Update Files

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2025-01-22 16:18:30 +01:00
parent ed4603cf95
commit a36294b518
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/*
* Copyright (C)2005-2019 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package sys.net;
import cpp.NativeSocket;
@:coreApi
class Host {
public var host(default, null):String;
public var ip(default, null):Int;
private var ipv6(default, null):haxe.io.BytesData;
public function new(name:String):Void {
host = name;
try {
ip = NativeSocket.host_resolve(name);
} catch (e:Dynamic) {
ipv6 = NativeSocket.host_resolve_ipv6(name);
}
}
public function toString():String {
return ipv6 == null ? NativeSocket.host_to_string(ip) : NativeSocket.host_to_string_ipv6(ipv6);
}
public function reverse():String {
return ipv6 == null ? NativeSocket.host_reverse(ip) : NativeSocket.host_reverse_ipv6(ipv6);
}
public static function localhost():String {
return NativeSocket.host_local();
}
static function __init__():Void {
NativeSocket.socket_init();
}
}

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/*
* Copyright (C)2005-2019 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package sys.net;
import haxe.io.Error;
import cpp.NativeSocket;
import cpp.NativeString;
import cpp.Pointer;
private class SocketInput extends haxe.io.Input {
var __s:Dynamic;
public function new(s:Dynamic) {
__s = s;
}
public override function readByte() {
return try {
NativeSocket.socket_recv_char(__s);
} catch (e:Dynamic) {
if (e == "Blocking")
throw Blocked;
else if (__s == null)
throw Custom(e);
else
throw new haxe.io.Eof();
}
}
public override function readBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {
var r;
if (__s == null)
throw "Invalid handle";
try {
r = NativeSocket.socket_recv(__s, buf.getData(), pos, len);
} catch (e:Dynamic) {
if (e == "Blocking")
throw Blocked;
else
throw Custom(e);
}
if (r == 0)
throw new haxe.io.Eof();
return r;
}
public override function close() {
super.close();
if (__s != null)
NativeSocket.socket_close(__s);
}
}
private class SocketOutput extends haxe.io.Output {
var __s:Dynamic;
public function new(s:Dynamic) {
__s = s;
}
public override function writeByte(c:Int) {
if (__s == null)
throw "Invalid handle";
try {
NativeSocket.socket_send_char(__s, c);
} catch (e:Dynamic) {
if (e == "Blocking")
throw Blocked;
else
throw Custom(e);
}
}
public override function writeBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {
return try {
NativeSocket.socket_send(__s, buf.getData(), pos, len);
} catch (e:Dynamic) {
if (e == "Blocking")
throw Blocked;
else if (e == "EOF")
throw new haxe.io.Eof();
else
throw Custom(e);
}
}
public override function close() {
super.close();
if (__s != null)
NativeSocket.socket_close(__s);
}
}
@:coreApi
class Socket {
private var __s:Dynamic;
// We need to keep these values so that we can restore
// them if we re-create the socket for ipv6 as in
// connect() and bind() below.
private var __timeout:Float = 0.0;
private var __blocking:Bool = true;
private var __fastSend:Bool = false;
public var input(default, null):haxe.io.Input;
public var output(default, null):haxe.io.Output;
public var custom:Dynamic;
public function new():Void {
init();
}
private function init():Void {
if (__s == null)
__s = NativeSocket.socket_new(false);
// Restore these values if they changed. This can happen
// in connect() and bind() if using an ipv6 address.
setTimeout(__timeout);
setBlocking(__blocking);
setFastSend(__fastSend);
input = new SocketInput(__s);
output = new SocketOutput(__s);
}
public function close():Void {
NativeSocket.socket_close(__s);
untyped {
var input:SocketInput = cast input;
var output:SocketOutput = cast output;
input.__s = null;
output.__s = null;
}
input.close();
output.close();
}
public function read():String {
var bytes:haxe.io.BytesData = NativeSocket.socket_read(__s);
