - rhs.M[x][y]) > 0.1f) return true;
}
}
return false;
}
void WarpSwap(kha::vr::TimeWarpParms_obj* parms) {
ovrTimeWarpParms nativeParms = InitTimeWarpParms();
const double predictedTime = ovr_GetPredictedDisplayTime( ovr, 1, 1 );
const ovrSensorState state = ovr_GetPredictedSensorState( ovr, predictedTime );
ovrTimeWarpImage leftImage = GetTimeWarpImage(parms->LeftImage.mPtr);
ovrTimeWarpImage rightImage = GetTimeWarpImage(parms->RightImage.mPtr);
ovrTimeWarpImage leftOverlay = GetTimeWarpImage(parms->LeftOverlay.mPtr);
ovrTimeWarpImage rightOverlay = GetTimeWarpImage(parms->RightOverlay.mPtr);
leftImage.Pose = state.Predicted;
leftOverlay.TexId = 0;
rightOverlay.TexId = 0;
//nativeParms->WarpProgram = WP_SIMPLE;
nativeParms.Images[0][0] = leftImage;
nativeParms.Images[0][1] = leftOverlay;
nativeParms.Images[1][0] = rightImage;
nativeParms.Images[1][1] = rightOverlay;
// nativeParms->WarpProgram = WP_OVERLAY_PLANE;
/*ovrMatrix4f comparison = OVR::Matrix4f::Translation(1.0f, 2.0f, 3.0f);
if (AreDifferent(comparison, nativeParms->Images[0][0].TexCoordsFromTanAngles)) {
Kore::log(Kore::Info, "Matrices are different!");
} else {
Kore::log(Kore::Info, "Matrices are identical");
} */
//ovrTimeWarpParms testParms = InitTimeWarpParms( WARP_INIT_LOADING_ICON);
ovr_WarpSwap(ovr, &nativeParms);
// TODO: What about memory - who deletes What?
}
double GetTimeInSeconds() {
return ovr_GetTimeInSeconds();
}
#endif
}
//
}
#endif

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#pragma once
#ifdef ANDROID
#include <jni.h>
#endif
#include <kha/vr/SensorState.h>
#include <kha/vr/TimeWarpParms.h>
#include <kha/Image.h>
#include <kha/math/Quaternion.h>
namespace Kore {
namespace VrInterface {
#ifdef ANDROID
// Save the JVM. Must be called before Initialize().
// TODO: Can this be handled better?
void SetJVM(JavaVM *jvm);
#endif
#ifdef VR_CARDBOARD
void DistortionBefore();
void DistortionAfter();
void DistortTexture(kha::Image_obj *image);
void updateGaze(float x, float y, float z, float w);
kha::math::Quaternion_obj *getGaze();
#endif
#ifdef VR_GEAR_VR
// Calls ovr_enterVrMode
void Initialize();
void WarpSwapBlack();
void WarpSwapLoadingIcon();
kha::vr::SensorState_obj *GetSensorState();
kha::vr::SensorState_obj *GetPredictedSensorState(float time);
double GetTimeInSeconds();
void WarpSwap(kha::vr::TimeWarpParms_obj *parms);
#endif
}
}

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#include "audio.c.h"
#include "display.c.h"
#include "system.c.h"
#include "window.c.h"
#include "video.c.h"

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#include <kinc/audio2/audio.h>
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <stdlib.h>
#include <string.h>
static kinc_a2_buffer_t a2_buffer;
static SLObjectItf engineObject;
static SLEngineItf engineEngine;
static SLObjectItf outputMixObject;
static SLObjectItf bqPlayerObject;
static SLPlayItf bqPlayerPlay = NULL;
static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
#define AUDIO_BUFFER_SIZE 1 * 1024
static int16_t tempBuffer[AUDIO_BUFFER_SIZE];
static void copySample(void *buffer) {
float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
((int16_t *)buffer)[0] = (int16_t)(left_value * 32767);
((int16_t *)buffer)[1] = (int16_t)(right_value * 32767);
}
static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf caller, void *context) {
if (kinc_a2_internal_callback(&a2_buffer, AUDIO_BUFFER_SIZE / 2)) {
for (int i = 0; i < AUDIO_BUFFER_SIZE; i += 2) {
copySample(&tempBuffer[i]);
}
}
else {
memset(tempBuffer, 0, sizeof(tempBuffer));
}
SLresult result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, tempBuffer, AUDIO_BUFFER_SIZE * 2);
}
static bool initialized = false;
void kinc_a2_init() {
if (initialized) {
return;
}
kinc_a2_internal_init();
initialized = true;
a2_buffer.read_location = 0;
a2_buffer.write_location = 0;
a2_buffer.data_size = 128 * 1024;
a2_buffer.channel_count = 2;
a2_buffer.channels[0] = (float*)malloc(a2_buffer.data_size * sizeof(float));
a2_buffer.channels[1] = (float*)malloc(a2_buffer.data_size * sizeof(float));
