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17
leenkx/blender/lnx/logicnode/physics/LN_get_rb_contacts.py
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17
leenkx/blender/lnx/logicnode/physics/LN_get_rb_contacts.py
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from lnx.logicnode.lnx_nodes import *
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class GetContactsNode(LnxLogicTreeNode):
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"""Returns an array with all objects that are colliding with the
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given object.
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@seeNode Get First Contact
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"""
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bl_idname = 'LNGetContactsNode'
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bl_label = 'Get RB Contacts'
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lnx_section = 'contact'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketObject', 'RB')
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self.add_output('LnxNodeSocketArray', 'Contacts')
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