Add leenkx/Sources/leenkx/logicnode/VolumetricLightSetNode.hx
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								leenkx/Sources/leenkx/logicnode/VolumetricLightSetNode.hx
									
									
									
									
									
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								leenkx/Sources/leenkx/logicnode/VolumetricLightSetNode.hx
									
									
									
									
									
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							| @ -0,0 +1,18 @@ | ||||
| package leenkx.logicnode; | ||||
|  | ||||
| class VolumetricLightSetNode extends LogicNode { | ||||
|  | ||||
| 	public function new(tree:LogicTree) { | ||||
| 		super(tree); | ||||
| 	} | ||||
|  | ||||
| 	override function run(from:Int) { | ||||
|         leenkx.renderpath.Postprocess.volumetric_light_uniforms[0][0] = inputs[1].get().x; | ||||
|         leenkx.renderpath.Postprocess.volumetric_light_uniforms[0][1] = inputs[1].get().y; | ||||
|         leenkx.renderpath.Postprocess.volumetric_light_uniforms[0][2] = inputs[1].get().z; | ||||
|         leenkx.renderpath.Postprocess.volumetric_light_uniforms[1][0] = inputs[2].get(); | ||||
|         leenkx.renderpath.Postprocess.volumetric_light_uniforms[2][0] = inputs[3].get(); | ||||
|  | ||||
| 		runOutput(0); | ||||
| 	} | ||||
| } | ||||
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