SLresult result;
result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
const SLInterfaceID ids[] = {SL_IID_VOLUME};
const SLboolean req[] = {SL_BOOLEAN_FALSE};
result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, 2,
SL_SAMPLINGRATE_44_1, SL_PCMSAMPLEFORMAT_FIXED_16,
SL_PCMSAMPLEFORMAT_FIXED_16, SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
SL_BYTEORDER_LITTLEENDIAN};
SLDataSource audioSrc = {&loc_bufq, &format_pcm};
SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
SLDataSink audioSnk = {&loc_outmix, NULL};
const SLInterfaceID ids1[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
const SLboolean req1[] = {SL_BOOLEAN_TRUE};
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &(bqPlayerObject), &audioSrc, &audioSnk, 1, ids1, req1);
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &(bqPlayerPlay));
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &(bqPlayerBufferQueue));
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, NULL);
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
memset(tempBuffer, 0, sizeof(tempBuffer));
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, tempBuffer, AUDIO_BUFFER_SIZE * 2);
}
void pauseAudio() {
if (bqPlayerPlay == NULL) {
return;
}
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED);
}
void resumeAudio() {
if (bqPlayerPlay == NULL) {
return;
}
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
}
void kinc_a2_update() {}
void kinc_a2_shutdown() {
if (bqPlayerObject != NULL) {
(*bqPlayerObject)->Destroy(bqPlayerObject);
bqPlayerObject = NULL;
bqPlayerPlay = NULL;
bqPlayerBufferQueue = NULL;
}
if (outputMixObject != NULL) {
(*outputMixObject)->Destroy(outputMixObject);
outputMixObject = NULL;
}
if (engineObject != NULL) {
(*engineObject)->Destroy(engineObject);
engineObject = NULL;
engineEngine = NULL;
}
}
uint32_t kinc_a2_samples_per_second(void) {
return 44100;
}

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#include <kinc/backend/Android.h>
#include <kinc/display.h>
#include <kinc/log.h>
typedef struct {
bool available;
int x;
int y;
int width;
int height;
bool primary;
int number;
} kinc_display_t;
static kinc_display_t display;
int kinc_count_displays(void) {
return 1;
}
int kinc_primary_display(void) {
return 0;
}
static int width() {
JNIEnv *env;
JavaVM *vm = kinc_android_get_activity()->vm;
(*vm)->AttachCurrentThread(vm, &env, NULL);
jclass koreActivityClass = kinc_android_find_class(env, "tech.kinc.KincActivity");
jmethodID koreActivityGetScreenDpi = (*env)->GetStaticMethodID(env, koreActivityClass, "getDisplayWidth", "()I");
int width = (*env)->CallStaticIntMethod(env, koreActivityClass, koreActivityGetScreenDpi);
(*vm)->DetachCurrentThread(vm);
return width;
}
static int height() {
JNIEnv *env;
JavaVM *vm = kinc_android_get_activity()->vm;
(*vm)->AttachCurrentThread(vm, &env, NULL);
jclass koreActivityClass = kinc_android_find_class(env, "tech.kinc.KincActivity");
jmethodID koreActivityGetScreenDpi = (*env)->GetStaticMethodID(env, koreActivityClass, "getDisplayHeight", "()I");
int height = (*env)->CallStaticIntMethod(env, koreActivityClass, koreActivityGetScreenDpi);
(*vm)->DetachCurrentThread(vm);
return height;
}
static int pixelsPerInch() {
JNIEnv *env;
JavaVM *vm = kinc_android_get_activity()->vm;
(*vm)->AttachCurrentThread(vm, &env, NULL);
jclass koreActivityClass = kinc_android_find_class(env, "tech.kinc.KincActivity");
jmethodID koreActivityGetScreenDpi = (*env)->GetStaticMethodID(env, koreActivityClass, "getScreenDpi", "()I");
int dpi = (*env)->CallStaticIntMethod(env, koreActivityClass, koreActivityGetScreenDpi);
(*vm)->DetachCurrentThread(vm);
return dpi;
}
static int refreshRate() {
JNIEnv *env;
JavaVM *vm = kinc_android_get_activity()->vm;
(*vm)->AttachCurrentThread(vm, &env, NULL);
jclass koreActivityClass = kinc_android_find_class(env, "tech.kinc.KincActivity");
jmethodID koreActivityGetScreenDpi = (*env)->GetStaticMethodID(env, koreActivityClass, "getRefreshRate", "()I");
int dpi = (*env)->CallStaticIntMethod(env, koreActivityClass, koreActivityGetScreenDpi);
