182 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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/*
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This source file is part of GIMPACT Library.
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For the latest info, see http://gimpact.sourceforge.net/
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Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
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email: projectileman@yahoo.com
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btContactProcessing.h"
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#define MAX_COINCIDENT 8
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struct CONTACT_KEY_TOKEN
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{
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	unsigned int m_key;
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	int m_value;
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	CONTACT_KEY_TOKEN()
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    {
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    }
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    CONTACT_KEY_TOKEN(unsigned int key,int token)
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    {
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    	m_key = key;
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    	m_value =  token;
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    }
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    CONTACT_KEY_TOKEN(const CONTACT_KEY_TOKEN& rtoken)
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    {
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    	m_key = rtoken.m_key;
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    	m_value = rtoken.m_value;
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    }
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    inline bool operator <(const CONTACT_KEY_TOKEN& other) const
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	{
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		return (m_key < other.m_key);
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	}
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	inline bool operator >(const CONTACT_KEY_TOKEN& other) const
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	{
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		return (m_key > other.m_key);
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	}
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};
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class CONTACT_KEY_TOKEN_COMP
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{
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	public:
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		bool operator() ( const CONTACT_KEY_TOKEN& a, const CONTACT_KEY_TOKEN& b ) const
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		{
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			return ( a < b );
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		}
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};
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void btContactArray::merge_contacts(
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	const btContactArray & contacts, bool normal_contact_average)
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{
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	clear();
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	int i;
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	if(contacts.size()==0) return;
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	if(contacts.size()==1)
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	{
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		push_back(contacts[0]);
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		return;
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	}
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	btAlignedObjectArray<CONTACT_KEY_TOKEN> keycontacts;
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	keycontacts.reserve(contacts.size());
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	//fill key contacts
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	for ( i = 0;i<contacts.size() ;i++ )
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	{
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		keycontacts.push_back(CONTACT_KEY_TOKEN(contacts[i].calc_key_contact(),i));
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	}
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	//sort keys
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	keycontacts.quickSort(CONTACT_KEY_TOKEN_COMP());
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	// Merge contacts
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	int coincident_count=0;
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	btVector3 coincident_normals[MAX_COINCIDENT];
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	unsigned int last_key = keycontacts[0].m_key;
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	unsigned int key = 0;
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	push_back(contacts[keycontacts[0].m_value]);
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	GIM_CONTACT * pcontact = &(*this)[0];
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	for( i=1;i<keycontacts.size();i++)
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	{
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	    key = keycontacts[i].m_key;
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		const GIM_CONTACT * scontact = &contacts[keycontacts[i].m_value];
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		if(last_key ==  key)//same points
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		{
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			//merge contact
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			if(pcontact->m_depth - CONTACT_DIFF_EPSILON > scontact->m_depth)//)
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			{
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				*pcontact = *scontact;
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                coincident_count = 0;
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			}
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			else if(normal_contact_average)
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			{
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				if(btFabs(pcontact->m_depth - scontact->m_depth)<CONTACT_DIFF_EPSILON)
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                {
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                    if(coincident_count<MAX_COINCIDENT)
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                    {
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                    	coincident_normals[coincident_count] = scontact->m_normal;
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                        coincident_count++;
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                    }
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                }
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			}
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		}
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		else
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		{//add new contact
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		    if(normal_contact_average && coincident_count>0)
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		    {
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		    	pcontact->interpolate_normals(coincident_normals,coincident_count);
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		        coincident_count = 0;
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		    }
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		    push_back(*scontact);
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		    pcontact = &(*this)[this->size()-1];
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        }
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		last_key = key;
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	}
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}
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void btContactArray::merge_contacts_unique(const btContactArray & contacts)
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{
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	clear();
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	if(contacts.size()==0) return;
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	if(contacts.size()==1)
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	{
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		push_back(contacts[0]);
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		return;
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	}
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	GIM_CONTACT average_contact = contacts[0];
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	for (int i=1;i<contacts.size() ;i++ )
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	{
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		average_contact.m_point += contacts[i].m_point;
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		average_contact.m_normal += contacts[i].m_normal * contacts[i].m_depth;
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	}
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	//divide
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	btScalar divide_average = 1.0f/((btScalar)contacts.size());
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	average_contact.m_point *= divide_average;
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	average_contact.m_normal *= divide_average;
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	average_contact.m_depth = average_contact.m_normal.length();
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	average_contact.m_normal /= average_contact.m_depth;
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}
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