Update leenkx/Sources/leenkx/trait/physics/bullet/PhysicsWorld.hx

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LeenkxTeam 2025-04-11 21:04:00 +00:00
parent 27bd360317
commit c08e1d3835

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@ -182,8 +182,8 @@ class PhysicsWorld extends Trait {
#else #else
world = new bullet.Bt.DiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration); world = new bullet.Bt.DiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration);
#end #end
// Set the solver iterations from Blender's rigid body world // TO DO: Set the solver iterations from Blender's rigid body world
setSolverIterations(world, solverIterations); // setSolverIterations(world, solverIterations);
setGravity(gravity); setGravity(gravity);
} }