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								leenkx/blender/lnx/lightmapper/panels/object.py
									
									
									
									
									
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								leenkx/blender/lnx/lightmapper/panels/object.py
									
									
									
									
									
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							| @ -0,0 +1,126 @@ | ||||
| import bpy | ||||
| from bpy.props import * | ||||
| from bpy.types import Menu, Panel | ||||
|  | ||||
| class TLM_PT_ObjectMenu(bpy.types.Panel): | ||||
|     bl_label = "The Lightmapper" | ||||
|     bl_space_type = "PROPERTIES" | ||||
|     bl_region_type = "WINDOW" | ||||
|     bl_context = "object" | ||||
|     bl_options = {'DEFAULT_CLOSED'} | ||||
|  | ||||
|     def draw(self, context): | ||||
|         layout = self.layout | ||||
|         scene = context.scene | ||||
|         obj = bpy.context.object | ||||
|         layout.use_property_split = True | ||||
|         layout.use_property_decorate = False | ||||
|  | ||||
|         if obj.type == "MESH": | ||||
|             row = layout.row(align=True) | ||||
|             row.prop(obj.TLM_ObjectProperties, "tlm_mesh_lightmap_use") | ||||
|  | ||||
|             if obj.TLM_ObjectProperties.tlm_mesh_lightmap_use: | ||||
|  | ||||
|                 row = layout.row() | ||||
|                 row.prop(obj.TLM_ObjectProperties, "tlm_use_default_channel") | ||||
|  | ||||
|                 if not obj.TLM_ObjectProperties.tlm_use_default_channel: | ||||
|  | ||||
|                     row = layout.row() | ||||
|                     row.prop_search(obj.TLM_ObjectProperties, "tlm_uv_channel", obj.data, "uv_layers", text='UV Channel') | ||||
|  | ||||
|                 row = layout.row() | ||||
|                 row.prop(obj.TLM_ObjectProperties, "tlm_mesh_lightmap_resolution") | ||||
|                 if obj.TLM_ObjectProperties.tlm_use_default_channel: | ||||
|                     row = layout.row() | ||||
|                     row.prop(obj.TLM_ObjectProperties, "tlm_mesh_lightmap_unwrap_mode") | ||||
|                 row = layout.row() | ||||
|                 if obj.TLM_ObjectProperties.tlm_mesh_lightmap_unwrap_mode == "AtlasGroupA": | ||||
|  | ||||
|                     if scene.TLM_AtlasListItem >= 0 and len(scene.TLM_AtlasList) > 0: | ||||
|                         row = layout.row() | ||||
|                         item = scene.TLM_AtlasList[scene.TLM_AtlasListItem] | ||||
|                         row.prop_search(obj.TLM_ObjectProperties, "tlm_atlas_pointer", scene, "TLM_AtlasList", text='Atlas Group') | ||||
|                         row = layout.row() | ||||
|                     else: | ||||
|                         row = layout.label(text="Add Atlas Groups from the scene lightmapping settings.") | ||||
|                         row = layout.row() | ||||
|  | ||||
|                 else: | ||||
|                     row = layout.row() | ||||
|                     row.prop(obj.TLM_ObjectProperties, "tlm_postpack_object") | ||||
|                     row = layout.row() | ||||
|  | ||||
|  | ||||
|                 if obj.TLM_ObjectProperties.tlm_postpack_object and obj.TLM_ObjectProperties.tlm_mesh_lightmap_unwrap_mode != "AtlasGroupA": | ||||
|                     if scene.TLM_PostAtlasListItem >= 0 and len(scene.TLM_PostAtlasList) > 0: | ||||
|                         row = layout.row() | ||||
|                         item = scene.TLM_PostAtlasList[scene.TLM_PostAtlasListItem] | ||||
|                         row.prop_search(obj.TLM_ObjectProperties, "tlm_postatlas_pointer", scene, "TLM_PostAtlasList", text='Atlas Group') | ||||
|                         row = layout.row() | ||||
|  | ||||
|                     else: | ||||
|                         row = layout.label(text="Add Atlas Groups from the scene lightmapping settings.") | ||||
|                         row = layout.row() | ||||
|  | ||||
|                 row.prop(obj.TLM_ObjectProperties, "tlm_mesh_unwrap_margin") | ||||
|                 row = layout.row() | ||||
|                 row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filter_override") | ||||
|                 row = layout.row() | ||||
|                 if obj.TLM_ObjectProperties.tlm_mesh_filter_override: | ||||
|                     row = layout.row(align=True) | ||||
|                     row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_mode") | ||||
|                     row = layout.row(align=True) | ||||
|                     if obj.TLM_ObjectProperties.tlm_mesh_filtering_mode == "Gaussian": | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_gaussian_strength") | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_iterations") | ||||
|                     elif obj.TLM_ObjectProperties.tlm_mesh_filtering_mode == "Box": | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_box_strength") | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_iterations") | ||||
|                     elif obj.TLM_ObjectProperties.tlm_mesh_filtering_mode == "Bilateral": | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_bilateral_diameter") | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_bilateral_color_deviation") | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_bilateral_coordinate_deviation") | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_iterations") | ||||
|                     else: | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_median_kernel", expand=True) | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_mesh_filtering_iterations") | ||||
|  | ||||
|                 #If UV Packer installed | ||||
|                 if "UV-Packer" in bpy.context.preferences.addons.keys(): | ||||
|                     row.prop(obj.TLM_ObjectProperties, "tlm_use_uv_packer") | ||||
|                     if obj.TLM_ObjectProperties.tlm_use_uv_packer: | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_uv_packer_padding") | ||||
|                         row = layout.row(align=True) | ||||
|                         row.prop(obj.TLM_ObjectProperties, "tlm_uv_packer_packing_engine") | ||||
|  | ||||
| class TLM_PT_MaterialMenu(bpy.types.Panel): | ||||
|     bl_label = "The Lightmapper" | ||||
|     bl_space_type = "PROPERTIES" | ||||
|     bl_region_type = "WINDOW" | ||||
|     bl_context = "material" | ||||
|     bl_options = {'DEFAULT_CLOSED'} | ||||
|  | ||||
|     def draw(self, context): | ||||
|         layout = self.layout | ||||
|         scene = context.scene | ||||
|         obj = bpy.context.object | ||||
|         layout.use_property_split = True | ||||
|         layout.use_property_decorate = False | ||||
|  | ||||
|         mat = bpy.context.material | ||||
|         if mat == None: | ||||
|             return | ||||
|  | ||||
|         if obj.type == "MESH": | ||||
|  | ||||
|             row = layout.row() | ||||
|             row.prop(mat, "TLM_ignore") | ||||
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