63 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Bullet Continuous Collision Detection and Physics Library
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| Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
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| 
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| This software is provided 'as-is', without any express or implied warranty.
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| In no event will the authors be held liable for any damages arising from the use of this software.
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| Permission is granted to anyone to use this software for any purpose, 
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| including commercial applications, and to alter it and redistribute it freely, 
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| subject to the following restrictions:
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| 
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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| 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #ifndef BT_MINKOWSKI_SUM_SHAPE_H
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| #define BT_MINKOWSKI_SUM_SHAPE_H
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| 
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| #include "btConvexInternalShape.h"
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| #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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| 
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| /// The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes.
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| ATTRIBUTE_ALIGNED16(class) btMinkowskiSumShape : public btConvexInternalShape
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| {
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| 
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| 	btTransform	m_transA;
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| 	btTransform	m_transB;
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| 	const btConvexShape*	m_shapeA;
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| 	const btConvexShape*	m_shapeB;
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| 
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| public:
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| 
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| BT_DECLARE_ALIGNED_ALLOCATOR();
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| 
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| 	btMinkowskiSumShape(const btConvexShape* shapeA,const btConvexShape* shapeB);
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| 
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| 	virtual btVector3	localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
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| 
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| 	virtual void	batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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| 
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| 
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| 	virtual void	calculateLocalInertia(btScalar mass,btVector3& inertia) const;
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| 
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| 	void	setTransformA(const btTransform&	transA) { m_transA = transA;}
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| 	void	setTransformB(const btTransform&	transB) { m_transB = transB;}
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| 
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| 	const btTransform& getTransformA()const  { return m_transA;}
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| 	const btTransform& GetTransformB()const  { return m_transB;}
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| 
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| 
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| 	virtual btScalar	getMargin() const;
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| 
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| 	const btConvexShape*	getShapeA() const { return m_shapeA;}
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| 	const btConvexShape*	getShapeB() const { return m_shapeB;}
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| 
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| 	virtual const char*	getName()const 
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| 	{
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| 		return "MinkowskiSum";
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| 	}
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| };
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| 
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| #endif //BT_MINKOWSKI_SUM_SHAPE_H
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