Update Files
This commit is contained in:
53
Kha/Tools/macos/std/eval/_std/sys/net/Host.hx
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53
Kha/Tools/macos/std/eval/_std/sys/net/Host.hx
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package sys.net;
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class Host {
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public var host(default, null):String;
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public var ip(default, null):Int;
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public function new(name:String) {
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host = name;
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init(resolve(name));
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}
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public function toString() {
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return hostToString(ip);
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}
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public function reverse() {
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return hostReverse(ip);
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}
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function init(ip:Int) {
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this.ip = ip;
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}
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extern static public function localhost();
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extern static function hostReverse(ip:Int);
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extern static function hostToString(ip:Int);
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extern static function resolve(name:String);
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}
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191
Kha/Tools/macos/std/eval/_std/sys/net/Socket.hx
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191
Kha/Tools/macos/std/eval/_std/sys/net/Socket.hx
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@ -0,0 +1,191 @@
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package sys.net;
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import haxe.io.Error;
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import eval.vm.NativeSocket;
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private class SocketOutput extends haxe.io.Output {
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var socket:NativeSocket;
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public function new(socket:NativeSocket) {
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this.socket = socket;
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}
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public override function writeByte(c:Int) {
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try {
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socket.sendChar(c);
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} catch (e:Dynamic) {
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if (e == "Blocking")
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throw Blocked;
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else if (e == "EOF")
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throw new haxe.io.Eof();
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else
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throw Custom(e);
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}
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}
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public override function writeBytes(buf:haxe.io.Bytes, pos:Int, len:Int) {
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return try {
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socket.send(buf, pos, len);
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} catch (e:Dynamic) {
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if (e == "Blocking")
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throw Blocked;
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else
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throw Custom(e);
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}
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}
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public override function close() {
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super.close();
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socket.close();
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}
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}
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private class SocketInput extends haxe.io.Input {
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var socket:NativeSocket;
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public function new(socket:NativeSocket) {
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this.socket = socket;
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}
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public override function readByte() {
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return try {
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socket.receiveChar();
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} catch (e:Dynamic) {
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if (e == "Blocking")
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throw Blocked;
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else
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throw new haxe.io.Eof();
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}
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}
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public override function readBytes(buf:haxe.io.Bytes, pos:Int, len:Int) {
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var r;
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try {
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r = socket.receive(buf, pos, len);
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} catch (e:Dynamic) {
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if (e == "Blocking")
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throw Blocked;
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else
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throw Custom(e);
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}
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if (r == 0)
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throw new haxe.io.Eof();
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return r;
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}
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public override function close() {
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super.close();
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socket.close();
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}
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}
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@:coreApi
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class Socket {
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public var input(default, null):haxe.io.Input;
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public var output(default, null):haxe.io.Output;
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public var custom:Dynamic;
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@:ifFeature("sys.net.Socket.select") var socket:NativeSocket;
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public function new() {
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init(new NativeSocket());
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}
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private function init(socket:NativeSocket):Void {
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this.socket = socket;
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input = new SocketInput(socket);
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output = new SocketOutput(socket);
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}
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public function close():Void {
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socket.close();
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}
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public function read():String {
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return input.readAll().toString();
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}
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public function write(content:String):Void {
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output.writeString(content);
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}
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public function connect(host:Host, port:Int):Void {
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socket.connect(host.ip, port);
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}
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public function listen(connections:Int):Void {
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socket.listen(connections);
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}
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public function shutdown(read:Bool, write:Bool):Void {
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socket.shutdown(read, write);
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}
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public function bind(host:Host, port:Int):Void {
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socket.bind(host.ip, port);
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}
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public function accept():Socket {
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var nativeSocket = socket.accept();
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var socket:Socket = Type.createEmptyInstance(Socket);
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socket.init(nativeSocket);
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return socket;
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}
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@:access(sys.net.Host.init)
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public function peer():{host:Host, port:Int} {
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var info = socket.peer();
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var host:Host = Type.createEmptyInstance(Host);
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host.init(info.ip);
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return {host: host, port: info.port};
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}
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@:access(sys.net.Host.init)
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public function host():{host:Host, port:Int} {
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var info = socket.host();
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var host:Host = Type.createEmptyInstance(Host);
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host.init(info.ip);
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return {host: host, port: info.port};
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}
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public function setTimeout(timeout:Float):Void {
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socket.setTimeout(timeout);
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}
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public function waitForRead():Void {
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select([this], null, null, -1);
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}
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public function setBlocking(b:Bool):Void {} // TODO: Don't know how to implement this...
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public function setFastSend(b:Bool):Void {
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socket.setFastSend(b);
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}
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public static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,
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?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {
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return NativeSocket.select(read, write, others, timeout);
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}
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}
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