35 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from lnx.logicnode.lnx_nodes import *
 | 
						|
 | 
						|
class ConvexCastNode(LnxLogicTreeNode):
 | 
						|
    """Casts a convex rigid body and get the closest hit point. Also called Convex Sweep Test.
 | 
						|
 | 
						|
    @seeNode Mask
 | 
						|
 | 
						|
    @input Convex RB: A convex Rigid Body object to be used for the sweep test.
 | 
						|
    @input From: The initial location of the convex object.
 | 
						|
    @input To: The final location of the convex object.
 | 
						|
    @input Rotation: Rotation of the Convex RB during sweep test.
 | 
						|
    @input Mask: A bit mask value to specify which
 | 
						|
        objects are considered
 | 
						|
 | 
						|
    @output Hit Position: The hit position in world coordinates
 | 
						|
    @output Convex Position: Position of the convex RB at the time of collision.
 | 
						|
    @output Normal: The surface normal of the hit position relative to
 | 
						|
        the world.
 | 
						|
    """
 | 
						|
    bl_idname = 'LNPhysicsConvexCastNode'
 | 
						|
    bl_label = 'Convex Cast'
 | 
						|
    lnx_section = 'ray'
 | 
						|
    lnx_version = 1
 | 
						|
 | 
						|
    def lnx_init(self, context):
 | 
						|
        self.add_input('LnxNodeSocketObject', 'Convex RB')
 | 
						|
        self.add_input('LnxVectorSocket', 'From')
 | 
						|
        self.add_input('LnxVectorSocket', 'To')
 | 
						|
        self.add_input('LnxRotationSocket', 'Rotation')
 | 
						|
        self.add_input('LnxIntSocket', 'Mask', default_value=1)
 | 
						|
 | 
						|
        self.add_output('LnxVectorSocket', 'Hit Position')
 | 
						|
        self.add_output('LnxVectorSocket', 'Convex Position')
 | 
						|
        self.add_output('LnxVectorSocket', 'Normal')
 |