461 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			461 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
MAINTENANCE README FOR PCRE2
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============================
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The files in the "maint" directory of the PCRE2 source contain data, scripts,
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and programs that are used for the maintenance of PCRE2, but which do not form
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part of the PCRE2 distribution tarballs. This document describes these files
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and also contains some notes for maintainers. Its contents are:
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  Files in the maint directory
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  Updating to a new Unicode release
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  Preparing for a PCRE2 release
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  Making a PCRE2 release
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  Long-term ideas (wish list)
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Files in the maint directory
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============================
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GenerateCommon.py
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  A Python module containing data and functions that are used by the other
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  Generate scripts.
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GenerateTest26.py
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  A Python script that generates input and expected output test data for test
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  26, which tests certain aspects of Unicode property support.  
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GenerateUcd.py
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  A Python script that generates the file pcre2_ucd.c from GenerateCommon.py
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  and Unicode data files, which are themselves downloaded from the Unicode web
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  site. The generated file contains the tables for a 2-stage lookup of Unicode
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  properties, along with some auxiliary tables. The script starts with a long
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  comment that gives details of the tables it constructs. 
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GenerateUcpHeader.py
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  A Python script that generates the file pcre2_ucp.h from GenerateCommon.py
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  and Unicode data files. The generated file defines constants for various
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  Unicode property values.
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GenerateUcpTables.py
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  A Python script that generates the file pcre2_ucptables.c from
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  GenerateCommon.py and Unicode data files. The generated file contains tables
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  for looking up Unicode property names.
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ManyConfigTests
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  A shell script that runs "configure, make, test" a number of times with
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  different configuration settings.
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pcre2_chartables.c.non-standard
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  This is a set of character tables that came from a Windows system. It has
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  characters greater than 128 that are set as spaces, amongst other things. I
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  kept it so that it can be used for testing from time to time.
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README
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  This file.
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Unicode.tables
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  The files in this directory were downloaded from the Unicode web site. They
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  contain information about Unicode characters and scripts, and are used by the
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  Generate scripts. There is also UnicodeData.txt, which is no longer used by
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  any script, because it is useful occasionally for manually looking up the
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  details of certain characters. However, note that character names in this
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  file such as "Arabic sign sanah" do NOT mean that the character is in a
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  particular script (in this case, Arabic). Scripts.txt and
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  ScriptExtensions.txt are where to look for script information.
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ucptest.c
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  A program for testing the Unicode property macros that do lookups in the
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  pcre2_ucd.c data, mainly useful after rebuilding the Unicode property tables.
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  Compile and run this in the "maint" directory (see comments at its head).
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  This program can also be used to find characters with specific properties and 
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  to list which properties are supported. 
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ucptestdata
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  A directory containing four files, testinput{1,2} and testoutput{1,2}, for
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  use in conjunction with the ucptest program.
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utf8.c
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  A short, freestanding C program for converting a Unicode code point into a
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  sequence of bytes in the UTF-8 encoding, and vice versa. If its argument is a
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  hex number such as 0x1234, it outputs a list of the equivalent UTF-8 bytes.
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  If its argument is a sequence of concatenated UTF-8 bytes (e.g. 12e188b4) it
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  treats them as a UTF-8 string and outputs the equivalent code points in hex.
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  See comments at its head for details.
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Updating to a new Unicode release
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=================================
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When there is a new release of Unicode, the files in Unicode.tables must be
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refreshed from the web site. Once that is done, the four Python scripts that 
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generate files from the Unicode data can be run from within the "maint" 
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directory.
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Note: Previously, it was necessary to update lists of scripts and their 
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abbreviations by hand before running the Python scripts. This is no longer
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necessary because the scripts have been upgraded to extract this information
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themselves. Also, there used to be explicit lists of scripts in two of the man
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pages. This is no longer the case; the pcre2test program can now output a list 
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of supported scripts.
