Update Files
This commit is contained in:
		
							
								
								
									
										60
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Deque.hx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Deque.hx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,60 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C)2005-2019 Haxe Foundation
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 *
 | 
			
		||||
 * The above copyright notice and this permission notice shall be included in
 | 
			
		||||
 * all copies or substantial portions of the Software.
 | 
			
		||||
 *
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
			
		||||
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package sys.thread;
 | 
			
		||||
 | 
			
		||||
import cs.system.threading.ManualResetEvent;
 | 
			
		||||
import cs.Lib;
 | 
			
		||||
 | 
			
		||||
@:coreApi class Deque<T> {
 | 
			
		||||
	final storage:Array<T> = [];
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		||||
	final lockObj = {};
 | 
			
		||||
	final addEvent = new ManualResetEvent(false);
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		||||
 | 
			
		||||
	public function new():Void {}
 | 
			
		||||
 | 
			
		||||
	public function add(i:T):Void {
 | 
			
		||||
		Lib.lock(lockObj, {
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		||||
			storage.push(i);
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		||||
			addEvent.Set();
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public function push(i:T):Void {
 | 
			
		||||
		Lib.lock(lockObj, {
 | 
			
		||||
			storage.unshift(i);
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		||||
			addEvent.Set();
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public function pop(block:Bool):Null<T> {
 | 
			
		||||
		do {
 | 
			
		||||
			Lib.lock(lockObj, {
 | 
			
		||||
				if (storage.length > 0) {
 | 
			
		||||
					return storage.shift();
 | 
			
		||||
				}
 | 
			
		||||
				addEvent.Reset();
 | 
			
		||||
			});
 | 
			
		||||
		} while (block && addEvent.WaitOne());
 | 
			
		||||
		return null;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										79
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Lock.hx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										79
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Lock.hx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,79 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C)2005-2019 Haxe Foundation
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 *
 | 
			
		||||
 * The above copyright notice and this permission notice shall be included in
 | 
			
		||||
 * all copies or substantial portions of the Software.
 | 
			
		||||
 *
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
			
		||||
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package sys.thread;
 | 
			
		||||
 | 
			
		||||
import haxe.Timer;
 | 
			
		||||
import cs.Lib;
 | 
			
		||||
import cs.system.threading.ManualResetEvent;
 | 
			
		||||
 | 
			
		||||
class Lock {
 | 
			
		||||
	final lockObj = {};
 | 
			
		||||
	final releaseEvent = new ManualResetEvent(false);
 | 
			
		||||
 | 
			
		||||
	var waitCount = 1; // initially locked
 | 
			
		||||
	var releaseCount = 0;
 | 
			
		||||
 | 
			
		||||
	public function new():Void {}
 | 
			
		||||
 | 
			
		||||
	public function wait(?timeout:Float):Bool {
 | 
			
		||||
		var myTicket;
 | 
			
		||||
		// Get a ticket in queue
 | 
			
		||||
		Lib.lock(lockObj, {
 | 
			
		||||
			myTicket = waitCount;
 | 
			
		||||
			waitCount++;
 | 
			
		||||
			if (myTicket <= releaseCount) {
 | 
			
		||||
				return true;
 | 
			
		||||
			}
 | 
			
		||||
			releaseEvent.Reset();
 | 
			
		||||
		});
 | 
			
		||||
 | 
			
		||||
		if (timeout == null) {
 | 
			
		||||
			do {
 | 
			
		||||
				releaseEvent.WaitOne();
 | 
			
		||||
				if (myTicket <= releaseCount) {
 | 
			
		||||
					return true;
 | 
			
		||||
				}
 | 
			
		||||
			} while (true);
 | 
			
		||||
		} else {
 | 
			
		||||
			var timeoutStamp = Timer.stamp() + timeout;
 | 
			
		||||
			do {
 | 
			
		||||
				var secondsLeft = timeoutStamp - Timer.stamp();
 | 
			
		||||
				if (secondsLeft <= 0 || !releaseEvent.WaitOne(Std.int(secondsLeft * 1000))) {
 | 
			
		||||
					// Timeout. Do not occupy a place in queue anymore
 | 
			
		||||
					release();
 | 
			
		||||
					return false;
 | 
			
		||||
				}
 | 
			
		||||
				if (myTicket <= releaseCount) {
 | 
			
		||||
					return true;
 | 
			
		||||
				}
 | 
			
		||||
			} while (true);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public function release():Void {
 | 
			
