2025-01-22 16:18:30 +01:00

22 lines
913 B
Haxe

package flash.display;
extern class ShaderJob extends flash.events.EventDispatcher {
@:flash.property var height(get,set) : Int;
@:flash.property var progress(get,never) : Float;
@:flash.property var shader(get,set) : Shader;
@:flash.property var target(get,set) : Dynamic;
@:flash.property var width(get,set) : Int;
function new(?shader : Shader, ?target : Dynamic, width : Int = 0, height : Int = 0) : Void;
function cancel() : Void;
private function get_height() : Int;
private function get_progress() : Float;
private function get_shader() : Shader;
private function get_target() : Dynamic;
private function get_width() : Int;
private function set_height(value : Int) : Int;
private function set_shader(value : Shader) : Shader;
private function set_target(value : Dynamic) : Dynamic;
private function set_width(value : Int) : Int;
function start(waitForCompletion : Bool = false) : Void;
}