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You can give an output file name as an argument to the following scripts, but
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by default:
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GenerateUcd.py        creates pcre2_ucd.c        )
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GenerateUcpHeader.py  creates pcre2_ucp.h        ) in the current directory
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GenerateUcpTables.py  creates pcre2_ucptables.c  )
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These files can be compared against the existing versions in the src directory
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to check on any changes before replacing the old files, but you can also
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generate directly into the final location by running:
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./GenerateUcd.py       ../src/pcre2_ucd.c
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./GenerateUcpHeader.py ../src/pcre2_ucp.h
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./GenerateUcpTables.py ../src/pcre2_ucptables.c
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Once the .c and .h files are in the ../src directory, the ucptest program can
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be compiled and used to check that the new tables work properly. The data files
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in ucptestdata are set up to check a number of test characters. See the
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comments at the start of ucptest.c. If there are new scripts, adding a few
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tests to the files in ucptestdata is a good idea.
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Finally, you should run the GenerateTest26.py script to regenerate new versions 
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of the input and expected output from a series of Unicode property tests that 
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are automatically generated from the Unicode data files. By default, the files
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are written to testinput26 and testoutput26 in the current directory, but you
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can give an alternative directory name as an argument to the script. These
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files should eventually be installed in the main testdata directory.
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Preparing for a PCRE2 release
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=============================
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This section contains a checklist of things that I do before building a new
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release.
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. Ensure that the version number and version date are correct in configure.ac.
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. Update the library version numbers in configure.ac according to the rules
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  given below.
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. If new build options or new source files have been added, ensure that they
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  are added to the CMake files as well as to the autoconf files. The relevant
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  files are CMakeLists.txt and config-cmake.h.in. After making a release, test
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  it out with CMake if there have been changes here.
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. Run ./autogen.sh to ensure everything is up-to-date.
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. Compile and test with many different config options, and combinations of
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  options. Also, test with valgrind by running "RunTest valgrind" and
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  "RunGrepTest valgrind". The script maint/ManyConfigTests now encapsulates
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  this testing. It runs tests with different configurations, and it also runs
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  some of them with valgrind, all of which can take quite some time.
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. Run tests in both 32-bit and 64-bit environments if possible. I can no longer
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  run 32-bit tests.
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. Run tests with two or more different compilers (e.g. clang and gcc), and
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  make use of -fsanitize=address and friends where possible. For gcc,
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  -fsanitize=undefined -std=gnu99 picks up undefined behaviour at runtime, but
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  needs -fno-sanitize=shift to get rid of warnings for shifts of negative
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  numbers in the JIT compiler. For clang, -fsanitize=address,undefined,integer
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  can be used but -fno-sanitize=alignment,shift,unsigned-integer-overflow must
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  be added when compiling with JIT. Another useful clang option is
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  -fsanitize=signed-integer-overflow
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. Do a test build using CMake. Remove src/config.h first, lest it override the
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  version that CMake creates. Also do a CMake unity build to check that it 
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  still works: [c]cmake -DCMAKE_UNITY_BUILD=ON sets up a unity build.
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. Run perltest.sh on the test data for tests 1 and 4. The output should match
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  the PCRE2 test output, apart from the version identification at the start of
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  each test. Sometimes there are other differences in test 4 if PCRE2 and Perl
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  are using different Unicode releases. The other tests are not Perl-compatible
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  (they use various PCRE2-specific features or options).
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. It is possible to test with the emulated memmove() function by undefining
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  HAVE_MEMMOVE and HAVE_BCOPY in config.h, though I do not do this often.
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. Documentation: check AUTHORS, ChangeLog (check version and date), LICENCE,
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  NEWS (check version and date), NON-AUTOTOOLS-BUILD, and README. Many of these
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  won't need changing, but over the long term things do change.
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. I used to test new releases myself on a number of different operating
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  systems. For example, on Solaris it is helpful to test using Sun's cc
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  compiler as a change from gcc. Adding -xarch=v9 to the cc options does a
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  64-bit test, but it also needs -S 64 for pcre2test to increase the stack size
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  for test 2. Since I retired I can no longer do much of this. There are 
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  automated tests under Ubuntu, Alpine, and Windows that are now set up as 
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  GitHub actions. Check that they are running clean.
