480 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			480 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| /*
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|  * Copyright (C)2005-2019 Haxe Foundation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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|  * DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| import cs.NativeArray;
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| import haxe.iterators.ArrayKeyValueIterator;
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| 
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| #if core_api_serialize
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| @:meta(System.Serializable)
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| #end
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| final class Array<T> implements ArrayAccess<T> {
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| 	public var length(default, null):Int;
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| 
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| 	private var __a:NativeArray<T>;
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| 
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| 	@:skipReflection static var __hx_toString_depth = 0;
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| 	@:skipReflection static inline final __hx_defaultCapacity = 4;
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| 
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| 	#if erase_generics
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| 	inline private static function ofNative<X>(native:NativeArray<Dynamic>):Array<X> {
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| 		return new Array(native);
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| 	}
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| 	#else
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| 	inline private static function ofNative<X>(native:NativeArray<X>):Array<X> {
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| 		return new Array(native);
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| 	}
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| 	#end
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| 
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| 	inline private static function alloc<Y>(size:Int):Array<Y> {
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| 		return new Array(new NativeArray(size));
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| 	}
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| 
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| 	@:overload public function new():Void {
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| 		this.length = 0;
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| 		this.__a = new NativeArray(0);
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| 	}
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| 
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| 	#if erase_generics
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| 	@:overload private function new(native:NativeArray<Dynamic>) {
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| 		this.length = native.Length;
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| 		this.__a = untyped native;
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| 	}
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| 	#else
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| 	@:overload private function new(native:NativeArray<T>) {
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| 		this.length = native.Length;
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| 		this.__a = native;
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| 	}
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| 	#end
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| 
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| 	public function concat(a:Array<T>):Array<T> {
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| 		var len = length + a.length;
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| 		var retarr = new NativeArray(len);
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| 		cs.system.Array.Copy(__a, 0, retarr, 0, length);
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| 		cs.system.Array.Copy(a.__a, 0, retarr, length, a.length);
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| 
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| 		return ofNative(retarr);
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| 	}
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| 
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| 	private function concatNative(a:NativeArray<T>):Void {
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| 		var __a = __a;
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| 		var len = length + a.Length;
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| 		if (__a.Length >= len) {
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| 			cs.system.Array.Copy(a, 0, __a, length, length);
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| 		} else {
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| 			var newarr = new NativeArray(len);
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| 			cs.system.Array.Copy(__a, 0, newarr, 0, length);
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| 			cs.system.Array.Copy(a, 0, newarr, length, a.Length);
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| 
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| 			this.__a = newarr;
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| 		}
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| 
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| 		this.length = len;
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| 	}
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| 
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| 	public function indexOf(x:T, ?fromIndex:Int):Int {
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| 		var len = length, i:Int = (fromIndex == null) ? 0 : fromIndex;
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| 		if (i < 0) {
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| 			i += len;
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| 			if (i < 0)
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| 				i = 0;
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| 		} else if (i >= len) {
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| 			return -1;
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| 		}
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| 		return cs.system.Array.IndexOf(__a, x, i, len - i);
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| 	}
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| 
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| 	public function lastIndexOf(x:T, ?fromIndex:Int):Int {
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| 		var len = length, i:Int = (fromIndex == null) ? len - 1 : fromIndex;
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| 		if (i >= len) {
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| 			i = len - 1;
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| 		} else if (i < 0) {
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| 			i += len;
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| 			if (i < 0)
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| 				return -1;
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| 		}
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| 		return cs.system.Array.LastIndexOf(__a, x, i, i + 1);
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| 	}
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| 
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| 	public function join(sep:String):String {
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| 		var buf = new StringBuf();
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| 		var i = -1;
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| 
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| 		var first = true;
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| 		var length = length;
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| 		while (++i < length) {
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| 			if (first)
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| 				first = false;
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| 			else
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| 				buf.add(sep);
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| 			buf.add(__a[i]);
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| 		}
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| 
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| 		return buf.toString();
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| 	}
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| 
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| 	public function pop():Null<T> {
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| 		var __a = __a;
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| 		var length = length;
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| 		if (length > 0) {
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| 			var val = __a[--length];
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| 			__a[length] = null;
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| 			this.length = length;
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| 
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| 			return val;
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| 		} else {
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| 			return null;
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| 		}
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| 	}
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| 
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| 	public function push(x:T):Int {
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| 		if (length >= __a.Length) {
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| 			var newLen = length == 0 ? __hx_defaultCapacity : (length << 1);
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| 			var newarr = new NativeArray(newLen);
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| 			__a.CopyTo(newarr, 0);
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| 
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| 			this.__a = newarr;
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| 		}
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| 
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| 		__a[length] = x;
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| 		return ++length;
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| 	}
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| 
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| 	public function reverse():Void {
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| 		var i = 0;
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| 		var l = this.length;
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| 		var a = this.__a;
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| 		var half = l >> 1;
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| 		l -= 1;
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| 		while (i < half) {
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| 			var tmp = a[i];