(*vm)->DetachCurrentThread(vm);
return dpi;
}
void kinc_display_init() {}
kinc_display_mode_t kinc_display_available_mode(int display_index, int mode_index) {
kinc_display_mode_t mode;
mode.x = 0;
mode.y = 0;
mode.width = width();
mode.height = height();
mode.frequency = refreshRate();
mode.bits_per_pixel = 32;
mode.pixels_per_inch = pixelsPerInch();
return mode;
}
int kinc_display_count_available_modes(int display_index) {
return 1;
}
kinc_display_mode_t kinc_display_current_mode(int display) {
kinc_display_mode_t mode;
mode.x = 0;
mode.y = 0;
mode.width = width();
mode.height = height();
mode.frequency = refreshRate();
mode.bits_per_pixel = 32;
mode.pixels_per_inch = pixelsPerInch();
return mode;
}
const char *kinc_display_name(int display) {
return "Display";
}
bool kinc_display_available(int display) {
return display == 0;
}

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#include <kinc/video.h>
#include <kinc/audio1/audio.h>
#include <kinc/graphics4/texture.h>
#include <kinc/io/filereader.h>
#include <kinc/log.h>
#include <kinc/system.h>
#include <android_native_app_glue.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
#include <OMXAL/OpenMAXAL.h>
#include <OMXAL/OpenMAXAL_Android.h>
#endif
#include <assert.h>
#include <jni.h>
#include <kinc/backend/Android.h>
#include <pthread.h>
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
#include <android/asset_manager.h>
#include <android/asset_manager_jni.h>
#include <android/native_window_jni.h>
#endif
void kinc_video_sound_stream_impl_init(kinc_internal_video_sound_stream_t *stream, int channel_count, int frequency) {
stream->bufferSize = 1;
stream->bufferReadPosition = 0;
stream->bufferWritePosition = 0;
stream->read = 0;
stream->written = 0;
}
void kinc_video_sound_stream_impl_destroy(kinc_internal_video_sound_stream_t *stream) {}
void kinc_video_sound_stream_impl_insert_data(kinc_internal_video_sound_stream_t *stream, float *data, int sample_count) {}
static float samples[2] = {0};
float *kinc_internal_video_sound_stream_next_frame(kinc_internal_video_sound_stream_t *stream) {
return samples;
}
bool kinc_internal_video_sound_stream_ended(kinc_internal_video_sound_stream_t *stream) {
return false;
}
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
#define videosCount 10
static kinc_video_t *videos[videosCount] = {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL};
#define NB_MAXAL_INTERFACES 3 // XAAndroidBufferQueueItf, XAStreamInformationItf and XAPlayItf
#define NB_BUFFERS 8
#define MPEG2_TS_PACKET_SIZE 188
#define PACKETS_PER_BUFFER 10
#define BUFFER_SIZE (PACKETS_PER_BUFFER * MPEG2_TS_PACKET_SIZE)
static const int kEosBufferCntxt = 1980; // a magic value we can compare against
typedef struct kinc_android_video {
XAObjectItf engineObject;
XAEngineItf engineEngine;
XAObjectItf outputMixObject;
const char *path;
AAsset *file;
XAObjectItf playerObj;
XAPlayItf playerPlayItf;
XAAndroidBufferQueueItf playerBQItf;
XAStreamInformationItf playerStreamInfoItf;
XAVolumeItf playerVolItf;
char dataCache[BUFFER_SIZE * NB_BUFFERS];
ANativeWindow *theNativeWindow;
jboolean reachedEof;
pthread_mutex_t mutex;
pthread_cond_t cond;
bool discontinuity;
} kinc_android_video_t;
void kinc_android_video_init(kinc_android_video_t *video) {
video->engineObject = NULL;
video->engineEngine = NULL;
video->outputMixObject = NULL;
video->file = NULL;
video->playerObj = NULL;
video->playerPlayItf = NULL;
video->playerBQItf = NULL;
video->playerStreamInfoItf = NULL;
video->playerVolItf = NULL;
video->theNativeWindow = NULL;
video->reachedEof = JNI_FALSE;
memset(&video->mutex, 0, sizeof(video->mutex)); // mutex = PTHREAD_MUTEX_INITIALIZER; // simple assign stopped working in Android Studio 2.2
memset(&video->cond, 0, sizeof(video->cond)); // cond = PTHREAD_COND_INITIALIZER; // simple assign stopped working in Android Studio 2.2
video->discontinuity = false;
}
bool kinc_android_video_enqueue_initial_buffers(kinc_android_video_t *video, bool discontinuity) {
// Fill our cache.
// We want to read whole packets (integral multiples of MPEG2_TS_PACKET_SIZE).