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. The buildbots at http://buildfarm.opencsw.org/ do some automated testing
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  of PCRE2 and should also be checked before putting out a release.
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Updating version info for libtool
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=================================
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This set of rules for updating library version information came from a web page
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whose URL I have forgotten. The version information consists of three parts:
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(current, revision, age).
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1. Start with version information of 0:0:0 for each libtool library.
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2. Update the version information only immediately before a public release of
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   your software. More frequent updates are unnecessary, and only guarantee
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   that the current interface number gets larger faster.
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3. If the library source code has changed at all since the last update, then
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   increment revision; c:r:a becomes c:r+1:a.
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4. If any interfaces have been added, removed, or changed since the last
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   update, increment current, and set revision to 0.
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5. If any interfaces have been added since the last public release, then
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   increment age.
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6. If any interfaces have been removed or changed since the last public
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   release, then set age to 0.
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The following explanation may help in understanding the above rules a bit
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better. Consider that there are three possible kinds of reaction from users to
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changes in a shared library:
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1. Programs using the previous version may use the new version as a drop-in
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   replacement, and programs using the new version can also work with the
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   previous one. In other words, no recompiling nor relinking is needed. In
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   this case, increment revision only, don't touch current or age.
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2. Programs using the previous version may use the new version as a drop-in
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   replacement, but programs using the new version may use APIs not present in
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   the previous one. In other words, a program linking against the new version
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   may fail if linked against the old version at run time. In this case, set
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   revision to 0, increment current and age.
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3. Programs may need to be changed, recompiled, relinked in order to use the
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   new version. Increment current, set revision and age to 0.
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Making a PCRE2 release
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======================
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Run PrepareRelease and commit the files that it changes. The first thing this
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script does is to run CheckMan on the man pages; if it finds any markup errors,
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it reports them and then aborts. Otherwise it removes trailing spaces from
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sources and refreshes the HTML documentation. Update the GitHub repository with
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"git push".
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Once PrepareRelease has run clean, run "make distcheck" to create the tarballs
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and the zipball. I then sign these files. Double-check with "git status" that
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the repository is fully up-to-date, then create a new tag and a release on
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GitHub. Upload the tarballs, zipball, and the signatures as "assets" of the
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GitHub release.
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When the new release is out, don't forget to tell webmaster@pcre.org and the
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mailing list.
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Future ideas (wish list)
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========================
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This section records a list of ideas so that they do not get forgotten. They
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vary enormously in their usefulness and potential for implementation. Some are
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very sensible; some are rather wacky. Some have been on this list for many
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years.
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. Optimization
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  There are always ideas for new optimizations so as to speed up pattern
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  matching. Most of them try to save work by recognizing a non-match without
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  having to scan all the possibilities. These are some that I've recorded:
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  * /((A{0,5}){0,5}){0,5}(something complex)/ on a non-matching string is very
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    slow, though Perl is fast. Can we speed up somehow? Convert to {0,125}?
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    OTOH, this is pathological - the user could easily fix it.
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  * Turn ={4} into ==== ? (for speed). I once did an experiment, and it seems
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    to have little effect, and maybe makes things worse.
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  * "Ends with literal string" - note that a single character doesn't gain much
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    over the existing "required code unit" feature that just remembers one code
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    unit.
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  * Remember an initial string rather than just 1 code unit.
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  * A required code unit from alternatives - not just the last unit, but an
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    earlier one if common to all alternatives.
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  * Friedl contains other ideas.
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  * The code does not set initial code unit flags for Unicode property types
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    such as \p; I don't know how much benefit there would be for, for example,
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    setting the bits for 0-9 and all values >= xC0 (in 8-bit mode) when a
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    pattern starts with \p{N}.
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. If Perl gets to a consistent state over the settings of capturing sub-
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  patterns inside repeats, see if we can match it. One example of the
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  difference is the matching of /(main(O)?)+/ against mainOmain, where PCRE2
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  leaves $2 set. In Perl, it's unset. Changing this in PCRE2 will be very hard
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  because I think it needs much more state to be remembered.