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| 			a[i] = a[l - i];
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| 			a[l - i] = tmp;
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| 			i += 1;
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| 		}
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| 	}
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| 
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| 	public function shift():Null<T> {
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| 		var l = this.length;
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| 		if (l == 0)
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| 			return null;
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| 
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| 		var a = this.__a;
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| 		var x = a[0];
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| 		l -= 1;
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| 		cs.system.Array.Copy(a, 1, a, 0, length - 1);
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| 		a[l] = null;
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| 		this.length = l;
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| 
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| 		return x;
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| 	}
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| 
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| 	public function slice(pos:Int, ?end:Int):Array<T> {
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| 		if (pos < 0) {
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| 			pos = this.length + pos;
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| 			if (pos < 0)
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| 				pos = 0;
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| 		}
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| 		if (end == null)
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| 			end = this.length;
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| 		else if (end < 0)
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| 			end = this.length + end;
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| 		if (end > this.length)
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| 			end = this.length;
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| 		var len = end - pos;
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| 		if (len < 0)
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| 			return new Array();
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| 
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| 		var newarr = new NativeArray(len);
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| 		cs.system.Array.Copy(__a, pos, newarr, 0, len);
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| 
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| 		return ofNative(newarr);
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| 	}
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| 
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| 	public function sort(f:T->T->Int):Void {
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| 		if (length == 0)
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| 			return;
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| 		quicksort(0, length - 1, f);
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| 	}
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| 
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| 	private function quicksort(lo:Int, hi:Int, f:T->T->Int):Void {
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| 		var buf = __a;
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| 		var i = lo, j = hi;
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| 		var p = buf[(i + j) >> 1];
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| 		while (i <= j) {
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| 			while (i < hi && f(buf[i], p) < 0)
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| 				i++;
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| 			while (j > lo && f(buf[j], p) > 0)
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| 				j--;
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| 			if (i <= j) {
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| 				var t = buf[i];
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| 				buf[i++] = buf[j];
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| 				buf[j--] = t;
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| 			}
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| 		}
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| 
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| 		if (lo < j)
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| 			quicksort(lo, j, f);
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| 		if (i < hi)
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| 			quicksort(i, hi, f);
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| 	}
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| 
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| 	public function splice(pos:Int, len:Int):Array<T> {
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| 		if (len < 0)
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| 			return new Array();
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| 		if (pos < 0) {
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| 			pos = this.length + pos;
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| 			if (pos < 0)
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| 				pos = 0;
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| 		}
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| 		if (pos > this.length) {
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| 			pos = 0;
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| 			len = 0;
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| 		} else if (pos + len > this.length) {
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| 			len = this.length - pos;
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| 			if (len < 0)
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| 				len = 0;
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| 		}
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| 		var a = this.__a;
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| 
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| 		var ret = new NativeArray(len);
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| 		cs.system.Array.Copy(a, pos, ret, 0, len);
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| 		var ret = ofNative(ret);
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| 
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| 		var end = pos + len;
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| 		cs.system.Array.Copy(a, end, a, pos, this.length - end);
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| 		this.length -= len;
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| 		while (--len >= 0)
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| 			a[this.length + len] = null;
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| 		return ret;
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| 	}
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| 
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| 	private function spliceVoid(pos:Int, len:Int):Void {
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| 		if (len < 0)
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| 			return;
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| 		if (pos < 0) {
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| 			pos = this.length + pos;
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| 			if (pos < 0)
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| 				pos = 0;
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| 		}
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| 		if (pos > this.length) {
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| 			pos = 0;
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| 			len = 0;
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| 		} else if (pos + len > this.length) {
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| 			len = this.length - pos;
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| 			if (len < 0)
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| 				len = 0;
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| 		}
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| 		var a = this.__a;
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| 
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| 		var end = pos + len;
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| 		cs.system.Array.Copy(a, end, a, pos, this.length - end);
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| 		this.length -= len;
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| 		while (--len >= 0)
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| 			a[this.length + len] = null;
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| 	}
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| 
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| 	public function toString():String {
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| 		if (__hx_toString_depth >= 5) {
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| 			return "...";
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| 		}
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| 		++__hx_toString_depth;
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| 		try {
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| 			var s = __hx_toString();
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| 			--__hx_toString_depth;
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| 			return s;
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| 		} catch (e:Dynamic) {
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| 			--__hx_toString_depth;
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| 			throw(e);
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| 		}
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| 	}
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| 
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| 	@:skipReflection
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| 	function __hx_toString():String {
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| 		var ret = new StringBuf();
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| 		var a = __a;
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| 		ret.add("[");
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| 		var first = true;
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| 		for (i in 0...length) {
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| 			if (first)
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| 				first = false;
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| 			else
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| 				ret.add(",");
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| 			ret.add(a[i]);
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| 		}
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| 
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| 		ret.add("]");
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| 		return ret.toString();
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| 	}