if (bytes == null)
return "";
var arr:Array<cpp.Char> = cast bytes;
return NativeString.fromPointer(Pointer.ofArray(arr));
}
public function write(content:String):Void {
NativeSocket.socket_write(__s, haxe.io.Bytes.ofString(content).getData());
}
public function connect(host:Host, port:Int):Void {
try {
if (host.ip == 0 && host.host != "0.0.0.0") {
// hack, hack, hack
var ipv6:haxe.io.BytesData = Reflect.field(host, "ipv6");
if (ipv6 != null) {
close();
__s = NativeSocket.socket_new_ip(false, true);
init();
NativeSocket.socket_connect_ipv6(__s, ipv6, port);
} else
throw "Unresolved host";
} else
NativeSocket.socket_connect(__s, host.ip, port);
} catch (s:String) {
if (s == "Invalid socket handle")
throw "Failed to connect on " + host.toString() + ":" + port;
else if (s == "Blocking") {
// Do nothing, this is not a real error, it simply indicates
// that a non-blocking connect is in progress
} else
cpp.Lib.rethrow(s);
}
}
public function listen(connections:Int):Void {
NativeSocket.socket_listen(__s, connections);
}
public function shutdown(read:Bool, write:Bool):Void {
NativeSocket.socket_shutdown(__s, read, write);
}
public function bind(host:Host, port:Int):Void {
if (host.ip == 0 && host.host != "0.0.0.0") {
var ipv6:haxe.io.BytesData = Reflect.field(host, "ipv6");
if (ipv6 != null) {
close();
__s = NativeSocket.socket_new_ip(false, true);
init();
NativeSocket.socket_bind_ipv6(__s, ipv6, port);
} else
throw "Unresolved host";
} else
NativeSocket.socket_bind(__s, host.ip, port);
}
public function accept():Socket {
var c = NativeSocket.socket_accept(__s);
var s = Type.createEmptyInstance(Socket);
s.__s = c;
s.input = new SocketInput(c);
s.output = new SocketOutput(c);
return s;
}
public function peer():{host:Host, port:Int} {
var a:Dynamic = NativeSocket.socket_peer(__s);
if (a == null) {
return null;
}
var h = new Host("127.0.0.1");
untyped h.ip = a[0];
return {host: h, port: a[1]};
}
public function host():{host:Host, port:Int} {
var a:Dynamic = NativeSocket.socket_host(__s);
if (a == null) {
return null;
}
var h = new Host("127.0.0.1");
untyped h.ip = a[0];
return {host: h, port: a[1]};
}
public function setTimeout(timeout:Float):Void {
__timeout = timeout;
NativeSocket.socket_set_timeout(__s, timeout);
}
public function waitForRead():Void {
select([this], null, null, null);
}
public function setBlocking(b:Bool):Void {
__blocking = b;
NativeSocket.socket_set_blocking(__s, b);
}
public function setFastSend(b:Bool):Void {
__fastSend = b;
NativeSocket.socket_set_fast_send(__s, b);
}
public static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,
?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {
var neko_array = NativeSocket.socket_select(read, write, others, timeout);
if (neko_array == null)
throw "Select error";
return @:fixed {
read:neko_array[0], write:neko_array[1], others:neko_array[2]
};
}
}

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/*
* Copyright (C)2005-2019 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package sys.net;
import haxe.io.Error;
import cpp.NativeSocket;
@:coreApi
class UdpSocket extends Socket {
private override function init():Void {
__s = NativeSocket.socket_new(true);
super.init();
}
public function sendTo(buf:haxe.io.Bytes, pos:Int, len:Int, addr:Address):Int {
return try {
NativeSocket.socket_send_to(__s, buf.getData(), pos, len, addr);
} catch (e:Dynamic) {
if (e == "Blocking")
throw Blocked;
else
throw Custom(e);
}
}
public function readFrom(buf:haxe.io.Bytes, pos:Int, len:Int, addr:Address):Int {
var r;
try {
r = NativeSocket.socket_recv_from(__s, buf.getData(), pos, len, addr);
} catch (e:Dynamic) {
if (e == "Blocking")
throw Blocked;
else
throw Custom(e);
}
if (r == 0)
throw new haxe.io.Eof();
return r;
}
public function setBroadcast(b:Bool):Void {
NativeSocket.socket_set_broadcast(__s, b);
}
}