// fread returns units of "elements" not bytes, so we ask for 1-byte elements
// and then check that the number of elements is a multiple of the packet size.
//
size_t bytesRead;
// bytesRead = fread(dataCache, 1, BUFFER_SIZE * NB_BUFFERS, file);
bytesRead = AAsset_read(video->file, video->dataCache, BUFFER_SIZE * NB_BUFFERS);
if (bytesRead <= 0) {
// could be premature EOF or I/O error
return false;
}
if ((bytesRead % MPEG2_TS_PACKET_SIZE) != 0) {
kinc_log(KINC_LOG_LEVEL_INFO, "Dropping last packet because it is not whole");
}
size_t packetsRead = bytesRead / MPEG2_TS_PACKET_SIZE;
kinc_log(KINC_LOG_LEVEL_INFO, "Initially queueing %zu packets", packetsRead);
// Enqueue the content of our cache before starting to play,
// we don't want to starve the player
size_t i;
for (i = 0; i < NB_BUFFERS && packetsRead > 0; i++) {
// compute size of this buffer
size_t packetsThisBuffer = packetsRead;
if (packetsThisBuffer > PACKETS_PER_BUFFER) {
packetsThisBuffer = PACKETS_PER_BUFFER;
}
size_t bufferSize = packetsThisBuffer * MPEG2_TS_PACKET_SIZE;
XAresult res;
if (discontinuity) {
// signal discontinuity
XAAndroidBufferItem items[1];
items[0].itemKey = XA_ANDROID_ITEMKEY_DISCONTINUITY;
items[0].itemSize = 0;
// DISCONTINUITY message has no parameters,
// so the total size of the message is the size of the key
// plus the size if itemSize, both XAuint32
res = (*video->playerBQItf)
->Enqueue(video->playerBQItf, NULL /*pBufferContext*/, video->dataCache + i * BUFFER_SIZE, bufferSize, items /*pMsg*/,
sizeof(XAuint32) * 2 /*msgLength*/);
discontinuity = JNI_FALSE;
}
else {
res = (*video->playerBQItf)->Enqueue(video->playerBQItf, NULL /*pBufferContext*/, video->dataCache + i * BUFFER_SIZE, bufferSize, NULL, 0);
}
assert(XA_RESULT_SUCCESS == res);
packetsRead -= packetsThisBuffer;
}
return true;
}
static XAresult AndroidBufferQueueCallback(XAAndroidBufferQueueItf caller, void *pCallbackContext, /* input */
void *pBufferContext, /* input */
void *pBufferData, /* input */
XAuint32 dataSize, /* input */
XAuint32 dataUsed, /* input */
const XAAndroidBufferItem *pItems, /* input */
XAuint32 itemsLength /* input */) {
kinc_android_video_t *self = (kinc_android_video_t *)pCallbackContext;
XAresult res;
int ok;
// pCallbackContext was specified as NULL at RegisterCallback and is unused here
// assert(NULL == pCallbackContext);
// note there is never any contention on this mutex unless a discontinuity request is active
ok = pthread_mutex_lock(&self->mutex);
assert(0 == ok);
// was a discontinuity requested?
if (self->discontinuity) {
// Note: can't rewind after EOS, which we send when reaching EOF
// (don't send EOS if you plan to play more content through the same player)
if (!self->reachedEof) {
// clear the buffer queue
res = (*self->playerBQItf)->Clear(self->playerBQItf);
assert(XA_RESULT_SUCCESS == res);
// rewind the data source so we are guaranteed to be at an appropriate point
// rewind(file);
AAsset_seek(self->file, 0, SEEK_SET);
// Enqueue the initial buffers, with a discontinuity indicator on first buffer
kinc_android_video_enqueue_initial_buffers(self, JNI_TRUE);
}
// acknowledge the discontinuity request
self->discontinuity = JNI_FALSE;
ok = pthread_cond_signal(&self->cond);
assert(0 == ok);
goto exit;
}
if ((pBufferData == NULL) && (pBufferContext != NULL)) {
const int processedCommand = *(int *)pBufferContext;
if (kEosBufferCntxt == processedCommand) {
kinc_log(KINC_LOG_LEVEL_INFO, "EOS was processed");
// our buffer with the EOS message has been consumed
assert(0 == dataSize);
goto exit;
}
}
// pBufferData is a pointer to a buffer that we previously Enqueued
assert((dataSize > 0) && ((dataSize % MPEG2_TS_PACKET_SIZE) == 0));
assert(self->dataCache <= (char *)pBufferData && (char *)pBufferData < &self->dataCache[BUFFER_SIZE * NB_BUFFERS]);
assert(0 == (((char *)pBufferData - self->dataCache) % BUFFER_SIZE));
// don't bother trying to read more data once we've hit EOF
if (self->reachedEof) {
goto exit;
}
size_t nbRead;
// note we do call fread from multiple threads, but never concurrently