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. A feature to suspend a match via a callout was once requested.
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. An option to convert results into character offsets and character lengths.
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. A (non-Unix) user wanted pcregrep options to (a) list a file name just once,
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  preceded by a blank line, instead of adding it to every matched line, and (b)
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  support --outputfile=name.
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. Define a union for the results from pcre2_pattern_info().
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. Provide a "random access to the subject" facility so that the way in which it
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  is stored is independent of PCRE2. For efficiency, it probably isn't possible
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  to switch this dynamically. It would have to be specified when PCRE2 was
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  compiled. PCRE2 would then call a function every time it wanted a character.
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. pcre2grep: add -rs for a sorted recurse. Having to store file names and sort
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  them will of course slow it down.
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. Someone suggested --disable-callout to save code space when callouts are
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  never wanted. This seems rather marginal.
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. A user suggested a parameter to limit the length of string matched, for
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  example if the parameter is N, the current match should fail if the matched
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  substring exceeds N. This could apply to both match functions. The value
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  could be a new field in the match context. Compare the offset_limit feature,
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  which limits where a match must start.
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. Write a function that generates random matching strings for a compiled
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  pattern.
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. Pcre2grep: an option to specify the output line separator, either as a string
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  or select from a fixed list. This is not straightforward, because at the
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  moment it outputs whatever is in the input file.
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. Improve the code for duplicate checking in pcre2_dfa_match(). An incomplete,
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  non-thread-safe patch showed that this can help performance for patterns
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  where there are many alternatives. However, a simple thread-safe
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  implementation that I tried made things worse in many simple cases, so this
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  is not an obviously good thing.
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. PCRE2 cannot at present distinguish between subpatterns with different names,
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  but the same number (created by the use of ?|). In order to do so, a way of
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  remembering *which* subpattern numbered n matched is needed. (*MARK) can
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  perhaps be used as a way round this problem. However, note that Perl does not
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  distinguish: like PCRE2, a name is just an alias for a number in Perl.
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. Instead of having #ifdef HAVE_CONFIG_H in each module, put #include
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  "something" and the the #ifdef appears only in one place, in "something".
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. Implement something like (?(R2+)... to check outer recursions.
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. If Perl ever supports the POSIX notation [[.something.]] PCRE2 should try
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  to follow.
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. A user wanted a way of ignoring all Unicode "mark" characters so that, for
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  example "a" followed by an accent would, together, match "a". This can only
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  be done clumsily at present by using a lookahead such as /(?=a)\X/, which
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  works for "combining" characters.
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. Perl supports [\N{x}-\N{y}] as a Unicode range, even in EBCDIC. PCRE2
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  supports \N{U+dd..} everywhere, but not in EBCDIC.
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. Unicode stuff from Perl:
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    \b{gcb} or \b{g}    grapheme cluster boundary
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    \b{sb}              sentence boundary
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    \b{wb}              word boundary
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  See Unicode TR 29. The last two are very much aimed at natural language.
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. Allow a callout to specify a number of characters to skip. This can be done
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  compatibly via an extra callout field.
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. Allow callouts to return *PRUNE, *COMMIT, *THEN, *SKIP, with and without
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  continuing (that is, with and without an implied *FAIL). A new option,
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  PCRE2_CALLOUT_EXTENDED say, would be needed. This is unlikely ever to be
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  implemented by JIT, so this could be an option for pcre2_match().
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. A limit on substitutions: a user suggested somehow finding a way of making
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  match_limit apply to the whole operation instead of each match separately.
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. Some #defines could be replaced with enums to improve robustness.
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. There was a request for an option for pcre2_match() to return the longest
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  match. This would mean searching for all possible matches, of course.
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. Perl's /a modifier sets Unicode, but restricts \d etc to ASCII characters,
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  which is the PCRE2 default for PCRE2_UTF (use PCRE2_UCP to change). However,
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  Perl also has /aa, which in addition, disables ASCII/non-ASCII caseless
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  matching. Perhaps we need a new option PCRE2_CASELESS_RESTRICT_ASCII. In
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  practice, this just means not using the ucd_caseless_sets[] table.
