Full BSDF

This commit is contained in:
2026-08-07 02:04:01 -07:00
parent 7aeebf2008
commit fe017dd874
55 changed files with 2306 additions and 1215 deletions

View File

@ -38,7 +38,6 @@ uniform layout(r8) image3D voxelsOut;
#endif
uniform int clipmapLevel;
uniform float voxelBlend;
uniform float clipmaps[voxelgiClipmapCount * 10];
@ -47,7 +46,7 @@ void main() {
ivec3 src = ivec3(gl_GlobalInvocationID.xyz);
src.y += clipmapLevel * res;
for (int i = 0; i < 6 + DIFFUSE_CONE_COUNT; i++)
for (int i = 0; i < 6 + diffuseConeCount; i++)
{
vec4 col = vec4(0.0);