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leenkx/blender/lnx/logicnode/input/LN_on_tap_screen.py
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30
leenkx/blender/lnx/logicnode/input/LN_on_tap_screen.py
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from lnx.logicnode.lnx_nodes import *
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class OnTapScreen(LnxLogicTreeNode):
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"""Activates the output on tap screen event.
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@input Duration: touching time
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@input Interval: interval between taps
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@input Repeat: repetitions amount to validate
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@output Done: the sequence success
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@output Fail: the the sequence failure
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@output Tap Number: number of the last tap
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@output Coords: the coordinates of the last tap
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"""
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bl_idname = 'LNOnTapScreen'
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bl_label = 'On Tap Screen'
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lnx_section = 'Input'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxFloatSocket', 'Duration', default_value=0.3)
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self.add_input('LnxFloatSocket', 'Interval', default_value=0.0)
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self.add_input('LnxIntSocket', 'Repeat', default_value=2)
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self.add_output('LnxNodeSocketAction', 'Done')
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self.add_output('LnxNodeSocketAction', 'Fail')
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self.add_output('LnxNodeSocketAction', 'Tap')
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self.add_output('LnxIntSocket', 'Tap Number')
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self.add_output('LnxVectorSocket', 'Coords')
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