35 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from lnx.logicnode.lnx_nodes import *
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| 
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| class RaycastRayNode(LnxLogicTreeNode):
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|     """Cast a Ray (Origin and direction) to return the name, location and distance of the closest object
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|     in the object arrays
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| 
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|     @input Obj Array: Objects to detect. 
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|     @input Origin: ray origin.
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|     @input Direction: ray direction.
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|     
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|     @output True: if an object is detected.
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|     @output False: if none object is detected.
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|     @output Object: close object detected.
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|     @output Location: the position where the ray comes in contact with the ray.
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|     @output Distance: distance from origin to location. 
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|     """
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| 
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|     bl_idname = 'LNRaycastRayNode'
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|     bl_label = 'Raycast Ray'
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|     lnx_section = 'props'
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|     lnx_version = 1
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| 
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|     def lnx_init(self, context):
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|         self.add_input('LnxNodeSocketAction', 'In')
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|         self.add_input('LnxNodeSocketArray', 'Obj Array')
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|         self.add_input('LnxVectorSocket', 'Origin')
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|         self.add_input('LnxVectorSocket', 'Direction')
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|         
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|         self.add_output('LnxNodeSocketAction', 'Out')
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|         self.add_output('LnxNodeSocketAction', 'True')
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|         self.add_output('LnxNodeSocketAction', 'False')
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|         self.add_output('LnxNodeSocketObject', 'Object')
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|         self.add_output('LnxVectorSocket', 'Location')
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|         self.add_output('LnxFloatSocket', 'Distance')
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