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| 
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| 	public function unshift(x:T):Void {
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| 		var __a = __a;
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| 		var length = length;
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| 		if (length >= __a.Length) {
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| 			var newLen = (length << 1) + 1;
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| 			var newarr = new NativeArray(newLen);
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| 			cs.system.Array.Copy(__a, 0, newarr, 1, length);
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| 
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| 			this.__a = newarr;
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| 		} else {
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| 			cs.system.Array.Copy(__a, 0, __a, 1, length);
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| 		}
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| 
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| 		this.__a[0] = x;
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| 		++this.length;
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| 	}
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| 
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| 	public function insert(pos:Int, x:T):Void {
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| 		var l = this.length;
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| 		if (pos < 0) {
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| 			pos = l + pos;
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| 			if (pos < 0)
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| 				pos = 0;
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| 		}
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| 		if (pos >= l) {
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| 			this.push(x);
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| 			return;
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| 		} else if (pos == 0) {
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| 			this.unshift(x);
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| 			return;
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| 		}
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| 
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| 		if (l >= __a.Length) {
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| 			var newLen = (length << 1) + 1;
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| 			var newarr = new NativeArray(newLen);
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| 			cs.system.Array.Copy(__a, 0, newarr, 0, pos);
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| 			newarr[pos] = x;
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| 			cs.system.Array.Copy(__a, pos, newarr, pos + 1, l - pos);
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| 
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| 			this.__a = newarr;
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| 			++this.length;
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| 		} else {
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| 			var __a = __a;
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| 			cs.system.Array.Copy(__a, pos, __a, pos + 1, l - pos);
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| 			cs.system.Array.Copy(__a, 0, __a, 0, pos);
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| 			__a[pos] = x;
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| 			++this.length;
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| 		}
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| 	}
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| 
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| 	public function remove(x:T):Bool {
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| 		var __a = __a;
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| 		var i = -1;
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| 		var length = length;
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| 		while (++i < length) {
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| 			if (__a[i] == x) {
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| 				cs.system.Array.Copy(__a, i + 1, __a, i, length - i - 1);
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| 				__a[--this.length] = null;
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| 
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| 				return true;
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| 			}
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| 		}
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| 
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| 		return false;
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| 	}
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| 
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| 	public inline function map<S>(f:T->S):Array<S> {
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| 		var ret = alloc(length);
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| 		for (i in 0...length)
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| 			ret.__unsafe_set(i, f(__unsafe_get(i)));
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| 		return ret;
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| 	}
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| 
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| 	public function contains(x:T):Bool {
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| 		var __a = __a;
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| 		var i = -1;
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| 		var length = length;
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| 		while (++i < length) {
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| 			if (__a[i] == x)
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| 				return true;
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| 		}
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| 		return false;
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| 	}
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| 
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| 	public inline function filter(f:T->Bool):Array<T> {
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| 		var ret = [];
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| 		for (i in 0...length) {
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| 			var elt = __unsafe_get(i);
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| 			if (f(elt))
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| 				ret.push(elt);
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| 		}
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| 		return ret;
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| 	}
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| 
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| 	public function copy():Array<T> {
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| 		var len = length;
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| 		var __a = __a;
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| 		var newarr = new NativeArray(len);
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| 		cs.system.Array.Copy(__a, 0, newarr, 0, len);
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| 		return ofNative(newarr);
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| 	}
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| 
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| 	public inline function iterator():haxe.iterators.ArrayIterator<T> {
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| 		return new haxe.iterators.ArrayIterator(this);
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| 	}
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| 
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| 	public inline function keyValueIterator() : ArrayKeyValueIterator<T>
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| 	{
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| 		return new ArrayKeyValueIterator(this);
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| 	}
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| 
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| 	public function resize(len:Int):Void {
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| 		if (length < len) {
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| 			if (__a.length < len) {
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| 				cs.system.Array.Resize(__a, len);
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| 			}
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| 			this.length = len;
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| 		} else if (length > len) {
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| 			spliceVoid(len, length - len);
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| 		}
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| 	}
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| 
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| 	private function __get(idx:Int):T {
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| 		return if ((cast idx : UInt) >= length) null else __a[idx];
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| 	}
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| 
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| 	private function __set(idx:Int, v:T):T {
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| 		var idx:UInt = idx;
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| 		var __a = __a;
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| 		if (idx >= __a.Length) {
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| 			var len = idx + 1;
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| 			if (idx == __a.Length)
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| 				len = (idx << 1) + 1;
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| 			var newArr = new NativeArray<T>(len);
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| 			__a.CopyTo(newArr, 0);
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| 			this.__a = __a = newArr;
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| 		}
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| 
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| 		if (idx >= length)
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| 			this.length = idx + 1;
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| 
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| 		return __a[idx] = v;
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| 	}
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| 
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| 	private inline function __unsafe_get(idx:Int):T {
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| 		return __a[idx];
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| 	}
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| 
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| 	private inline function __unsafe_set(idx:Int, val:T):T {
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| 		return __a[idx] = val;
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| 	}
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| }
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