LNXSDK/Kha/Tools/linux_arm64/std/haxe/io/Float32Array.hx
2025-01-22 16:18:30 +01:00

88 lines
3.0 KiB
Haxe

/*
* Copyright (C)2005-2019 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package haxe.io;
typedef Float32ArrayData = ArrayBufferView.ArrayBufferViewData;
abstract Float32Array(Float32ArrayData) {
public static inline var BYTES_PER_ELEMENT = 4;
public var length(get, never):Int;
public var view(get, never):ArrayBufferView;
public inline function new(elements:Int) {
this = new ArrayBufferView(elements * BYTES_PER_ELEMENT).getData();
}
inline function get_length() {
return this.byteLength >> 2;
}
public inline function get_view():ArrayBufferView {
return ArrayBufferView.fromData(this);
}
@:arrayAccess public inline function get(index:Int):Float {
return this.bytes.getFloat((index << 2) + this.byteOffset);
}
@:arrayAccess public inline function set(index:Int, value:Float):Float {
if (index >= 0 && index < length) {
this.bytes.setFloat((index << 2) + this.byteOffset, value);
return value;
}
return 0;
}
public inline function sub(begin:Int, ?length:Int):Float32Array {
return fromData(this.sub(begin << 2, length == null ? null : length << 2));
}
public inline function subarray(?begin:Int, ?end:Int):Float32Array {
return fromData(this.subarray(begin == null ? null : begin << 2, end == null ? null : end << 2));
}
public inline function getData():Float32ArrayData {
return this;
}
public static function fromData(d:Float32ArrayData):Float32Array {
return cast d;
}
public static function fromArray(a:Array<Float>, pos = 0, ?length:Int):Float32Array {
if (length == null)
length = a.length - pos;
if (pos < 0 || length < 0 || pos + length > a.length)
throw Error.OutsideBounds;
var i = new Float32Array(a.length);
for (idx in 0...length)
i[idx] = a[idx + pos];
return i;
}
public static function fromBytes(bytes:haxe.io.Bytes, bytePos = 0, ?length:Int):Float32Array {
return fromData(ArrayBufferView.fromBytes(bytes, bytePos, (length == null ? (bytes.length - bytePos) >> 2 : length) << 2).getData());
}
}