size_t bytesRead;
// bytesRead = fread(pBufferData, 1, BUFFER_SIZE, file);
bytesRead = AAsset_read(self->file, pBufferData, BUFFER_SIZE);
if (bytesRead > 0) {
if ((bytesRead % MPEG2_TS_PACKET_SIZE) != 0) {
kinc_log(KINC_LOG_LEVEL_INFO, "Dropping last packet because it is not whole");
}
size_t packetsRead = bytesRead / MPEG2_TS_PACKET_SIZE;
size_t bufferSize = packetsRead * MPEG2_TS_PACKET_SIZE;
res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/, pBufferData /*pData*/, bufferSize /*dataLength*/, NULL /*pMsg*/, 0 /*msgLength*/);
assert(XA_RESULT_SUCCESS == res);
}
else {
// EOF or I/O error, signal EOS
XAAndroidBufferItem msgEos[1];
msgEos[0].itemKey = XA_ANDROID_ITEMKEY_EOS;
msgEos[0].itemSize = 0;
// EOS message has no parameters, so the total size of the message is the size of the key
// plus the size if itemSize, both XAuint32
res = (*caller)->Enqueue(caller, (void *)&kEosBufferCntxt /*pBufferContext*/, NULL /*pData*/, 0 /*dataLength*/, msgEos /*pMsg*/,
sizeof(XAuint32) * 2 /*msgLength*/);
assert(XA_RESULT_SUCCESS == res);
self->reachedEof = JNI_TRUE;
}
exit:
ok = pthread_mutex_unlock(&self->mutex);
assert(0 == ok);
return XA_RESULT_SUCCESS;
}
static void StreamChangeCallback(XAStreamInformationItf caller, XAuint32 eventId, XAuint32 streamIndex, void *pEventData, void *pContext) {
kinc_log(KINC_LOG_LEVEL_INFO, "StreamChangeCallback called for stream %u", streamIndex);
kinc_android_video_t *self = (kinc_android_video_t *)pContext;
// pContext was specified as NULL at RegisterStreamChangeCallback and is unused here
// assert(NULL == pContext);
switch (eventId) {
case XA_STREAMCBEVENT_PROPERTYCHANGE: {
// From spec 1.0.1:
// "This event indicates that stream property change has occurred.
// The streamIndex parameter identifies the stream with the property change.
// The pEventData parameter for this event is not used and shall be ignored."
//
XAresult res;
XAuint32 domain;
res = (*caller)->QueryStreamType(caller, streamIndex, &domain);
assert(XA_RESULT_SUCCESS == res);
switch (domain) {
case XA_DOMAINTYPE_VIDEO: {
XAVideoStreamInformation videoInfo;
res = (*caller)->QueryStreamInformation(caller, streamIndex, &videoInfo);
assert(XA_RESULT_SUCCESS == res);
kinc_log(KINC_LOG_LEVEL_INFO, "Found video size %u x %u, codec ID=%u, frameRate=%u, bitRate=%u, duration=%u ms", videoInfo.width, videoInfo.height,
videoInfo.codecId, videoInfo.frameRate, videoInfo.bitRate, videoInfo.duration);
} break;
default:
kinc_log(KINC_LOG_LEVEL_ERROR, "Unexpected domain %u\n", domain);
break;
}
} break;
default:
kinc_log(KINC_LOG_LEVEL_ERROR, "Unexpected stream event ID %u\n", eventId);
break;
}
}
bool kinc_android_video_open(kinc_android_video_t *video, const char *filename) {
XAresult res;
// create engine
res = xaCreateEngine(&video->engineObject, 0, NULL, 0, NULL, NULL);
assert(XA_RESULT_SUCCESS == res);
// realize the engine
res = (*video->engineObject)->Realize(video->engineObject, XA_BOOLEAN_FALSE);
assert(XA_RESULT_SUCCESS == res);
// get the engine interface, which is needed in order to create other objects
res = (*video->engineObject)->GetInterface(video->engineObject, XA_IID_ENGINE, &video->engineEngine);
assert(XA_RESULT_SUCCESS == res);
// create output mix
res = (*video->engineEngine)->CreateOutputMix(video->engineEngine, &video->outputMixObject, 0, NULL, NULL);
assert(XA_RESULT_SUCCESS == res);
// realize the output mix
res = (*video->outputMixObject)->Realize(video->outputMixObject, XA_BOOLEAN_FALSE);
assert(XA_RESULT_SUCCESS == res);
// open the file to play
video->file = AAssetManager_open(kinc_android_get_asset_manager(), filename, AASSET_MODE_STREAMING);
if (video->file == NULL) {
kinc_log(KINC_LOG_LEVEL_INFO, "Could not find video file.");
return false;
}
// configure data source
XADataLocator_AndroidBufferQueue loc_abq = {XA_DATALOCATOR_ANDROIDBUFFERQUEUE, NB_BUFFERS};
XADataFormat_MIME format_mime = {XA_DATAFORMAT_MIME, XA_ANDROID_MIME_MP2TS, XA_CONTAINERTYPE_MPEG_TS};
XADataSource dataSrc = {&loc_abq, &format_mime};
