Update leenkx/blender/lnx/logicnode/animation/LN_set_parent_bone.py
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@ -12,6 +12,7 @@ class SetParentBoneNode(LnxLogicTreeNode):
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketObject', 'Parent')
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self.add_input('LnxStringSocket', 'Bone', default_value='Bone')
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self.add_input('LnxBoolSocket', 'Set Inverse')
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self.add_input('LnxBoolSocket', 'Keep Transform')
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self.add_output('LnxNodeSocketAction', 'Out')
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