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. There is more that could be done to the oss-fuzz setup (needs some research).
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  A seed corpus could be built. I noted something about $LIB_FUZZING_ENGINE.
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  The test function could make use of get_substrings() to cover more code.
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. A neater way of handling recursion file names in pcre2grep, e.g. a single
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  buffer that can grow. See also GitHub issue #2 (recursion looping via
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  symlinks).
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. A user suggested that before/after parameters in pcre2grep could have
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						|
  negative values, to list lines near to the matched line, but not necessarily
 | 
						|
  the line itself. For example, --before-context=-1 would list the line *after*
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						|
  each matched line, without showing the matched line. The problem here is what
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						|
  to do with matches that are close together. Maybe a simpler way would be a
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  flag to disable showing matched lines, only valid with either -A or -B?
 | 
						|
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. There was a suggestiong for a pcre2grep colour default, or possibly a more
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						|
  general PCRE2GREP_OPT, but only for some options - not file names or patterns.
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						|
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						|
. Breaking loops that match an empty string: perhaps find a way of continuing
 | 
						|
  if *something* has changed, but this might mean remembering additional data.
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						|
  "Something" could be a capture value, but then a list of previous values
 | 
						|
  would be needed to avoid a cycle of changes.
 | 
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						|
. If a function could be written to find 3-character (or other length) fixed
 | 
						|
  strings, at least one of which must be present for a match, efficient
 | 
						|
  pre-searching of large datasets could be implemented.
 | 
						|
 | 
						|
. If pcre2grep had --first-line (match only in the first line) it could be
 | 
						|
  efficiently used to find files "starting with xxx". What about --last-line?
 | 
						|
  There was also the suggestion of an option for pcre2grep to scan only the
 | 
						|
  start of a file. I am not keen - this is the job of "head".
 | 
						|
 | 
						|
. A user requested a means of determining whether a failed match was failed by
 | 
						|
  the start-of-match optimizations, or by running the match engine. Easy enough
 | 
						|
  to define a bit in the match data, but all three matchers would need work.
 | 
						|
 | 
						|
. Would inlining "simple" recursions provide a useful performance boost for the
 | 
						|
  interpreters? JIT already does some of this, but it may not be worth it for
 | 
						|
  the interpreters.
 | 
						|
 | 
						|
. Redesign handling of class/nclass/xclass because the compile code logic is
 | 
						|
  currently very contorted and obscure. Also there was a request for a way of
 | 
						|
  re-defining \w (and therefore \W, \b, and \B). An in-pattern sequence such as
 | 
						|
  (?w=[...]) was suggested. Easiest way would be simply to inline the class,
 | 
						|
  with lookarounds for \b and \B. Ideally the setting should last till the end
 | 
						|
  of the group, which means remembering all previous settings; maybe a fixed
 | 
						|
  amount of stack would do - how deep would anyone want to nest these things?
 | 
						|
  See GitHub issue #13 for a compendium of character class issues, including
 | 
						|
  (?[...]) extended classes.
 | 
						|
 | 
						|
. A user suggested something like --with-build-info to set a build information
 | 
						|
  string that could be retrieved by pcre2_config(). However, there's no
 | 
						|
  facility for a length limit in pcre2_config(), and what would be the
 | 
						|
  encoding?
 | 
						|
 | 
						|
. Quantified groups with a fixed count currently operate by replicating the
 | 
						|
  group in the compiled bytecode. This may not really matter in these days of
 | 
						|
  gigabyte memory, but perhaps another implementation might be considered.
 | 
						|
  Needs coordination between the interpreters and JIT.
 | 
						|
 | 
						|
. There are regular requests for variable-length lookbehinds.
 | 
						|
 | 
						|
. See also any suggestions in the GitHub issues.
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 | 
						|
Philip Hazel
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						|
Email local part: Philip.Hazel
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						|
Email domain: gmail.com
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Last updated: 25 April 2022
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