LNXSDK/leenkx/blender/lnx/logicnode/object/LN_raycast_object.py
2025-01-22 16:18:30 +01:00

22 lines
867 B
Python

from lnx.logicnode.lnx_nodes import *
class RaycastObjectNode(LnxLogicTreeNode):
"""it takes an object and returns true or false if the object is touched at screen (x, y) and the (x,y, z) position of that touch if returned"""
bl_idname = 'LNRaycastObjectNode'
bl_label = 'Raycast Object'
lnx_section = 'props'
lnx_version = 1
def lnx_init(self, context):
self.add_input('LnxNodeSocketAction', 'In')
self.add_input('LnxNodeSocketObject', 'Object')
self.add_input('LnxFloatSocket', 'X')
self.add_input('LnxFloatSocket', 'Y')
self.add_input('LnxNodeSocketObject', 'Camera')
self.add_output('LnxNodeSocketAction', 'Out')
self.add_output('LnxNodeSocketAction', 'True')
self.add_output('LnxNodeSocketAction', 'False')
self.add_output('LnxVectorSocket', 'Location')