Merge pull request 'Animation fixes' (#5) from Onek8/LNXSDK:main into main

Reviewed-on: #5
This commit is contained in:
2025-03-24 16:30:58 +00:00
4 changed files with 40 additions and 40 deletions

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@ -1,25 +1,25 @@
from lnx.logicnode.lnx_nodes import * from lnx.logicnode.lnx_nodes import *
class BlendActionNode(LnxLogicTreeNode): class BlendActionNode(LnxLogicTreeNode):
"""Interpolates between the two given actions.""" """Interpolates between the two given actions."""
bl_idname = 'LNBlendActionNode' bl_idname = 'LNBlendActionNode'
bl_label = 'Blend Action' bl_label = 'Blend Action'
lnx_version = 2 lnx_version = 2
def lnx_init(self, context): def lnx_init(self, context):
self.add_input('LnxNodeSocketObject', 'Object') self.add_input('LnxNodeSocketObject', 'Object')
self.add_input('LnxNodeSocketAnimTree', 'Action 1') self.add_input('LnxNodeSocketAnimTree', 'Action 1')
self.add_input('LnxNodeSocketAnimTree', 'Action 2') self.add_input('LnxNodeSocketAnimTree', 'Action 2')
self.add_input('ArmFactorSocket', 'Factor', default_value = 0.5) self.add_input('LnxFactorSocket', 'Factor', default_value = 0.5)
self.add_input('LnxIntSocket', 'Bone Group', default_value = -1) self.add_input('LnxIntSocket', 'Bone Group', default_value = -1)
self.add_output('LnxNodeSocketAnimTree', 'Result') self.add_output('LnxNodeSocketAnimTree', 'Result')
def get_replacement_node(self, node_tree: bpy.types.NodeTree): def get_replacement_node(self, node_tree: bpy.types.NodeTree):
if self.lnx_version not in (0, 1): if self.lnx_version not in (0, 1):
raise LookupError() raise LookupError()
return NodeReplacement( return NodeReplacement(
'LNBlendActionNode', self.lnx_version, 'LNBlendActionNode', 2, 'LNBlendActionNode', self.lnx_version, 'LNBlendActionNode', 2,
in_socket_mapping={}, out_socket_mapping={} in_socket_mapping={}, out_socket_mapping={}
) )

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@ -112,8 +112,8 @@ class BlendSpaceNode(LnxLogicTreeNode):
def lnx_init(self, context): def lnx_init(self, context):
self.add_input('LnxNodeSocketObject', 'Object') self.add_input('LnxNodeSocketObject', 'Object')
self.add_input('LnxNodeSocketArray', 'Actions') self.add_input('LnxNodeSocketArray', 'Actions')
self.add_input('ArmBlendSpaceSocket', 'Cursor X') self.add_input('LnxBlendSpaceSocket', 'Cursor X')
self.add_input('ArmBlendSpaceSocket', 'Cursor Y') self.add_input('LnxBlendSpaceSocket', 'Cursor Y')
self.add_output('LnxNodeSocketAnimTree', 'Out') self.add_output('LnxNodeSocketAnimTree', 'Out')
def add_advanced_draw(self): def add_advanced_draw(self):

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@ -45,7 +45,7 @@ class BoneIKNode(LnxLogicTreeNode):
self.add_input('LnxBoolSocket', 'Enable Pole') self.add_input('LnxBoolSocket', 'Enable Pole')
self.add_input('LnxVectorSocket', 'Pole Position') self.add_input('LnxVectorSocket', 'Pole Position')
self.add_input('LnxFloatSocket', 'Roll Angle') self.add_input('LnxFloatSocket', 'Roll Angle')
self.add_input('ArmFactorSocket', 'Influence', default_value = 1.0) self.add_input('LnxFactorSocket', 'Influence', default_value = 1.0)
self.add_input('LnxIntSocket', 'Bone Group', default_value = 0) self.add_input('LnxIntSocket', 'Bone Group', default_value = 0)
self.add_output('LnxNodeSocketAnimTree', 'Result') self.add_output('LnxNodeSocketAnimTree', 'Result')

