7 lines
		
	
	
		
			88 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			88 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
 | |
| 
 | |
| in vec3 pos;
 | |
| 
 | |
| void main() {
 | |
| 	gl_Position = vec4(pos.x, pos.y, 0.5, 1.0);
 | |
| } |