46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Bullet Continuous Collision Detection and Physics Library
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| Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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| 
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| This software is provided 'as-is', without any express or implied warranty.
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| In no event will the authors be held liable for any damages arising from the use of this software.
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| Permission is granted to anyone to use this software for any purpose, 
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| including commercial applications, and to alter it and redistribute it freely, 
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| subject to the following restrictions:
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| 
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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| 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #ifndef BT_COLLISION_CREATE_FUNC
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| #define BT_COLLISION_CREATE_FUNC
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| 
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| #include "LinearMath/btAlignedObjectArray.h"
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| class btCollisionAlgorithm;
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| class btCollisionObject;
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| struct btCollisionObjectWrapper;
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| struct btCollisionAlgorithmConstructionInfo;
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| 
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| ///Used by the btCollisionDispatcher to register and create instances for btCollisionAlgorithm
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| struct btCollisionAlgorithmCreateFunc
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| {
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| 	bool m_swapped;
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| 	
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| 	btCollisionAlgorithmCreateFunc()
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| 		:m_swapped(false)
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| 	{
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| 	}
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| 	virtual ~btCollisionAlgorithmCreateFunc(){};
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| 
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| 	virtual	btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& , const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
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| 	{
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| 		
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| 		(void)body0Wrap;
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| 		(void)body1Wrap;
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| 		return 0;
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| 	}
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| };
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| #endif //BT_COLLISION_CREATE_FUNC
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| 
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