		||||
		Lib.lock(lockObj, {
 | 
			
		||||
			releaseCount++;
 | 
			
		||||
			releaseEvent.Set();
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										43
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Mutex.hx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										43
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Mutex.hx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,43 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C)2005-2019 Haxe Foundation
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 *
 | 
			
		||||
 * The above copyright notice and this permission notice shall be included in
 | 
			
		||||
 * all copies or substantial portions of the Software.
 | 
			
		||||
 *
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
			
		||||
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package sys.thread;
 | 
			
		||||
 | 
			
		||||
import cs.system.threading.Mutex as NativeMutex;
 | 
			
		||||
 | 
			
		||||
class Mutex {
 | 
			
		||||
	final native = new NativeMutex();
 | 
			
		||||
 | 
			
		||||
	public function new():Void {}
 | 
			
		||||
 | 
			
		||||
	public function acquire():Void {
 | 
			
		||||
		native.WaitOne();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public function tryAcquire():Bool {
 | 
			
		||||
		return native.WaitOne(0);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public function release():Void {
 | 
			
		||||
		native.ReleaseMutex();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										184
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Thread.hx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										184
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Thread.hx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,184 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C)2005-2019 Haxe Foundation
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 *
 | 
			
		||||
 * The above copyright notice and this permission notice shall be included in
 | 
			
		||||
 * all copies or substantial portions of the Software.
 | 
			
		||||
 *
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
			
		||||
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package sys.thread;
 | 
			
		||||
 | 
			
		||||
import cs.system.threading.Thread as NativeThread;
 | 
			
		||||
import cs.system.threading.Mutex as NativeMutex;
 | 
			
		||||
import cs.system.WeakReference;
 | 
			
		||||
import cs.Lib;
 | 
			
		||||
 | 
			
		||||
private typedef ThreadImpl = HaxeThread;
 | 
			
		||||
 | 
			
		||||
abstract Thread(ThreadImpl) from ThreadImpl {
 | 
			
		||||
	public var events(get,never):EventLoop;
 | 
			
		||||
 | 
			
		||||
	inline function new(thread:HaxeThread) {
 | 
			
		||||
		this = thread;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static function create(job:Void->Void):Thread {
 | 
			
		||||
		var hx:Null<HaxeThread> = null;
 | 
			
		||||
		var native = new NativeThread(job);
 | 
			
		||||
		native.IsBackground = true;
 | 
			
		||||
		hx = HaxeThread.allocate(native, false);
 | 
			
		||||
		native.Start();
 | 
			
		||||
 | 
			
		||||
		return new Thread(hx);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static inline function runWithEventLoop(job:()->Void):Void {
 | 
			
		||||
		HaxeThread.runWithEventLoop(job);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static inline function createWithEventLoop(job:()->Void):Thread {
 | 
			
		||||
		var hx:Null<HaxeThread> = null;
 | 
			
		||||
		var native = new NativeThread(() -> {
 | 
			
		||||
			job();
 | 
			
		||||
			if(hx == null) {
 | 
			
		||||
				HaxeThread.get(NativeThread.CurrentThread).events.loop();
 | 
			
		||||
			} else {
 | 
			
		||||
				hx.events.loop();
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
		native.IsBackground = true;
 | 
			
		||||
		hx = HaxeThread.allocate(native, true);
 | 
			
		||||
		native.Start();
 | 
			
		||||
 | 
			
		||||
		return new Thread(hx);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static inline function current():Thread {
 | 
			
		||||
		return new Thread(HaxeThread.get(NativeThread.CurrentThread));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static function readMessage(block:Bool):Dynamic {
 | 
			
		||||
		return current().readMessageImpl(block);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public inline function sendMessage(msg:Dynamic):Void {
 | 
			
		||||
		this.sendMessage(msg);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inline function readMessageImpl(block:Bool):Dynamic {
 | 
			
		||||
		return this.readMessage(block);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	function get_events():EventLoop {
 | 
			
		||||
		if(this.events == null)
 | 
			
		||||
			throw new NoEventLoopException();
 | 
			
		||||
		return this.events;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@:keep
 | 
			
		||||
	static function processEvents():Void {
 | 
			
		||||
		HaxeThread.get(NativeThread.CurrentThread).events.loop();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
private class HaxeThread {
 | 
			
