Add leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx
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								leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx
									
									
									
									
									
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								leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx
									
									
									
									
									
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					package leenkx.logicnode;
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					#if lnx_audio
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					import iron.object.SpeakerObject;
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					import kha.audio1.AudioChannel;
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					#end
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					class GetPositionSpeakerNode extends LogicNode {
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						public function new(tree: LogicTree) {
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							super(tree);
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						}
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						override function get(from: Int): Dynamic {
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							#if lnx_audio
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							var object: SpeakerObject = cast(inputs[0].get(), SpeakerObject);
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							if (object == null || object.sound == null) return 0.0;
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							if (object.channels.length == 0) return 0.0;
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							var channel = object.channels[0];
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							var position = 0.0;
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							if (channel != null) {
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								position = @:privateAccess channel.get_position();
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							}
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							return position;
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							#else
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							return 0.0;
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							#end
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						}
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					}
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