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17
leenkx/blender/lnx/lightmapper/panels/light.py
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17
leenkx/blender/lnx/lightmapper/panels/light.py
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import bpy
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from bpy.props import *
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from bpy.types import Menu, Panel
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class TLM_PT_LightMenu(bpy.types.Panel):
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bl_label = "The Lightmapper"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "light"
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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obj = bpy.context.object
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layout.use_property_split = True
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layout.use_property_decorate = False
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