		||||
	static var mainNativeThread:NativeThread;
 | 
			
		||||
	static var mainHaxeThread:HaxeThread;
 | 
			
		||||
	static var threads:Map<Int, WeakReference>;
 | 
			
		||||
	static var threadsMutex:NativeMutex;
 | 
			
		||||
	static var allocateCount:Int;
 | 
			
		||||
 | 
			
		||||
	static function __init__() {
 | 
			
		||||
		threads = new Map();
 | 
			
		||||
		threadsMutex = new NativeMutex();
 | 
			
		||||
		allocateCount = 0;
 | 
			
		||||
		mainNativeThread = NativeThread.CurrentThread;
 | 
			
		||||
		mainHaxeThread = new HaxeThread(NativeThread.CurrentThread);
 | 
			
		||||
		mainHaxeThread.events = new EventLoop();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public final native:NativeThread;
 | 
			
		||||
	public var events(default,null):Null<EventLoop>;
 | 
			
		||||
 | 
			
		||||
	final messages = new Deque<Dynamic>();
 | 
			
		||||
 | 
			
		||||
	public static function get(native:NativeThread):HaxeThread {
 | 
			
		||||
		if(native == mainNativeThread) {
 | 
			
		||||
			return mainHaxeThread;
 | 
			
		||||
		}
 | 
			
		||||
		var native = NativeThread.CurrentThread;
 | 
			
		||||
		var key = native.ManagedThreadId;
 | 
			
		||||
		threadsMutex.WaitOne();
 | 
			
		||||
		var ref = threads.get(key);
 | 
			
		||||
		threadsMutex.ReleaseMutex();
 | 
			
		||||
		if (ref == null || !ref.IsAlive) {
 | 
			
		||||
			return allocate(native, false);
 | 
			
		||||
		}
 | 
			
		||||
		return ref.Target;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static function allocate(native:NativeThread, withEventLoop:Bool):HaxeThread {
 | 
			
		||||
		threadsMutex.WaitOne();
 | 
			
		||||
		allocateCount++;
 | 
			
		||||
		inline function cleanup() {
 | 
			
		||||
			if (allocateCount % 100 == 0) {
 | 
			
		||||
				for (key => ref in threads) {
 | 
			
		||||
					if (!ref.IsAlive) {
 | 
			
		||||
						threads.remove(key);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		var hx = new HaxeThread(native);
 | 
			
		||||
		if(withEventLoop)
 | 
			
		||||
			hx.events = new EventLoop();
 | 
			
		||||
		var ref = new WeakReference(hx);
 | 
			
		||||
		cleanup();
 | 
			
		||||
		threads.set(native.ManagedThreadId, ref);
 | 
			
		||||
		threadsMutex.ReleaseMutex();
 | 
			
		||||
		return hx;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static function runWithEventLoop(job:()->Void):Void {
 | 
			
		||||
		var thread = get(NativeThread.CurrentThread);
 | 
			
		||||
		if(thread.events == null) {
 | 
			
		||||
			thread.events = new EventLoop();
 | 
			
		||||
			try {
 | 
			
		||||
				job();
 | 
			
		||||
				thread.events.loop();
 | 
			
		||||
				thread.events = null;
 | 
			
		||||
			} catch(e) {
 | 
			
		||||
				thread.events = null;
 | 
			
		||||
				throw e;
 | 
			
		||||
			}
 | 
			
		||||
		} else {
 | 
			
		||||
			job();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	function new(native:NativeThread) {
 | 
			
		||||
		this.native = native;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public inline function readMessage(block:Bool):Dynamic {
 | 
			
		||||
		return messages.pop(block);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public function sendMessage(msg:Dynamic):Void {
 | 
			
		||||
		messages.add(msg);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										45
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Tls.hx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								Kha/Tools/macos/std/cs/_std/sys/thread/Tls.hx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,45 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C)2005-2019 Haxe Foundation
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 *
 | 
			
		||||
 * The above copyright notice and this permission notice shall be included in
 | 
			
		||||
 * all copies or substantial portions of the Software.
 | 
			
		||||
 *
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
			
		||||
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package sys.thread;
 | 
			
		||||
 | 
			
		||||
import cs.system.threading.Thread as NativeThread;
 | 
			
		||||
import cs.system.LocalDataStoreSlot;
 | 
			
		||||
 | 
			
		||||
class Tls<T> {
 | 
			
		||||
	public var value(get, set):T;
 | 
			
		||||
 | 
			
		||||
	final slot:LocalDataStoreSlot;
 | 
			
		||||
 | 
			
		||||
	public function new():Void {
 | 
			
		||||
		slot = NativeThread.GetNamedDataSlot('__hx__Tls');
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	function get_value():T {
 | 
			
		||||
		return NativeThread.GetData(slot);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	function set_value(value:T):T {
 | 
			
		||||
		NativeThread.SetData(slot, value);
 | 
			
		||||
		return value;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user