// configure audio sink
XADataLocator_OutputMix loc_outmix = {XA_DATALOCATOR_OUTPUTMIX, video->outputMixObject};
XADataSink audioSnk = {&loc_outmix, NULL};
// configure image video sink
XADataLocator_NativeDisplay loc_nd = {
XA_DATALOCATOR_NATIVEDISPLAY, // locatorType
// the video sink must be an ANativeWindow created from a Surface or SurfaceTexture
(void *)video->theNativeWindow, // hWindow
// must be NULL
NULL // hDisplay
};
XADataSink imageVideoSink = {&loc_nd, NULL};
// declare interfaces to use
XAboolean required[NB_MAXAL_INTERFACES] = {XA_BOOLEAN_TRUE, XA_BOOLEAN_TRUE, XA_BOOLEAN_TRUE};
XAInterfaceID iidArray[NB_MAXAL_INTERFACES] = {XA_IID_PLAY, XA_IID_ANDROIDBUFFERQUEUESOURCE, XA_IID_STREAMINFORMATION};
// create media player
res = (*video->engineEngine)
->CreateMediaPlayer(video->engineEngine, &video->playerObj, &dataSrc, NULL, &audioSnk, &imageVideoSink, NULL, NULL,
NB_MAXAL_INTERFACES /*XAuint32 numInterfaces*/, iidArray /*const XAInterfaceID *pInterfaceIds*/,
required /*const XAboolean *pInterfaceRequired*/);
assert(XA_RESULT_SUCCESS == res);
// realize the player
res = (*video->playerObj)->Realize(video->playerObj, XA_BOOLEAN_FALSE);
assert(XA_RESULT_SUCCESS == res);
// get the play interface
res = (*video->playerObj)->GetInterface(video->playerObj, XA_IID_PLAY, &video->playerPlayItf);
assert(XA_RESULT_SUCCESS == res);
// get the stream information interface (for video size)
res = (*video->playerObj)->GetInterface(video->playerObj, XA_IID_STREAMINFORMATION, &video->playerStreamInfoItf);
assert(XA_RESULT_SUCCESS == res);
// get the volume interface
res = (*video->playerObj)->GetInterface(video->playerObj, XA_IID_VOLUME, &video->playerVolItf);
assert(XA_RESULT_SUCCESS == res);
// get the Android buffer queue interface
res = (*video->playerObj)->GetInterface(video->playerObj, XA_IID_ANDROIDBUFFERQUEUESOURCE, &video->playerBQItf);
assert(XA_RESULT_SUCCESS == res);
// specify which events we want to be notified of
res = (*video->playerBQItf)->SetCallbackEventsMask(video->playerBQItf, XA_ANDROIDBUFFERQUEUEEVENT_PROCESSED);
assert(XA_RESULT_SUCCESS == res);
// register the callback from which OpenMAX AL can retrieve the data to play
res = (*video->playerBQItf)->RegisterCallback(video->playerBQItf, AndroidBufferQueueCallback, video);
assert(XA_RESULT_SUCCESS == res);
// we want to be notified of the video size once it's found, so we register a callback for that
res = (*video->playerStreamInfoItf)->RegisterStreamChangeCallback(video->playerStreamInfoItf, StreamChangeCallback, video);
assert(XA_RESULT_SUCCESS == res);
// enqueue the initial buffers
if (!kinc_android_video_enqueue_initial_buffers(video, false)) {
kinc_log(KINC_LOG_LEVEL_INFO, "Could not enqueue initial buffers for video decoding.");
return false;
}
// prepare the player
res = (*video->playerPlayItf)->SetPlayState(video->playerPlayItf, XA_PLAYSTATE_PAUSED);
assert(XA_RESULT_SUCCESS == res);
// set the volume
res = (*video->playerVolItf)->SetVolumeLevel(video->playerVolItf, 0);
assert(XA_RESULT_SUCCESS == res);
// start the playback
res = (*video->playerPlayItf)->SetPlayState(video->playerPlayItf, XA_PLAYSTATE_PLAYING);
assert(XA_RESULT_SUCCESS == res);
kinc_log(KINC_LOG_LEVEL_INFO, "Successfully loaded video.");
return true;
}
void kinc_android_video_shutdown(kinc_android_video_t *video) {
// destroy streaming media player object, and invalidate all associated interfaces
if (video->playerObj != NULL) {
(*video->playerObj)->Destroy(video->playerObj);
video->playerObj = NULL;
video->playerPlayItf = NULL;
video->playerBQItf = NULL;
video->playerStreamInfoItf = NULL;
video->playerVolItf = NULL;
}
// destroy output mix object, and invalidate all associated interfaces
if (video->outputMixObject != NULL) {
(*video->outputMixObject)->Destroy(video->outputMixObject);
video->outputMixObject = NULL;
}
// destroy engine object, and invalidate all associated interfaces
if (video->engineObject != NULL) {
(*video->engineObject)->Destroy(video->engineObject);
video->engineObject = NULL;