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@ -32,8 +32,8 @@ socket_colors = {
'LnxVectorSocket': (0.39, 0.39, 0.78, 1.0), 'LnxVectorSocket': (0.39, 0.39, 0.78, 1.0),
'LnxAnySocket': (0.9, 0.9, 0.9, 1), 'LnxAnySocket': (0.9, 0.9, 0.9, 1),
'LnxNodeSocketAnimTree': (0.3, 0.1, 0.0, 1.0), 'LnxNodeSocketAnimTree': (0.3, 0.1, 0.0, 1.0),
'ArmFactorSocket': (0.631, 0.631, 0.631, 1.0), 'LnxFactorSocket': (0.631, 0.631, 0.631, 1.0),
'ArmBlendSpaceSocket': (0.631, 0.631, 0.631, 1.0) 'LnxBlendSpaceSocket': (0.631, 0.631, 0.631, 1.0)
} }
@ -591,8 +591,8 @@ class LnxAnimTreeSocket(LnxCustomSocket):
def draw_color(self, context, node): def draw_color(self, context, node):
return socket_colors[self.bl_idname] return socket_colors[self.bl_idname]
class ArmFactorSocket(LnxCustomSocket): class LnxFactorSocket(LnxCustomSocket):
bl_idname = 'ArmFactorSocket' bl_idname = 'LnxFactorSocket'
bl_label = 'Factor Socket' bl_label = 'Factor Socket'
lnx_socket_type = 'FACTOR' lnx_socket_type = 'FACTOR'
@ -614,8 +614,8 @@ class ArmFactorSocket(LnxCustomSocket):
def get_default_value(self): def get_default_value(self):
return self.default_value_raw return self.default_value_raw
class ArmBlendSpaceSocket(LnxCustomSocket): class LnxBlendSpaceSocket(LnxCustomSocket):
bl_idname = 'ArmBlendSpaceSocket' bl_idname = 'LnxBlendSpaceSocket'
bl_label = 'Blend Space Socket' bl_label = 'Blend Space Socket'
lnx_socket_type = 'FACTOR' lnx_socket_type = 'FACTOR'
@ -718,8 +718,8 @@ LnxStringSocketInterface = _make_socket_interface('LnxStringSocketInterface', 'L
LnxVectorSocketInterface = _make_socket_interface('LnxVectorSocketInterface', 'LnxVectorSocket') LnxVectorSocketInterface = _make_socket_interface('LnxVectorSocketInterface', 'LnxVectorSocket')
LnxAnySocketInterface = _make_socket_interface('LnxAnySocketInterface', 'LnxAnySocket') LnxAnySocketInterface = _make_socket_interface('LnxAnySocketInterface', 'LnxAnySocket')
LnxAnimTreeSocketInterface = _make_socket_interface('LnxAnimTreeSocketInterface', 'LnxNodeSocketAnimTree') LnxAnimTreeSocketInterface = _make_socket_interface('LnxAnimTreeSocketInterface', 'LnxNodeSocketAnimTree')
ArmFactorSocketInterface = _make_socket_interface('ArmFactorSocketInterface', 'ArmFactorSocket') LnxFactorSocketInterface = _make_socket_interface('LnxFactorSocketInterface', 'LnxFactorSocket')
ArmBlendSpaceSocketInterface = _make_socket_interface('ArmBlendSpaceSocketInterface', 'ArmBlendSpaceSocket') LnxBlendSpaceSocketInterface = _make_socket_interface('LnxBlendSpaceSocketInterface', 'LnxBlendSpaceSocket')
__REG_CLASSES = ( __REG_CLASSES = (
LnxActionSocketInterface, LnxActionSocketInterface,
@ -736,8 +736,8 @@ __REG_CLASSES = (
LnxVectorSocketInterface, LnxVectorSocketInterface,
LnxAnySocketInterface, LnxAnySocketInterface,
LnxAnimTreeSocketInterface, LnxAnimTreeSocketInterface,
ArmFactorSocketInterface, LnxFactorSocketInterface,
ArmBlendSpaceSocketInterface, LnxBlendSpaceSocketInterface,
LnxActionSocket, LnxActionSocket,
LnxAnimActionSocket, LnxAnimActionSocket,
@ -753,7 +753,7 @@ __REG_CLASSES = (
LnxVectorSocket, LnxVectorSocket,
LnxAnySocket, LnxAnySocket,
LnxAnimTreeSocket, LnxAnimTreeSocket,
ArmFactorSocket, LnxFactorSocket,
ArmBlendSpaceSocket, LnxBlendSpaceSocket,
) )
register, unregister = bpy.utils.register_classes_factory(__REG_CLASSES) register, unregister = bpy.utils.register_classes_factory(__REG_CLASSES)