video->engineEngine = NULL;
}
// close the file
if (video->file != NULL) {
AAsset_close(video->file);
video->file = NULL;
}
// make sure we don't leak native windows
if (video->theNativeWindow != NULL) {
ANativeWindow_release(video->theNativeWindow);
video->theNativeWindow = NULL;
}
}
#endif
JNIEXPORT void JNICALL Java_tech_kinc_KincMoviePlayer_nativeCreate(JNIEnv *env, jobject jobj, jstring jpath, jobject surface, jint id) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
const char *path = (*env)->GetStringUTFChars(env, jpath, NULL);
kinc_android_video_t *av = malloc(sizeof *av);
kinc_android_video_init(av);
av->theNativeWindow = ANativeWindow_fromSurface(env, surface);
kinc_android_video_open(av, path);
for (int i = 0; i < 10; ++i) {
if (videos[i] != NULL && videos[i]->impl.id == id) {
videos[i]->impl.androidVideo = av;
break;
}
}
(*env)->ReleaseStringUTFChars(env, jpath, path);
#endif
}
void KoreAndroidVideoInit() {
JNIEnv *env;
(*kinc_android_get_activity()->vm)->AttachCurrentThread(kinc_android_get_activity()->vm, &env, NULL);
jclass clazz = kinc_android_find_class(env, "tech.kinc.KincMoviePlayer");
// String path, Surface surface, int id
JNINativeMethod methodTable[] = {{"nativeCreate", "(Ljava/lang/String;Landroid/view/Surface;I)V", (void *)Java_tech_kinc_KincMoviePlayer_nativeCreate}};
int methodTableSize = sizeof(methodTable) / sizeof(methodTable[0]);
int failure = (*env)->RegisterNatives(env, clazz, methodTable, methodTableSize);
if (failure != 0) {
kinc_log(KINC_LOG_LEVEL_WARNING, "Failed to register KincMoviePlayer.nativeCreate");
}
(*kinc_android_get_activity()->vm)->DetachCurrentThread(kinc_android_get_activity()->vm);
}
void kinc_video_init(kinc_video_t *video, const char *filename) {
video->impl.playing = false;
video->impl.sound = NULL;
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
kinc_log(KINC_LOG_LEVEL_INFO, "Opening video %s.", filename);
video->impl.myWidth = 1023;
video->impl.myHeight = 684;
video->impl.next = 0;
video->impl.audioTime = 0;
JNIEnv *env = NULL;
(*kinc_android_get_activity()->vm)->AttachCurrentThread(kinc_android_get_activity()->vm, &env, NULL);
jclass koreMoviePlayerClass = kinc_android_find_class(env, "tech.kinc.KincMoviePlayer");
jmethodID constructor = (*env)->GetMethodID(env, koreMoviePlayerClass, "<init>", "(Ljava/lang/String;)V");
jobject object = (*env)->NewObject(env, koreMoviePlayerClass, constructor, (*env)->NewStringUTF(env, filename));
jmethodID getId = (*env)->GetMethodID(env, koreMoviePlayerClass, "getId", "()I");
video->impl.id = (*env)->CallIntMethod(env, object, getId);
for (int i = 0; i < videosCount; ++i) {
if (videos[i] == NULL) {
videos[i] = video;
break;
}
}
jmethodID jinit = (*env)->GetMethodID(env, koreMoviePlayerClass, "init", "()V");
(*env)->CallVoidMethod(env, object, jinit);
jmethodID getTextureId = (*env)->GetMethodID(env, koreMoviePlayerClass, "getTextureId", "()I");
int texid = (*env)->CallIntMethod(env, object, getTextureId);
(*kinc_android_get_activity()->vm)->DetachCurrentThread(kinc_android_get_activity()->vm);
kinc_g4_texture_init_from_id(&video->impl.image, texid);
#endif
}
void kinc_video_destroy(kinc_video_t *video) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
kinc_video_stop(video);
kinc_android_video_t *av = (kinc_android_video_t *)video->impl.androidVideo;
kinc_android_video_shutdown(av);
for (int i = 0; i < 10; ++i) {
if (videos[i] == video) {
videos[i] = NULL;
break;
}
}
#endif
}
void kinc_video_play(kinc_video_t *video, bool loop) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
video->impl.playing = true;
video->impl.start = kinc_time();
#endif
}
void kinc_video_pause(kinc_video_t *video) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
video->impl.playing = false;
#endif
}
void kinc_video_stop(kinc_video_t *video) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
kinc_video_pause(video);
#endif
}
void kinc_video_update(kinc_video_t *video, double time) {}
int kinc_video_width(kinc_video_t *video) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
return video->impl.myWidth;
#else
return 512;
#endif
}
int kinc_video_height(kinc_video_t *video) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
return video->impl.myHeight;
#else
return 512;
#endif
}
kinc_g4_texture_t *kinc_video_current_image(kinc_video_t *video) {
#if KINC_ANDROID_API >= 15 && !defined(KINC_VULKAN)
return &video->impl.image;
#else
return NULL;
#endif
}
double kinc_video_duration(kinc_video_t *video) {
return 0.0;
}
double kinc_video_position(kinc_video_t *video) {
return 0.0;
}
bool kinc_video_finished(kinc_video_t *video) {
return false;
}
bool kinc_video_paused(kinc_video_t *video) {
return !video->impl.playing;
}

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#pragma once
#include <kinc/graphics4/texture.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
void *assetReader;
void *videoTrackOutput;
void *audioTrackOutput;
double start;
double next;
// double audioTime;
unsigned long long audioTime;
bool playing;
void *sound;
void *androidVideo;
int id;
kinc_g4_texture_t image;
double lastTime;
int myWidth;
int myHeight;
} kinc_video_impl_t;
typedef struct kinc_internal_video_sound_stream {
void *audioTrackOutput;
float *buffer;
int bufferSize;
int bufferWritePosition;
int bufferReadPosition;
uint64_t read;
uint64_t written;
} kinc_internal_video_sound_stream_t;
void kinc_internal_video_sound_stream_init(kinc_internal_video_sound_stream_t *stream, int channel_count, int frequency);
void kinc_internal_video_sound_stream_destroy(kinc_internal_video_sound_stream_t *stream);
void kinc_internal_video_sound_stream_insert_data(kinc_internal_video_sound_stream_t *stream, float *data, int sample_count);
float *kinc_internal_video_sound_stream_next_frame(kinc_internal_video_sound_stream_t *stream);
bool kinc_internal_video_sound_stream_ended(kinc_internal_video_sound_stream_t *stream);
#ifdef __cplusplus
}
#endif

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#include <kinc/display.h>
#include <kinc/graphics4/graphics.h>
#include <kinc/window.h>
static void (*resizeCallback)(int x, int y, void *data) = NULL;
static void *resizeCallbackData = NULL;
int kinc_count_windows(void) {
return 1;
}
int kinc_window_x(int window_index) {
return 0;
}
int kinc_window_y(int window_index) {
return 0;
}
int kinc_android_width();
int kinc_window_width(int window_index) {
return kinc_android_width();
}
int kinc_android_height();
int kinc_window_height(int window_index) {
return kinc_android_height();
}
void kinc_window_resize(int window_index, int width, int height) {}
void kinc_window_move(int window_index, int x, int y) {}
void kinc_internal_change_framebuffer(int window, struct kinc_framebuffer_options *frame);
void kinc_window_change_framebuffer(int window_index, kinc_framebuffer_options_t *frame) {
kinc_internal_change_framebuffer(0, frame);
}
void kinc_window_change_features(int window_index, int features) {}
void kinc_window_change_mode(int window_index, kinc_window_mode_t mode) {}
void kinc_window_destroy(int window_index) {}
void kinc_window_show(int window_index) {}
void kinc_window_hide(int window_index) {}
void kinc_window_set_title(int window_index, const char *title) {}
int kinc_window_create(kinc_window_options_t *win, kinc_framebuffer_options_t *frame) {
return 0;
}
void kinc_window_set_resize_callback(int window_index, void (*callback)(int x, int y, void *data), void *data) {
resizeCallback = callback;
resizeCallbackData = data;
}
void kinc_internal_call_resize_callback(int window_index, int width, int height) {
if (resizeCallback != NULL) {
resizeCallback(width, height, resizeCallbackData);
}
}
void kinc_window_set_ppi_changed_callback(int window_index, void (*callback)(int ppi, void *data), void *data) {}
void kinc_window_set_close_callback(int window, bool (*callback)(void *), void *data) {}
kinc_window_mode_t kinc_window_get_mode(int window_index) {
return KINC_WINDOW_MODE_FULLSCREEN;
}
int kinc_window_display(int window) {
return 0;
}

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#pragma once